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- /*************************************************************************/
- /* polygon_2d_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "polygon_2d_editor_plugin.h"
- #include "canvas_item_editor_plugin.h"
- #include "editor/editor_settings.h"
- #include "os/file_access.h"
- #include "os/input.h"
- #include "os/keyboard.h"
- Node2D *Polygon2DEditor::_get_node() const {
- return node;
- }
- void Polygon2DEditor::_set_node(Node *p_polygon) {
- node = Object::cast_to<Polygon2D>(p_polygon);
- }
- Vector2 Polygon2DEditor::_get_offset(int p_idx) const {
- return node->get_offset();
- }
- void Polygon2DEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_READY: {
- button_uv->set_icon(get_icon("Uv", "EditorIcons"));
- uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
- uv_button[UV_MODE_MOVE]->set_icon(get_icon("ToolMove", "EditorIcons"));
- uv_button[UV_MODE_ROTATE]->set_icon(get_icon("ToolRotate", "EditorIcons"));
- uv_button[UV_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons"));
- b_snap_grid->set_icon(get_icon("Grid", "EditorIcons"));
- b_snap_enable->set_icon(get_icon("SnapGrid", "EditorIcons"));
- uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
- } break;
- case NOTIFICATION_PHYSICS_PROCESS: {
- } break;
- }
- }
- void Polygon2DEditor::_menu_option(int p_option) {
- switch (p_option) {
- case MODE_EDIT_UV: {
- if (node->get_texture().is_null()) {
- error->set_text("No texture in this polygon.\nSet a texture to be able to edit UV.");
- error->popup_centered_minsize();
- return;
- }
- PoolVector<Vector2> points = node->get_polygon();
- PoolVector<Vector2> uvs = node->get_uv();
- if (uvs.size() != points.size()) {
- undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node, "set_uv", points);
- undo_redo->add_undo_method(node, "set_uv", uvs);
- undo_redo->add_do_method(uv_edit_draw, "update");
- undo_redo->add_undo_method(uv_edit_draw, "update");
- undo_redo->commit_action();
- }
- uv_edit->popup_centered_ratio(0.85);
- } break;
- case UVEDIT_POLYGON_TO_UV: {
- PoolVector<Vector2> points = node->get_polygon();
- if (points.size() == 0)
- break;
- PoolVector<Vector2> uvs = node->get_uv();
- undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node, "set_uv", points);
- undo_redo->add_undo_method(node, "set_uv", uvs);
- undo_redo->add_do_method(uv_edit_draw, "update");
- undo_redo->add_undo_method(uv_edit_draw, "update");
- undo_redo->commit_action();
- } break;
- case UVEDIT_UV_TO_POLYGON: {
- PoolVector<Vector2> points = node->get_polygon();
- PoolVector<Vector2> uvs = node->get_uv();
- if (uvs.size() == 0)
- break;
- undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node, "set_polygon", uvs);
- undo_redo->add_undo_method(node, "set_polygon", points);
- undo_redo->add_do_method(uv_edit_draw, "update");
- undo_redo->add_undo_method(uv_edit_draw, "update");
- undo_redo->commit_action();
- } break;
- case UVEDIT_UV_CLEAR: {
- PoolVector<Vector2> uvs = node->get_uv();
- if (uvs.size() == 0)
- break;
- undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node, "set_uv", PoolVector<Vector2>());
- undo_redo->add_undo_method(node, "set_uv", uvs);
- undo_redo->add_do_method(uv_edit_draw, "update");
- undo_redo->add_undo_method(uv_edit_draw, "update");
- undo_redo->commit_action();
- } break;
- default: {
- AbstractPolygon2DEditor::_menu_option(p_option);
- } break;
- }
- }
- void Polygon2DEditor::_set_use_snap(bool p_use) {
- use_snap = p_use;
- }
- void Polygon2DEditor::_set_show_grid(bool p_show) {
- snap_show_grid = p_show;
- uv_edit_draw->update();
- }
- void Polygon2DEditor::_set_snap_off_x(float p_val) {
- snap_offset.x = p_val;
- uv_edit_draw->update();
- }
- void Polygon2DEditor::_set_snap_off_y(float p_val) {
- snap_offset.y = p_val;
- uv_edit_draw->update();
- }
- void Polygon2DEditor::_set_snap_step_x(float p_val) {
- snap_step.x = p_val;
- uv_edit_draw->update();
- }
- void Polygon2DEditor::_set_snap_step_y(float p_val) {
- snap_step.y = p_val;
- uv_edit_draw->update();
- }
- void Polygon2DEditor::_uv_mode(int p_mode) {
- uv_mode = UVMode(p_mode);
- for (int i = 0; i < UV_MODE_MAX; i++) {
- uv_button[i]->set_pressed(p_mode == i);
- }
- }
- void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
- Transform2D mtx;
- mtx.elements[2] = -uv_draw_ofs;
- mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
- Ref<InputEventMouseButton> mb = p_input;
- if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb->is_pressed()) {
- uv_drag_from = Vector2(mb->get_position().x, mb->get_position().y);
- uv_drag = true;
- uv_prev = node->get_uv();
- uv_move_current = uv_mode;
- if (uv_move_current == UV_MODE_EDIT_POINT) {
- if (mb->get_shift() && mb->get_command())
- uv_move_current = UV_MODE_SCALE;
- else if (mb->get_shift())
- uv_move_current = UV_MODE_MOVE;
- else if (mb->get_command())
- uv_move_current = UV_MODE_ROTATE;
- }
- if (uv_move_current == UV_MODE_EDIT_POINT) {
- uv_drag_index = -1;
- for (int i = 0; i < uv_prev.size(); i++) {
- Vector2 tuv = mtx.xform(uv_prev[i]);
- if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) {
- uv_drag_from = tuv;
- uv_drag_index = i;
- }
- }
- if (uv_drag_index == -1) {
- uv_drag = false;
- }
- }
- } else if (uv_drag) {
- undo_redo->create_action(TTR("Transform UV Map"));
- undo_redo->add_do_method(node, "set_uv", node->get_uv());
- undo_redo->add_undo_method(node, "set_uv", uv_prev);
- undo_redo->add_do_method(uv_edit_draw, "update");
- undo_redo->add_undo_method(uv_edit_draw, "update");
- undo_redo->commit_action();
- uv_drag = false;
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
- if (uv_drag) {
- uv_drag = false;
- node->set_uv(uv_prev);
- uv_edit_draw->update();
- }
- } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor())));
- } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor())));
- }
- }
- Ref<InputEventMouseMotion> mm = p_input;
- if (mm.is_valid()) {
- if ((mm->get_button_mask() & BUTTON_MASK_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
- Vector2 drag(mm->get_relative().x, mm->get_relative().y);
- uv_hscroll->set_value(uv_hscroll->get_value() - drag.x);
- uv_vscroll->set_value(uv_vscroll->get_value() - drag.y);
- } else if (uv_drag) {
- Vector2 uv_drag_to = mm->get_position();
- Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
- switch (uv_move_current) {
- case UV_MODE_EDIT_POINT: {
- PoolVector<Vector2> uv_new = uv_prev;
- uv_new.set(uv_drag_index, uv_new[uv_drag_index] + drag);
- node->set_uv(uv_new);
- } break;
- case UV_MODE_MOVE: {
- PoolVector<Vector2> uv_new = uv_prev;
- for (int i = 0; i < uv_new.size(); i++)
- uv_new.set(i, uv_new[i] + drag);
- node->set_uv(uv_new);
- } break;
- case UV_MODE_ROTATE: {
- Vector2 center;
- PoolVector<Vector2> uv_new = uv_prev;
- for (int i = 0; i < uv_new.size(); i++)
- center += uv_prev[i];
- center /= uv_new.size();
- float angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized());
- for (int i = 0; i < uv_new.size(); i++) {
- Vector2 rel = uv_prev[i] - center;
- rel = rel.rotated(angle);
- uv_new.set(i, center + rel);
- }
- node->set_uv(uv_new);
- } break;
- case UV_MODE_SCALE: {
- Vector2 center;
- PoolVector<Vector2> uv_new = uv_prev;
- for (int i = 0; i < uv_new.size(); i++)
- center += uv_prev[i];
- center /= uv_new.size();
- float from_dist = uv_drag_from.distance_to(mtx.xform(center));
- float to_dist = uv_drag_to.distance_to(mtx.xform(center));
- if (from_dist < 2)
- break;
- float scale = to_dist / from_dist;
- for (int i = 0; i < uv_new.size(); i++) {
- Vector2 rel = uv_prev[i] - center;
- rel = rel * scale;
- uv_new.set(i, center + rel);
- }
- node->set_uv(uv_new);
- } break;
- }
- uv_edit_draw->update();
- }
- }
- }
- void Polygon2DEditor::_uv_scroll_changed(float) {
- if (updating_uv_scroll)
- return;
- uv_draw_ofs.x = uv_hscroll->get_value();
- uv_draw_ofs.y = uv_vscroll->get_value();
- uv_draw_zoom = uv_zoom->get_value();
- uv_edit_draw->update();
- }
- void Polygon2DEditor::_uv_draw() {
- Ref<Texture> base_tex = node->get_texture();
- if (base_tex.is_null())
- return;
- Transform2D mtx;
- mtx.elements[2] = -uv_draw_ofs;
- mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
- VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx);
- uv_edit_draw->draw_texture(base_tex, Point2());
- VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), Transform2D());
- if (snap_show_grid) {
- Size2 s = uv_edit_draw->get_size();
- int last_cell = 0;
- if (snap_step.x != 0) {
- for (int i = 0; i < s.width; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
- if (i == 0)
- last_cell = cell;
- if (last_cell != cell)
- uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
- last_cell = cell;
- }
- }
- if (snap_step.y != 0) {
- for (int i = 0; i < s.height; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
- if (i == 0)
- last_cell = cell;
- if (last_cell != cell)
- uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
- last_cell = cell;
- }
- }
- }
- PoolVector<Vector2> uvs = node->get_uv();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
- Rect2 rect(Point2(), mtx.basis_xform(base_tex->get_size()));
- rect.expand_to(mtx.basis_xform(uv_edit_draw->get_size()));
- for (int i = 0; i < uvs.size(); i++) {
- int next = (i + 1) % uvs.size();
- uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(uvs[next]), Color(0.9, 0.5, 0.5), 2);
- uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5);
- rect.expand_to(mtx.basis_xform(uvs[i]));
- }
- rect = rect.grow(200);
- updating_uv_scroll = true;
- uv_hscroll->set_min(rect.position.x);
- uv_hscroll->set_max(rect.position.x + rect.size.x);
- uv_hscroll->set_page(uv_edit_draw->get_size().x);
- uv_hscroll->set_value(uv_draw_ofs.x);
- uv_hscroll->set_step(0.001);
- uv_vscroll->set_min(rect.position.y);
- uv_vscroll->set_max(rect.position.y + rect.size.y);
- uv_vscroll->set_page(uv_edit_draw->get_size().y);
- uv_vscroll->set_value(uv_draw_ofs.y);
- uv_vscroll->set_step(0.001);
- updating_uv_scroll = false;
- }
- void Polygon2DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode);
- ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw);
- ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input);
- ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed);
- ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap);
- ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid);
- ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x);
- ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &Polygon2DEditor::_set_snap_off_y);
- ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &Polygon2DEditor::_set_snap_step_x);
- ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &Polygon2DEditor::_set_snap_step_y);
- }
- Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
- if (use_snap) {
- p_target.x = Math::snap_scalar(snap_offset.x * uv_draw_zoom - uv_draw_ofs.x, snap_step.x * uv_draw_zoom, p_target.x);
- p_target.y = Math::snap_scalar(snap_offset.y * uv_draw_zoom - uv_draw_ofs.y, snap_step.y * uv_draw_zoom, p_target.y);
- }
- return p_target;
- }
- Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor)
- : AbstractPolygon2DEditor(p_editor) {
- snap_step = Vector2(10, 10);
- use_snap = false;
- snap_show_grid = false;
- button_uv = memnew(ToolButton);
- add_child(button_uv);
- button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
- uv_mode = UV_MODE_EDIT_POINT;
- uv_edit = memnew(AcceptDialog);
- add_child(uv_edit);
- uv_edit->set_title(TTR("Polygon 2D UV Editor"));
- uv_edit->set_self_modulate(Color(1, 1, 1, 0.9));
- VBoxContainer *uv_main_vb = memnew(VBoxContainer);
- uv_edit->add_child(uv_main_vb);
- //uv_edit->set_child_rect(uv_main_vb);
- HBoxContainer *uv_mode_hb = memnew(HBoxContainer);
- uv_main_vb->add_child(uv_mode_hb);
- for (int i = 0; i < UV_MODE_MAX; i++) {
- uv_button[i] = memnew(ToolButton);
- uv_button[i]->set_toggle_mode(true);
- uv_mode_hb->add_child(uv_button[i]);
- uv_button[i]->connect("pressed", this, "_uv_mode", varray(i));
- uv_button[i]->set_focus_mode(FOCUS_NONE);
- }
- uv_button[0]->set_tooltip(TTR("Move Point") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
- uv_button[1]->set_tooltip(TTR("Move Polygon"));
- uv_button[2]->set_tooltip(TTR("Rotate Polygon"));
- uv_button[3]->set_tooltip(TTR("Scale Polygon"));
- uv_button[0]->set_pressed(true);
- HBoxContainer *uv_main_hb = memnew(HBoxContainer);
- uv_main_vb->add_child(uv_main_hb);
- uv_edit_draw = memnew(Control);
- uv_main_hb->add_child(uv_edit_draw);
- uv_main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
- uv_edit_draw->set_h_size_flags(SIZE_EXPAND_FILL);
- uv_menu = memnew(MenuButton);
- uv_mode_hb->add_child(uv_menu);
- uv_menu->set_text(TTR("Edit"));
- uv_menu->get_popup()->add_item(TTR("Polygon->UV"), UVEDIT_POLYGON_TO_UV);
- uv_menu->get_popup()->add_item(TTR("UV->Polygon"), UVEDIT_UV_TO_POLYGON);
- uv_menu->get_popup()->add_separator();
- uv_menu->get_popup()->add_item(TTR("Clear UV"), UVEDIT_UV_CLEAR);
- uv_menu->get_popup()->connect("id_pressed", this, "_menu_option");
- uv_mode_hb->add_child(memnew(VSeparator));
- b_snap_enable = memnew(ToolButton);
- uv_mode_hb->add_child(b_snap_enable);
- b_snap_enable->set_text(TTR("Snap"));
- b_snap_enable->set_focus_mode(FOCUS_NONE);
- b_snap_enable->set_toggle_mode(true);
- b_snap_enable->set_pressed(use_snap);
- b_snap_enable->set_tooltip(TTR("Enable Snap"));
- b_snap_enable->connect("toggled", this, "_set_use_snap");
- b_snap_grid = memnew(ToolButton);
- uv_mode_hb->add_child(b_snap_grid);
- b_snap_grid->set_text(TTR("Grid"));
- b_snap_grid->set_focus_mode(FOCUS_NONE);
- b_snap_grid->set_toggle_mode(true);
- b_snap_grid->set_pressed(snap_show_grid);
- b_snap_grid->set_tooltip(TTR("Show Grid"));
- b_snap_grid->connect("toggled", this, "_set_show_grid");
- uv_mode_hb->add_child(memnew(VSeparator));
- uv_mode_hb->add_child(memnew(Label(TTR("Grid Offset:"))));
- SpinBox *sb_off_x = memnew(SpinBox);
- sb_off_x->set_min(-256);
- sb_off_x->set_max(256);
- sb_off_x->set_step(1);
- sb_off_x->set_value(snap_offset.x);
- sb_off_x->set_suffix("px");
- sb_off_x->connect("value_changed", this, "_set_snap_off_x");
- uv_mode_hb->add_child(sb_off_x);
- SpinBox *sb_off_y = memnew(SpinBox);
- sb_off_y->set_min(-256);
- sb_off_y->set_max(256);
- sb_off_y->set_step(1);
- sb_off_y->set_value(snap_offset.y);
- sb_off_y->set_suffix("px");
- sb_off_y->connect("value_changed", this, "_set_snap_off_y");
- uv_mode_hb->add_child(sb_off_y);
- uv_mode_hb->add_child(memnew(VSeparator));
- uv_mode_hb->add_child(memnew(Label(TTR("Grid Step:"))));
- SpinBox *sb_step_x = memnew(SpinBox);
- sb_step_x->set_min(-256);
- sb_step_x->set_max(256);
- sb_step_x->set_step(1);
- sb_step_x->set_value(snap_step.x);
- sb_step_x->set_suffix("px");
- sb_step_x->connect("value_changed", this, "_set_snap_step_x");
- uv_mode_hb->add_child(sb_step_x);
- SpinBox *sb_step_y = memnew(SpinBox);
- sb_step_y->set_min(-256);
- sb_step_y->set_max(256);
- sb_step_y->set_step(1);
- sb_step_y->set_value(snap_step.y);
- sb_step_y->set_suffix("px");
- sb_step_y->connect("value_changed", this, "_set_snap_step_y");
- uv_mode_hb->add_child(sb_step_y);
- uv_mode_hb->add_child(memnew(VSeparator));
- uv_icon_zoom = memnew(TextureRect);
- uv_mode_hb->add_child(uv_icon_zoom);
- uv_zoom = memnew(HSlider);
- uv_zoom->set_min(0.01);
- uv_zoom->set_max(4);
- uv_zoom->set_value(1);
- uv_zoom->set_step(0.01);
- uv_mode_hb->add_child(uv_zoom);
- uv_zoom->set_custom_minimum_size(Size2(200, 0));
- uv_zoom_value = memnew(SpinBox);
- uv_zoom->share(uv_zoom_value);
- uv_zoom_value->set_custom_minimum_size(Size2(50, 0));
- uv_mode_hb->add_child(uv_zoom_value);
- uv_zoom->connect("value_changed", this, "_uv_scroll_changed");
- uv_vscroll = memnew(VScrollBar);
- uv_main_hb->add_child(uv_vscroll);
- uv_vscroll->connect("value_changed", this, "_uv_scroll_changed");
- uv_hscroll = memnew(HScrollBar);
- uv_main_vb->add_child(uv_hscroll);
- uv_hscroll->connect("value_changed", this, "_uv_scroll_changed");
- uv_edit_draw->connect("draw", this, "_uv_draw");
- uv_edit_draw->connect("gui_input", this, "_uv_input");
- uv_draw_zoom = 1.0;
- uv_drag_index = -1;
- uv_drag = false;
- updating_uv_scroll = false;
- error = memnew(AcceptDialog);
- add_child(error);
- uv_edit_draw->set_clip_contents(true);
- }
- Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node)
- : AbstractPolygon2DEditorPlugin(p_node, memnew(Polygon2DEditor(p_node)), "Polygon2D") {
- }
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