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- /*************************************************************************/
- /* navigation_polygon_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "navigation_polygon_editor_plugin.h"
- Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const {
- Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
- if (!navpoly.is_valid()) {
- navpoly = Ref<NavigationPolygon>(memnew(NavigationPolygon));
- node->set_navigation_polygon(navpoly);
- }
- return navpoly;
- }
- Node2D *NavigationPolygonEditor::_get_node() const {
- return node;
- }
- void NavigationPolygonEditor::_set_node(Node *p_polygon) {
- node = Object::cast_to<NavigationPolygonInstance>(p_polygon);
- }
- int NavigationPolygonEditor::_get_polygon_count() const {
- Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
- if (navpoly.is_valid())
- return navpoly->get_outline_count();
- else
- return 0;
- }
- Variant NavigationPolygonEditor::_get_polygon(int p_idx) const {
- Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
- if (navpoly.is_valid())
- return navpoly->get_outline(p_idx);
- else
- return Variant(Vector<Vector2>());
- }
- void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
- Ref<NavigationPolygon> navpoly = _ensure_navpoly();
- navpoly->set_outline(p_idx, p_polygon);
- navpoly->make_polygons_from_outlines();
- }
- void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) {
- Ref<NavigationPolygon> navpoly = _ensure_navpoly();
- undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon);
- undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count());
- undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
- }
- void NavigationPolygonEditor::_action_remove_polygon(int p_idx) {
- Ref<NavigationPolygon> navpoly = _ensure_navpoly();
- undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx);
- undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx);
- undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
- }
- void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
- Ref<NavigationPolygon> navpoly = _ensure_navpoly();
- undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon);
- undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous);
- undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
- }
- bool NavigationPolygonEditor::_has_resource() const {
- return node && node->get_navigation_polygon().is_valid();
- }
- void NavigationPolygonEditor::_create_resource() {
- if (!node)
- return;
- undo_redo->create_action(TTR("Create Navigation Polygon"));
- undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
- undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
- undo_redo->commit_action();
- _menu_option(MODE_CREATE);
- }
- NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor)
- : AbstractPolygon2DEditor(p_editor) {
- }
- NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node)
- : AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") {
- }
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