123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 |
- /*************************************************************************/
- /* gi_probe_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GIPROBEEDITORPLUGIN_H
- #define GIPROBEEDITORPLUGIN_H
- #include "editor/editor_node.h"
- #include "editor/editor_plugin.h"
- #include "scene/3d/gi_probe.h"
- #include "scene/resources/material.h"
- class GIProbeEditorPlugin : public EditorPlugin {
- GDCLASS(GIProbeEditorPlugin, EditorPlugin);
- GIProbe *gi_probe;
- Button *bake;
- EditorNode *editor;
- static EditorProgress *tmp_progress;
- static void bake_func_begin(int p_steps);
- static void bake_func_step(int p_step, const String &p_description);
- static void bake_func_end();
- void _bake();
- protected:
- static void _bind_methods();
- public:
- virtual String get_name() const { return "GIProbe"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
- GIProbeEditorPlugin(EditorNode *p_node);
- ~GIProbeEditorPlugin();
- };
- #endif // GIPROBEEDITORPLUGIN_H
|