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- /*************************************************************************/
- /* asset_library_editor_plugin.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef ASSET_LIBRARY_EDITOR_PLUGIN_H
- #define ASSET_LIBRARY_EDITOR_PLUGIN_H
- #include "editor_plugin.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/check_box.h"
- #include "scene/gui/line_edit.h"
- #include "scene/gui/link_button.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel_container.h"
- #include "scene/gui/progress_bar.h"
- #include "scene/gui/separator.h"
- #include "scene/gui/tab_container.h"
- #include "editor_plugin_settings.h"
- #include "scene/gui/grid_container.h"
- #include "scene/gui/rich_text_label.h"
- #include "scene/gui/scroll_container.h"
- #include "scene/gui/texture_button.h"
- #include "editor_asset_installer.h"
- #include "scene/main/http_request.h"
- class EditorAssetLibraryItem : public PanelContainer {
- GDCLASS(EditorAssetLibraryItem, PanelContainer);
- TextureButton *icon;
- LinkButton *title;
- LinkButton *category;
- LinkButton *author;
- TextureRect *stars[5];
- Label *price;
- int asset_id;
- int category_id;
- int author_id;
- void _asset_clicked();
- void _category_clicked();
- void _author_clicked();
- void set_image(int p_type, int p_index, const Ref<Texture> &p_image);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, int p_rating, const String &p_cost);
- EditorAssetLibraryItem();
- };
- class EditorAssetLibraryItemDescription : public ConfirmationDialog {
- GDCLASS(EditorAssetLibraryItemDescription, ConfirmationDialog);
- EditorAssetLibraryItem *item;
- RichTextLabel *description;
- ScrollContainer *previews;
- HBoxContainer *preview_hb;
- PanelContainer *previews_bg;
- PanelContainer *desc_bg;
- struct Preview {
- int id;
- bool is_video;
- String video_link;
- Button *button;
- Ref<Texture> image;
- };
- Vector<Preview> preview_images;
- TextureRect *preview;
- void set_image(int p_type, int p_index, const Ref<Texture> &p_image);
- int asset_id;
- String download_url;
- String title;
- String sha256;
- Ref<Texture> icon;
- void _link_click(const String &p_url);
- void _preview_click(int p_id);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, int p_rating, const String &p_cost, int p_version, const String &p_version_string, const String &p_description, const String &p_download_url, const String &p_browse_url, const String &p_sha256_hash);
- void add_preview(int p_id, bool p_video, const String &p_url);
- String get_title() { return title; }
- Ref<Texture> get_preview_icon() { return icon; }
- String get_download_url() { return download_url; }
- int get_asset_id() { return asset_id; }
- String get_sha256() { return sha256; }
- EditorAssetLibraryItemDescription();
- };
- class EditorAssetLibraryItemDownload : public PanelContainer {
- GDCLASS(EditorAssetLibraryItemDownload, PanelContainer);
- TextureRect *icon;
- Label *title;
- ProgressBar *progress;
- Button *install;
- Button *retry;
- TextureButton *dismiss;
- AcceptDialog *download_error;
- HTTPRequest *download;
- String host;
- String sha256;
- Label *status;
- int prev_status;
- int asset_id;
- bool external_install;
- EditorAssetInstaller *asset_installer;
- void _close();
- void _install();
- void _make_request();
- void _http_download_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_external_install(bool p_enable) { external_install = p_enable; }
- int get_asset_id() { return asset_id; }
- void configure(const String &p_title, int p_asset_id, const Ref<Texture> &p_preview, const String &p_download_url, const String &p_sha256_hash);
- EditorAssetLibraryItemDownload();
- };
- class EditorAssetLibrary : public PanelContainer {
- GDCLASS(EditorAssetLibrary, PanelContainer);
- String host;
- EditorFileDialog *asset_open;
- EditorAssetInstaller *asset_installer;
- void _asset_open();
- void _asset_file_selected(const String &p_file);
- PanelContainer *library_scroll_bg;
- ScrollContainer *library_scroll;
- VBoxContainer *library_vb;
- LineEdit *filter;
- OptionButton *categories;
- OptionButton *repository;
- OptionButton *sort;
- ToolButton *reverse;
- Button *search;
- ProgressBar *load_status;
- HBoxContainer *error_hb;
- Label *error_label;
- MenuButton *support;
- HBoxContainer *contents;
- HBoxContainer *asset_top_page;
- GridContainer *asset_items;
- HBoxContainer *asset_bottom_page;
- HTTPRequest *request;
- bool templates_only;
- enum Support {
- SUPPORT_OFFICIAL,
- SUPPORT_COMMUNITY,
- SUPPORT_TESTING,
- SUPPORT_MAX
- };
- enum SortOrder {
- SORT_RATING,
- SORT_DOWNLOADS,
- SORT_NAME,
- SORT_COST,
- SORT_UPDATED,
- SORT_MAX
- };
- static const char *sort_key[SORT_MAX];
- static const char *sort_text[SORT_MAX];
- static const char *support_key[SUPPORT_MAX];
- ///MainListing
- enum ImageType {
- IMAGE_QUEUE_ICON,
- IMAGE_QUEUE_THUMBNAIL,
- IMAGE_QUEUE_SCREENSHOT,
- };
- struct ImageQueue {
- bool active;
- int queue_id;
- int asset_id;
- ImageType image_type;
- int image_index;
- String image_url;
- HTTPRequest *request;
- ObjectID target;
- };
- int last_queue_id;
- Map<int, ImageQueue> image_queue;
- void _image_update(bool use_cache, bool final, const PoolByteArray &p_data, int p_queue_id);
- void _image_request_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data, int p_queue_id);
- void _request_image(ObjectID p_for, String p_image_url, ImageType p_type, int p_image_index);
- void _update_image_queue();
- HBoxContainer *_make_pages(int p_page, int p_page_count, int p_page_len, int p_total_items, int p_current_items);
- //
- EditorAssetLibraryItemDescription *description;
- //
- enum RequestType {
- REQUESTING_NONE,
- REQUESTING_CONFIG,
- REQUESTING_SEARCH,
- REQUESTING_ASSET,
- };
- RequestType requesting;
- Dictionary category_map;
- ScrollContainer *downloads_scroll;
- HBoxContainer *downloads_hb;
- void _install_asset();
- void _select_author(int p_id);
- void _select_category(int p_id);
- void _select_asset(int p_id);
- void _manage_plugins();
- void _search(int p_page = 0);
- void _rerun_search(int p_ignore);
- void _api_request(const String &p_request, RequestType p_request_type, const String &p_arguments = "");
- void _http_request_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
- void _http_download_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
- void _repository_changed(int p_repository_id);
- void _support_toggled(int p_support);
- void _install_external_asset(String p_zip_path, String p_title);
- friend class EditorAssetLibraryItemDescription;
- friend class EditorAssetLibraryItem;
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- EditorAssetLibrary(bool p_templates_only = false);
- };
- class AssetLibraryEditorPlugin : public EditorPlugin {
- GDCLASS(AssetLibraryEditorPlugin, EditorPlugin);
- EditorAssetLibrary *addon_library;
- EditorNode *editor;
- public:
- virtual String get_name() const { return "AssetLib"; }
- bool has_main_screen() const { return true; }
- virtual void edit(Object *p_object) {}
- virtual bool handles(Object *p_object) const { return false; }
- virtual void make_visible(bool p_visible);
- //virtual bool get_remove_list(List<Node*> *p_list) { return canvas_item_editor->get_remove_list(p_list); }
- //virtual Dictionary get_state() const;
- //virtual void set_state(const Dictionary& p_state);
- AssetLibraryEditorPlugin(EditorNode *p_node);
- ~AssetLibraryEditorPlugin();
- };
- #endif // EDITORASSETLIBRARY_H
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