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- /*************************************************************************/
- /* particles_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "particles_editor_plugin.h"
- #include "editor/plugins/spatial_editor_plugin.h"
- #include "io/resource_loader.h"
- void ParticlesEditor::_node_removed(Node *p_node) {
- if (p_node == node) {
- node = NULL;
- hide();
- }
- }
- void ParticlesEditor::_resource_seleted(const String &p_res) {
- //print_line("selected resource path: "+p_res);
- }
- void ParticlesEditor::_node_selected(const NodePath &p_path) {
- Node *sel = get_node(p_path);
- if (!sel)
- return;
- VisualInstance *vi = Object::cast_to<VisualInstance>(sel);
- if (!vi) {
- err_dialog->set_text(TTR("Node does not contain geometry."));
- err_dialog->popup_centered_minsize();
- return;
- }
- geometry = vi->get_faces(VisualInstance::FACES_SOLID);
- if (geometry.size() == 0) {
- err_dialog->set_text(TTR("Node does not contain geometry (faces)."));
- err_dialog->popup_centered_minsize();
- return;
- }
- Transform geom_xform = node->get_global_transform().affine_inverse() * vi->get_global_transform();
- int gc = geometry.size();
- PoolVector<Face3>::Write w = geometry.write();
- for (int i = 0; i < gc; i++) {
- for (int j = 0; j < 3; j++) {
- w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]);
- }
- }
- w = PoolVector<Face3>::Write();
- emission_dialog->popup_centered(Size2(300, 130));
- }
- /*
- void ParticlesEditor::_populate() {
- if(!node)
- return;
- if (node->get_particles().is_null())
- return;
- node->get_particles()->set_instance_count(populate_amount->get_text().to_int());
- node->populate_parent(populate_rotate_random->get_val(),populate_tilt_random->get_val(),populate_scale_random->get_text().to_double(),populate_scale->get_text().to_double());
- }
- */
- void ParticlesEditor::_notification(int p_notification) {
- if (p_notification == NOTIFICATION_ENTER_TREE) {
- options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons"));
- }
- }
- void ParticlesEditor::_menu_option(int p_option) {
- switch (p_option) {
- case MENU_OPTION_GENERATE_AABB: {
- generate_aabb->popup_centered_minsize();
- } break;
- case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: {
- Ref<ParticlesMaterial> material = node->get_process_material();
- if (material.is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
- return;
- }
- emission_file_dialog->popup_centered_ratio();
- } break;
- case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
- Ref<ParticlesMaterial> material = node->get_process_material();
- if (material.is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticlesMaterial' is required."));
- return;
- }
- /*
- Node *root = get_scene()->get_root_node();
- ERR_FAIL_COND(!root);
- EditorNode *en = Object::cast_to<EditorNode>(root);
- ERR_FAIL_COND(!en);
- Node * node = en->get_edited_scene();
- */
- emission_tree_dialog->popup_centered_ratio();
- } break;
- }
- }
- void ParticlesEditor::_generate_aabb() {
- float time = generate_seconds->get_value();
- float running = 0.0;
- EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
- Rect3 rect;
- while (running < time) {
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
- ep.step("Generating..", int(running), true);
- OS::get_singleton()->delay_usec(1000);
- Rect3 capture = node->capture_aabb();
- if (rect == Rect3())
- rect = capture;
- else
- rect.merge_with(capture);
- running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
- }
- node->set_visibility_aabb(rect);
- }
- void ParticlesEditor::edit(Particles *p_particles) {
- node = p_particles;
- }
- void ParticlesEditor::_generate_emission_points() {
- /// hacer codigo aca
- PoolVector<float> points;
- bool use_normals = emission_fill->get_selected() == 1;
- PoolVector<float> normals;
- if (emission_fill->get_selected() < 2) {
- float area_accum = 0;
- Map<float, int> triangle_area_map;
- print_line("geometry size: " + itos(geometry.size()));
- for (int i = 0; i < geometry.size(); i++) {
- float area = geometry[i].get_area();
- if (area < CMP_EPSILON)
- continue;
- triangle_area_map[area_accum] = i;
- area_accum += area;
- }
- if (!triangle_area_map.size() || area_accum == 0) {
- err_dialog->set_text(TTR("Faces contain no area!"));
- err_dialog->popup_centered_minsize();
- return;
- }
- int emissor_count = emission_amount->get_value();
- for (int i = 0; i < emissor_count; i++) {
- float areapos = Math::random(0.0f, area_accum);
- Map<float, int>::Element *E = triangle_area_map.find_closest(areapos);
- ERR_FAIL_COND(!E)
- int index = E->get();
- ERR_FAIL_INDEX(index, geometry.size());
- // ok FINALLY get face
- Face3 face = geometry[index];
- //now compute some position inside the face...
- Vector3 pos = face.get_random_point_inside();
- points.push_back(pos.x);
- points.push_back(pos.y);
- points.push_back(pos.z);
- if (use_normals) {
- Vector3 normal = face.get_plane().normal;
- normals.push_back(normal.x);
- normals.push_back(normal.y);
- normals.push_back(normal.z);
- }
- }
- } else {
- int gcount = geometry.size();
- if (gcount == 0) {
- err_dialog->set_text(TTR("No faces!"));
- err_dialog->popup_centered_minsize();
- return;
- }
- PoolVector<Face3>::Read r = geometry.read();
- Rect3 aabb;
- for (int i = 0; i < gcount; i++) {
- for (int j = 0; j < 3; j++) {
- if (i == 0 && j == 0)
- aabb.position = r[i].vertex[j];
- else
- aabb.expand_to(r[i].vertex[j]);
- }
- }
- int emissor_count = emission_amount->get_value();
- for (int i = 0; i < emissor_count; i++) {
- int attempts = 5;
- for (int j = 0; j < attempts; j++) {
- Vector3 dir;
- dir[Math::rand() % 3] = 1.0;
- Vector3 ofs = (Vector3(1, 1, 1) - dir) * Vector3(Math::randf(), Math::randf(), Math::randf()) * aabb.size + aabb.position;
- Vector3 ofsv = ofs + aabb.size * dir;
- //space it a little
- ofs -= dir;
- ofsv += dir;
- float max = -1e7, min = 1e7;
- for (int k = 0; k < gcount; k++) {
- const Face3 &f3 = r[k];
- Vector3 res;
- if (f3.intersects_segment(ofs, ofsv, &res)) {
- res -= ofs;
- float d = dir.dot(res);
- if (d < min)
- min = d;
- if (d > max)
- max = d;
- }
- }
- if (max < min)
- continue; //lost attempt
- float val = min + (max - min) * Math::randf();
- Vector3 point = ofs + dir * val;
- points.push_back(point.x);
- points.push_back(point.y);
- points.push_back(point.z);
- break;
- }
- }
- }
- int point_count = points.size() / 3;
- int w = 2048;
- int h = (point_count / 2048) + 1;
- PoolVector<uint8_t> point_img;
- point_img.resize(w * h * 3 * sizeof(float));
- {
- PoolVector<uint8_t>::Write iw = point_img.write();
- zeromem(iw.ptr(), w * h * 3 * sizeof(float));
- PoolVector<float>::Read r = points.read();
- copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3);
- }
- Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img));
- Ref<ImageTexture> tex;
- tex.instance();
- tex->create_from_image(image, Texture::FLAG_FILTER);
- Ref<ParticlesMaterial> material = node->get_process_material();
- ERR_FAIL_COND(material.is_null());
- if (use_normals) {
- material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
- material->set_emission_point_count(point_count);
- material->set_emission_point_texture(tex);
- PoolVector<uint8_t> point_img2;
- point_img2.resize(w * h * 3 * sizeof(float));
- {
- PoolVector<uint8_t>::Write iw = point_img2.write();
- zeromem(iw.ptr(), w * h * 3 * sizeof(float));
- PoolVector<float>::Read r = normals.read();
- copymem(iw.ptr(), r.ptr(), point_count * sizeof(float) * 3);
- }
- Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2));
- Ref<ImageTexture> tex2;
- tex2.instance();
- tex2->create_from_image(image2, Texture::FLAG_FILTER);
- material->set_emission_normal_texture(tex2);
- } else {
- material->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_POINTS);
- material->set_emission_point_count(point_count);
- material->set_emission_point_texture(tex);
- }
- //print_line("point count: "+itos(points.size()));
- //node->set_emission_points(points);
- }
- void ParticlesEditor::_bind_methods() {
- ClassDB::bind_method("_menu_option", &ParticlesEditor::_menu_option);
- ClassDB::bind_method("_resource_seleted", &ParticlesEditor::_resource_seleted);
- ClassDB::bind_method("_node_selected", &ParticlesEditor::_node_selected);
- ClassDB::bind_method("_generate_emission_points", &ParticlesEditor::_generate_emission_points);
- ClassDB::bind_method("_generate_aabb", &ParticlesEditor::_generate_aabb);
- //ClassDB::bind_method("_populate",&ParticlesEditor::_populate);
- }
- ParticlesEditor::ParticlesEditor() {
- particles_editor_hb = memnew(HBoxContainer);
- SpatialEditor::get_singleton()->add_control_to_menu_panel(particles_editor_hb);
- options = memnew(MenuButton);
- particles_editor_hb->add_child(options);
- particles_editor_hb->hide();
- options->set_text(TTR("Particles"));
- options->get_popup()->add_item(TTR("Generate AABB"), MENU_OPTION_GENERATE_AABB);
- options->get_popup()->add_separator();
- options->get_popup()->add_item(TTR("Create Emission Points From Mesh"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH);
- options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
- // options->get_popup()->add_item(TTR("Clear Emitter"), MENU_OPTION_CLEAR_EMISSION_VOLUME);
- options->get_popup()->connect("id_pressed", this, "_menu_option");
- emission_dialog = memnew(ConfirmationDialog);
- emission_dialog->set_title(TTR("Create Emitter"));
- add_child(emission_dialog);
- VBoxContainer *emd_vb = memnew(VBoxContainer);
- emission_dialog->add_child(emd_vb);
- emission_amount = memnew(SpinBox);
- emission_amount->set_min(1);
- emission_amount->set_max(100000);
- emission_amount->set_value(512);
- emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount);
- emission_fill = memnew(OptionButton);
- emission_fill->add_item(TTR("Surface Points"));
- emission_fill->add_item(TTR("Surface Points+Normal (Directed)"));
- emission_fill->add_item(TTR("Volume"));
- emd_vb->add_margin_child(TTR("Emission Source: "), emission_fill);
- emission_dialog->get_ok()->set_text(TTR("Create"));
- emission_dialog->connect("confirmed", this, "_generate_emission_points");
- err_dialog = memnew(ConfirmationDialog);
- //err_dialog->get_cancel()->hide();
- add_child(err_dialog);
- emission_file_dialog = memnew(EditorFileDialog);
- add_child(emission_file_dialog);
- emission_file_dialog->connect("file_selected", this, "_resource_seleted");
- emission_tree_dialog = memnew(SceneTreeDialog);
- add_child(emission_tree_dialog);
- emission_tree_dialog->connect("selected", this, "_node_selected");
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("Mesh", &extensions);
- emission_file_dialog->clear_filters();
- for (int i = 0; i < extensions.size(); i++) {
- emission_file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
- }
- emission_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- generate_aabb = memnew(ConfirmationDialog);
- generate_aabb->set_title(TTR("Generate Visibility AABB"));
- VBoxContainer *genvb = memnew(VBoxContainer);
- generate_aabb->add_child(genvb);
- generate_seconds = memnew(SpinBox);
- genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
- generate_seconds->set_min(0.1);
- generate_seconds->set_max(25);
- generate_seconds->set_value(2);
- add_child(generate_aabb);
- generate_aabb->connect("confirmed", this, "_generate_aabb");
- //options->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
- //options->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
- }
- void ParticlesEditorPlugin::edit(Object *p_object) {
- particles_editor->edit(Object::cast_to<Particles>(p_object));
- }
- bool ParticlesEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("Particles");
- }
- void ParticlesEditorPlugin::make_visible(bool p_visible) {
- if (p_visible) {
- particles_editor->show();
- particles_editor->particles_editor_hb->show();
- } else {
- particles_editor->particles_editor_hb->hide();
- particles_editor->hide();
- particles_editor->edit(NULL);
- }
- }
- ParticlesEditorPlugin::ParticlesEditorPlugin(EditorNode *p_node) {
- editor = p_node;
- particles_editor = memnew(ParticlesEditor);
- editor->get_viewport()->add_child(particles_editor);
- particles_editor->hide();
- }
- ParticlesEditorPlugin::~ParticlesEditorPlugin() {
- }
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