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- /*************************************************************************/
- /* animation_tree_editor_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "animation_tree_editor_plugin.h"
- #include "core/io/resource_loader.h"
- #include "core/project_settings.h"
- #include "os/input.h"
- #include "os/keyboard.h"
- #include "scene/gui/menu_button.h"
- #include "scene/gui/panel.h"
- #include "scene/main/viewport.h"
- void AnimationTreeEditor::edit(AnimationTreePlayer *p_anim_tree) {
- anim_tree = p_anim_tree;
- if (!anim_tree) {
- hide();
- } else {
- order.clear();
- p_anim_tree->get_node_list(&order);
- /*
- for(List<StringName>::Element* E=order.front();E;E=E->next()) {
- if (E->get() >= (int)last_id)
- last_id=E->get()+1;
- }*/
- play_button->set_pressed(p_anim_tree->is_active());
- //read the orders
- }
- }
- Size2 AnimationTreeEditor::_get_maximum_size() {
- Size2 max;
- for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
- Point2 pos = anim_tree->node_get_position(E->get());
- if (click_type == CLICK_NODE && click_node == E->get()) {
- pos += click_motion - click_pos;
- }
- pos += get_node_size(E->get());
- if (pos.x > max.x)
- max.x = pos.x;
- if (pos.y > max.y)
- max.y = pos.y;
- }
- return max;
- }
- const char *AnimationTreeEditor::_node_type_names[] = { "Output", "Animation", "OneShot", "Mix", "Blend2", "Blend3", "Blend4", "TimeScale", "TimeSeek", "Transition" };
- Size2 AnimationTreeEditor::get_node_size(const StringName &p_node) const {
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
- Size2 size = style->get_minimum_size();
- int count = 2; // title and name
- int inputs = anim_tree->node_get_input_count(p_node);
- count += inputs ? inputs : 1;
- String name = p_node;
- float name_w = font->get_string_size(name).width;
- float type_w = font->get_string_size(String(_node_type_names[type])).width;
- float max_w = MAX(name_w, type_w);
- switch (type) {
- case AnimationTreePlayer::NODE_TIMESEEK:
- case AnimationTreePlayer::NODE_OUTPUT: {
- } break;
- case AnimationTreePlayer::NODE_ANIMATION:
- case AnimationTreePlayer::NODE_ONESHOT:
- case AnimationTreePlayer::NODE_MIX:
- case AnimationTreePlayer::NODE_BLEND2:
- case AnimationTreePlayer::NODE_BLEND3:
- case AnimationTreePlayer::NODE_BLEND4:
- case AnimationTreePlayer::NODE_TIMESCALE:
- case AnimationTreePlayer::NODE_TRANSITION: {
- size.height += font->get_height();
- } break;
- case AnimationTreePlayer::NODE_MAX: {
- }
- }
- size.x += max_w + 20;
- size.y += count * (font->get_height() + get_constant("vseparation", "PopupMenu"));
- return size;
- }
- void AnimationTreeEditor::_edit_dialog_changede(String) {
- edit_dialog->hide();
- }
- void AnimationTreeEditor::_edit_dialog_changeds(String s) {
- _edit_dialog_changed();
- }
- void AnimationTreeEditor::_edit_dialog_changedf(float) {
- _edit_dialog_changed();
- }
- void AnimationTreeEditor::_edit_dialog_changed() {
- if (updating_edit)
- return;
- if (renaming_edit) {
- if (anim_tree->node_rename(edited_node, edit_line[0]->get_text()) == OK) {
- for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
- if (E->get() == edited_node)
- E->get() = edit_line[0]->get_text();
- }
- edited_node = edit_line[0]->get_text();
- }
- update();
- return;
- }
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
- switch (type) {
- case AnimationTreePlayer::NODE_TIMESCALE:
- anim_tree->timescale_node_set_scale(edited_node, edit_line[0]->get_text().to_double());
- break;
- case AnimationTreePlayer::NODE_ONESHOT:
- anim_tree->oneshot_node_set_fadein_time(edited_node, edit_line[0]->get_text().to_double());
- anim_tree->oneshot_node_set_fadeout_time(edited_node, edit_line[1]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart_delay(edited_node, edit_line[2]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart_random_delay(edited_node, edit_line[3]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart(edited_node, edit_check->is_pressed());
- anim_tree->oneshot_node_set_mix_mode(edited_node, edit_option->get_selected());
- break;
- case AnimationTreePlayer::NODE_MIX:
- anim_tree->mix_node_set_amount(edited_node, edit_scroll[0]->get_value());
- break;
- case AnimationTreePlayer::NODE_BLEND2:
- anim_tree->blend2_node_set_amount(edited_node, edit_scroll[0]->get_value());
- break;
- case AnimationTreePlayer::NODE_BLEND3:
- anim_tree->blend3_node_set_amount(edited_node, edit_scroll[0]->get_value());
- break;
- case AnimationTreePlayer::NODE_BLEND4:
- anim_tree->blend4_node_set_amount(edited_node, Point2(edit_scroll[0]->get_value(), edit_scroll[1]->get_value()));
- break;
- case AnimationTreePlayer::NODE_TRANSITION: {
- anim_tree->transition_node_set_xfade_time(edited_node, edit_line[0]->get_text().to_double());
- if (anim_tree->transition_node_get_current(edited_node) != edit_option->get_selected())
- anim_tree->transition_node_set_current(edited_node, edit_option->get_selected());
- } break;
- default: {}
- }
- }
- void AnimationTreeEditor::_edit_dialog_animation_changed() {
- Ref<Animation> anim = property_editor->get_variant().operator RefPtr();
- anim_tree->animation_node_set_animation(edited_node, anim);
- update();
- }
- void AnimationTreeEditor::_edit_dialog_edit_animation() {
- if (Engine::get_singleton()->is_editor_hint()) {
- get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr());
- };
- };
- void AnimationTreeEditor::_edit_oneshot_start() {
- anim_tree->oneshot_node_start(edited_node);
- }
- void AnimationTreeEditor::_play_toggled() {
- anim_tree->set_active(play_button->is_pressed());
- }
- void AnimationTreeEditor::_master_anim_menu_item(int p_item) {
- if (p_item == 0)
- _edit_filters();
- else {
- String str = master_anim_popup->get_item_text(p_item);
- anim_tree->animation_node_set_master_animation(edited_node, str);
- }
- update();
- }
- void AnimationTreeEditor::_popup_edit_dialog() {
- updating_edit = true;
- for (int i = 0; i < 2; i++)
- edit_scroll[i]->hide();
- for (int i = 0; i < 4; i++) {
- edit_line[i]->hide();
- edit_label[i]->hide();
- }
- edit_option->hide();
- edit_button->hide();
- filter_button->hide();
- edit_check->hide();
- Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value());
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Size2 size = get_node_size(edited_node);
- Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM));
- popup_pos += get_global_position();
- if (renaming_edit) {
- edit_label[0]->set_text(TTR("New name:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(edited_node);
- edit_line[0]->show();
- edit_dialog->set_size(Size2(150, 50));
- } else {
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
- switch (type) {
- case AnimationTreePlayer::NODE_ANIMATION:
- if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()));
- master_anim_popup->clear();
- master_anim_popup->add_item(TTR("Edit Filters"));
- master_anim_popup->add_separator();
- List<StringName> sn;
- ap->get_animation_list(&sn);
- sn.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- master_anim_popup->add_item(E->get());
- }
- master_anim_popup->set_position(popup_pos);
- master_anim_popup->popup();
- } else {
- property_editor->edit(this, "", Variant::OBJECT, anim_tree->animation_node_get_animation(edited_node), PROPERTY_HINT_RESOURCE_TYPE, "Animation");
- property_editor->set_position(popup_pos);
- property_editor->popup();
- updating_edit = false;
- }
- return;
- case AnimationTreePlayer::NODE_TIMESCALE:
- edit_label[0]->set_text(TTR("Scale:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node)));
- edit_line[0]->show();
- edit_dialog->set_size(Size2(150, 50));
- break;
- case AnimationTreePlayer::NODE_ONESHOT:
- edit_label[0]->set_text(TTR("Fade In (s):"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node)));
- edit_line[0]->show();
- edit_label[1]->set_text(TTR("Fade Out (s):"));
- edit_label[1]->set_position(Point2(5, 55));
- edit_label[1]->show();
- edit_line[1]->set_begin(Point2(15, 75));
- edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node)));
- edit_line[1]->show();
- edit_option->clear();
- edit_option->add_item(TTR("Blend"), 0);
- edit_option->add_item(TTR("Mix"), 1);
- edit_option->set_begin(Point2(15, 105));
- edit_option->select(anim_tree->oneshot_node_get_mix_mode(edited_node));
- edit_option->show();
- edit_check->set_text(TTR("Auto Restart:"));
- edit_check->set_begin(Point2(15, 125));
- edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node));
- edit_check->show();
- edit_label[2]->set_text(TTR("Restart (s):"));
- edit_label[2]->set_position(Point2(5, 145));
- edit_label[2]->show();
- edit_line[2]->set_begin(Point2(15, 165));
- edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node)));
- edit_line[2]->show();
- edit_label[3]->set_text(TTR("Random Restart (s):"));
- edit_label[3]->set_position(Point2(5, 195));
- edit_label[3]->show();
- edit_line[3]->set_begin(Point2(15, 215));
- edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node)));
- edit_line[3]->show();
- filter_button->set_begin(Point2(10, 245));
- filter_button->show();
- edit_button->set_begin(Point2(10, 268));
- edit_button->set_text(TTR("Start!"));
- edit_button->show();
- edit_dialog->set_size(Size2(180, 293));
- break;
- case AnimationTreePlayer::NODE_MIX:
- edit_label[0]->set_text(TTR("Amount:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- edit_dialog->set_size(Size2(150, 50));
- break;
- case AnimationTreePlayer::NODE_BLEND2:
- edit_label[0]->set_text(TTR("Blend:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- filter_button->set_begin(Point2(10, 47));
- filter_button->show();
- edit_dialog->set_size(Size2(150, 74));
- break;
- case AnimationTreePlayer::NODE_BLEND3:
- edit_label[0]->set_text(TTR("Blend:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(-1);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- edit_dialog->set_size(Size2(150, 50));
- break;
- case AnimationTreePlayer::NODE_BLEND4:
- edit_label[0]->set_text(TTR("Blend 0:"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_step(0.01);
- edit_scroll[0]->set_value(anim_tree->blend4_node_get_amount(edited_node).x);
- edit_scroll[0]->set_begin(Point2(15, 25));
- edit_scroll[0]->show();
- edit_label[1]->set_text(TTR("Blend 1:"));
- edit_label[1]->set_position(Point2(5, 55));
- edit_label[1]->show();
- edit_scroll[1]->set_min(0);
- edit_scroll[1]->set_max(1);
- edit_scroll[1]->set_step(0.01);
- edit_scroll[1]->set_value(anim_tree->blend4_node_get_amount(edited_node).y);
- edit_scroll[1]->set_begin(Point2(15, 75));
- edit_scroll[1]->show();
- edit_dialog->set_size(Size2(150, 100));
- break;
- case AnimationTreePlayer::NODE_TRANSITION: {
- edit_label[0]->set_text(TTR("X-Fade Time (s):"));
- edit_label[0]->set_position(Point2(5, 5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15, 25));
- edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node)));
- edit_line[0]->show();
- edit_label[1]->set_text(TTR("Current:"));
- edit_label[1]->set_position(Point2(5, 55));
- edit_label[1]->show();
- edit_option->set_begin(Point2(15, 75));
- edit_option->clear();
- for (int i = 0; i < anim_tree->transition_node_get_input_count(edited_node); i++) {
- edit_option->add_item(itos(i), i);
- }
- edit_option->select(anim_tree->transition_node_get_current(edited_node));
- edit_option->show();
- edit_dialog->set_size(Size2(150, 100));
- } break;
- default: {}
- }
- }
- edit_dialog->set_position(popup_pos);
- edit_dialog->popup();
- updating_edit = false;
- }
- void AnimationTreeEditor::_draw_node(const StringName &p_node) {
- RID ci = get_canvas_item();
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
- Color font_color = get_color("font_color", "PopupMenu");
- Color font_color_title = get_color("font_color_hover", "PopupMenu");
- font_color_title.a *= 0.8;
- Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
- Size2 size = get_node_size(p_node);
- Point2 pos = anim_tree->node_get_position(p_node);
- if (click_type == CLICK_NODE && click_node == p_node) {
- pos += click_motion - click_pos;
- if (pos.x < 5)
- pos.x = 5;
- if (pos.y < 5)
- pos.y = 5;
- }
- pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
- style->draw(ci, Rect2(pos, size));
- float w = size.width - style->get_minimum_size().width;
- float h = font->get_height() + get_constant("vseparation", "PopupMenu");
- Point2 ofs = style->get_offset() + pos;
- Point2 ascofs(0, font->get_ascent());
- Color bx = font_color_title;
- bx.a *= 0.1;
- draw_rect(Rect2(ofs, Size2(size.width - style->get_minimum_size().width, font->get_height())), bx);
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, String(_node_type_names[type]), font_color_title);
- ofs.y += h;
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, p_node, font_color);
- ofs.y += h;
- int count = 2; // title and name
- int inputs = anim_tree->node_get_input_count(p_node);
- count += inputs ? inputs : 1;
- float icon_h_ofs = Math::floor((font->get_height() - slot_icon->get_height()) / 2.0) + 1;
- if (type != AnimationTreePlayer::NODE_OUTPUT)
- slot_icon->draw(ci, ofs + Point2(w, icon_h_ofs)); //output
- if (inputs) {
- for (int i = 0; i < inputs; i++) {
- slot_icon->draw(ci, ofs + Point2(-slot_icon->get_width(), icon_h_ofs));
- String text;
- switch (type) {
- case AnimationTreePlayer::NODE_TIMESCALE:
- case AnimationTreePlayer::NODE_TIMESEEK: text = "in"; break;
- case AnimationTreePlayer::NODE_OUTPUT: text = "out"; break;
- case AnimationTreePlayer::NODE_ANIMATION: break;
- case AnimationTreePlayer::NODE_ONESHOT: text = (i == 0 ? "in" : "add"); break;
- case AnimationTreePlayer::NODE_BLEND2:
- case AnimationTreePlayer::NODE_MIX: text = (i == 0 ? "a" : "b"); break;
- case AnimationTreePlayer::NODE_BLEND3:
- switch (i) {
- case 0: text = "b-"; break;
- case 1: text = "a"; break;
- case 2: text = "b+"; break;
- }
- break;
- case AnimationTreePlayer::NODE_BLEND4:
- switch (i) {
- case 0: text = "a0"; break;
- case 1: text = "b0"; break;
- case 2: text = "a1"; break;
- case 3: text = "b1"; break;
- }
- break;
- case AnimationTreePlayer::NODE_TRANSITION:
- text = itos(i);
- if (anim_tree->transition_node_has_input_auto_advance(p_node, i))
- text += "->";
- break;
- default: {}
- }
- font->draw(ci, ofs + ascofs + Point2(3, 0), text, font_color);
- ofs.y += h;
- }
- } else {
- ofs.y += h;
- }
- Ref<StyleBox> pg_bg = get_stylebox("bg", "ProgressBar");
- Ref<StyleBox> pg_fill = get_stylebox("fill", "ProgressBar");
- Rect2 pg_rect(ofs, Size2(w, h));
- bool editable = true;
- switch (type) {
- case AnimationTreePlayer::NODE_ANIMATION: {
- Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
- String text;
- if (anim_tree->animation_node_get_master_animation(p_node) != "")
- text = anim_tree->animation_node_get_master_animation(p_node);
- else if (anim.is_null())
- text = "load..";
- else
- text = anim->get_name();
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, text, font_color_title);
- } break;
- case AnimationTreePlayer::NODE_ONESHOT:
- case AnimationTreePlayer::NODE_MIX:
- case AnimationTreePlayer::NODE_BLEND2:
- case AnimationTreePlayer::NODE_BLEND3:
- case AnimationTreePlayer::NODE_BLEND4:
- case AnimationTreePlayer::NODE_TIMESCALE:
- case AnimationTreePlayer::NODE_TRANSITION: {
- font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, "edit..", font_color_title);
- } break;
- default: editable = false;
- }
- if (editable) {
- Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons");
- Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2));
- arrow->draw(ci, ofs + arrow_ofs);
- }
- }
- AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const {
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
- float h = (font->get_height() + get_constant("vseparation", "PopupMenu"));
- for (const List<StringName>::Element *E = order.back(); E; E = E->prev()) {
- StringName node = E->get();
- AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node);
- Point2 pos = anim_tree->node_get_position(node);
- Size2 size = get_node_size(node);
- pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
- if (!Rect2(pos, size).has_point(p_click))
- continue;
- if (p_node_id)
- *p_node_id = node;
- pos = p_click - pos;
- float y = pos.y - style->get_offset().height;
- if (y < 2 * h)
- return CLICK_NODE;
- y -= 2 * h;
- int inputs = anim_tree->node_get_input_count(node);
- int count = MAX(inputs, 1);
- if (inputs == 0 || (pos.x > size.width / 2 && type != AnimationTreePlayer::NODE_OUTPUT)) {
- if (y < count * h) {
- if (p_slot_index)
- *p_slot_index = 0;
- return CLICK_OUTPUT_SLOT;
- }
- }
- for (int i = 0; i < count; i++) {
- if (y < h) {
- if (p_slot_index)
- *p_slot_index = i;
- return CLICK_INPUT_SLOT;
- }
- y -= h;
- }
- bool has_parameters = type != AnimationTreePlayer::NODE_OUTPUT && type != AnimationTreePlayer::NODE_TIMESEEK;
- return has_parameters ? CLICK_PARAMETER : CLICK_NODE;
- }
- return CLICK_NONE;
- }
- Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) {
- Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
- Ref<Font> font = get_font("font", "PopupMenu");
- Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons");
- Size2 size = get_node_size(p_node_id);
- Point2 pos = anim_tree->node_get_position(p_node_id);
- if (click_type == CLICK_NODE && click_node == p_node_id) {
- pos += click_motion - click_pos;
- if (pos.x < 5)
- pos.x = 5;
- if (pos.y < 5)
- pos.y = 5;
- }
- pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
- float w = size.width - style->get_minimum_size().width;
- float h = font->get_height() + get_constant("vseparation", "PopupMenu");
- pos += style->get_offset();
- pos.y += h * 2;
- pos.y += h * p_slot;
- pos += Point2(-slot_icon->get_width() / 2.0, h / 2.0).floor();
- if (!p_input) {
- pos.x += w + slot_icon->get_width();
- }
- return pos;
- }
- void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid()) {
- if (mb->is_pressed()) {
- if (mb->get_button_index() == 1) {
- click_pos = Point2(mb->get_position().x, mb->get_position().y);
- click_motion = click_pos;
- click_type = _locate_click(click_pos, &click_node, &click_slot);
- if (click_type != CLICK_NONE) {
- order.erase(click_node);
- order.push_back(click_node);
- update();
- }
- switch (click_type) {
- case CLICK_INPUT_SLOT: {
- click_pos = _get_slot_pos(click_node, true, click_slot);
- } break;
- case CLICK_OUTPUT_SLOT: {
- click_pos = _get_slot_pos(click_node, false, click_slot);
- } break;
- case CLICK_PARAMETER: {
- edited_node = click_node;
- renaming_edit = false;
- _popup_edit_dialog();
- //open editor
- //_node_edit_property(click_node);
- } break;
- default: {}
- }
- }
- if (mb->get_button_index() == 2) {
- if (click_type != CLICK_NONE) {
- click_type = CLICK_NONE;
- update();
- } else {
- // try to disconnect/remove
- Point2 rclick_pos = Point2(mb->get_position().x, mb->get_position().y);
- rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot);
- if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) {
- node_popup->clear();
- node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT);
- if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) {
- node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
- if (rclick_type == CLICK_INPUT_SLOT) {
- if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot))
- node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE);
- else
- node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE);
- node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT);
- }
- }
- node_popup->set_position(rclick_pos + get_global_position());
- node_popup->popup();
- }
- if (rclick_type == CLICK_NODE) {
- node_popup->clear();
- node_popup->add_item(TTR("Rename"), NODE_RENAME);
- node_popup->add_item(TTR("Remove"), NODE_ERASE);
- if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION)
- node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
- node_popup->set_position(rclick_pos + get_global_position());
- node_popup->popup();
- }
- }
- }
- } else {
- if (mb->get_button_index() == 1 && click_type != CLICK_NONE) {
- switch (click_type) {
- case CLICK_INPUT_SLOT:
- case CLICK_OUTPUT_SLOT: {
- Point2 dst_click_pos = Point2(mb->get_position().x, mb->get_position().y);
- StringName id;
- int slot;
- ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot);
- if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) {
- anim_tree->connect_nodes(click_node, id, slot);
- }
- if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) {
- anim_tree->connect_nodes(id, click_node, click_slot);
- }
- } break;
- case CLICK_NODE: {
- Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos);
- if (new_pos.x < 5)
- new_pos.x = 5;
- if (new_pos.y < 5)
- new_pos.y = 5;
- anim_tree->node_set_position(click_node, new_pos);
- } break;
- default: {}
- }
- click_type = CLICK_NONE;
- update();
- }
- }
- }
- Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid()) {
- if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) {
- click_motion = Point2(mm->get_position().x, mm->get_position().y);
- update();
- }
- if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
- h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
- v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
- update();
- }
- }
- }
- void AnimationTreeEditor::_draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color) {
- static const int steps = 20;
- Rect2 r;
- r.position = p_from;
- r.expand_to(p_to);
- Vector2 sign = Vector2((p_from.x < p_to.x) ? 1 : -1, (p_from.y < p_to.y) ? 1 : -1);
- bool flip = sign.x * sign.y < 0;
- Vector2 prev;
- for (int i = 0; i <= steps; i++) {
- float d = i / float(steps);
- float c = -Math::cos(d * Math_PI) * 0.5 + 0.5;
- if (flip)
- c = 1.0 - c;
- Vector2 p = r.position + Vector2(d * r.size.width, c * r.size.height);
- if (i > 0) {
- draw_line(prev, p, p_color, 2);
- }
- prev = p;
- }
- }
- void AnimationTreeEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- play_button->set_icon(get_icon("Play", "EditorIcons"));
- add_menu->set_icon(get_icon("Add", "EditorIcons"));
- } break;
- case NOTIFICATION_DRAW: {
- _update_scrollbars();
- //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1));
- get_stylebox("bg", "Tree")->draw(get_canvas_item(), Rect2(Point2(), get_size()));
- for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
- _draw_node(E->get());
- }
- if (click_type == CLICK_INPUT_SLOT || click_type == CLICK_OUTPUT_SLOT) {
- _draw_cos_line(click_pos, click_motion, Color(0.5, 1, 0.5, 0.8));
- }
- List<AnimationTreePlayer::Connection> connections;
- anim_tree->get_connection_list(&connections);
- for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
- const AnimationTreePlayer::Connection &c = E->get();
- Point2 source = _get_slot_pos(c.src_node, false, 0);
- Point2 dest = _get_slot_pos(c.dst_node, true, c.dst_input);
- Color col = Color(1, 1, 0.5, 0.8);
- /*
- if (click_type==CLICK_NODE && click_node==c.src_node) {
- source+=click_motion-click_pos;
- }
- if (click_type==CLICK_NODE && click_node==c.dst_node) {
- dest+=click_motion-click_pos;
- }*/
- _draw_cos_line(source, dest, col);
- }
- switch (anim_tree->get_last_error()) {
- case AnimationTreePlayer::CONNECT_OK: {
- Ref<Font> f = get_font("font", "Label");
- f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is valid."), Color(0, 1, 0.6, 0.8));
- } break;
- default: {
- Ref<Font> f = get_font("font", "Label");
- f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is invalid."), Color(1, 0.6, 0.0, 0.8));
- } break;
- }
- } break;
- }
- }
- void AnimationTreeEditor::_update_scrollbars() {
- Size2 size = get_size();
- Size2 hmin = h_scroll->get_combined_minimum_size();
- Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_begin(Point2(size.width - vmin.width, 0));
- v_scroll->set_end(Point2(size.width, size.height));
- h_scroll->set_begin(Point2(0, size.height - hmin.height));
- h_scroll->set_end(Point2(size.width - vmin.width, size.height));
- Size2 min = _get_maximum_size();
- if (min.height < size.height - hmin.height) {
- v_scroll->hide();
- offset.y = 0;
- } else {
- v_scroll->show();
- v_scroll->set_max(min.height);
- v_scroll->set_page(size.height - hmin.height);
- offset.y = v_scroll->get_value();
- }
- if (min.width < size.width - vmin.width) {
- h_scroll->hide();
- offset.x = 0;
- } else {
- h_scroll->show();
- h_scroll->set_max(min.width);
- h_scroll->set_page(size.width - vmin.width);
- offset.x = h_scroll->get_value();
- }
- }
- void AnimationTreeEditor::_scroll_moved(float) {
- offset.x = h_scroll->get_value();
- offset.y = v_scroll->get_value();
- update();
- }
- void AnimationTreeEditor::_node_menu_item(int p_item) {
- switch (p_item) {
- case NODE_DISCONNECT: {
- if (rclick_type == CLICK_INPUT_SLOT) {
- anim_tree->disconnect_nodes(rclick_node, rclick_slot);
- update();
- }
- if (rclick_type == CLICK_OUTPUT_SLOT) {
- List<AnimationTreePlayer::Connection> connections;
- anim_tree->get_connection_list(&connections);
- for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
- const AnimationTreePlayer::Connection &c = E->get();
- if (c.dst_node == rclick_node) {
- anim_tree->disconnect_nodes(c.dst_node, c.dst_input);
- }
- }
- update();
- }
- } break;
- case NODE_RENAME: {
- renaming_edit = true;
- edited_node = rclick_node;
- _popup_edit_dialog();
- } break;
- case NODE_ADD_INPUT: {
- anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node) + 1);
- update();
- } break;
- case NODE_DELETE_INPUT: {
- anim_tree->transition_node_delete_input(rclick_node, rclick_slot);
- update();
- } break;
- case NODE_SET_AUTOADVANCE: {
- anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, true);
- update();
- } break;
- case NODE_CLEAR_AUTOADVANCE: {
- anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, false);
- update();
- } break;
- case NODE_ERASE: {
- if (rclick_node == "out")
- break;
- order.erase(rclick_node);
- anim_tree->remove_node(rclick_node);
- update();
- } break;
- }
- }
- StringName AnimationTreeEditor::_add_node(int p_item) {
- static const char *bname[] = {
- "out",
- "anim",
- "oneshot",
- "mix",
- "blend2",
- "blend3",
- "blend4",
- "scale",
- "seek",
- "transition"
- };
- String name;
- int idx = 1;
- while (true) {
- name = bname[p_item];
- if (idx > 1)
- name += " " + itos(idx);
- if (anim_tree->node_exists(name))
- idx++;
- else
- break;
- }
- anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name);
- anim_tree->node_set_position(name, Point2(last_x, last_y));
- order.push_back(name);
- last_x += 10;
- last_y += 10;
- last_x = last_x % (int)get_size().width;
- last_y = last_y % (int)get_size().height;
- update();
- return name;
- };
- void AnimationTreeEditor::_file_dialog_selected(String p_path) {
- switch (file_op) {
- case MENU_IMPORT_ANIMATIONS: {
- Vector<String> files = file_dialog->get_selected_files();
- for (int i = 0; i < files.size(); i++) {
- StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION);
- RES anim = ResourceLoader::load(files[i]);
- anim_tree->animation_node_set_animation(node, anim);
- //anim_tree->node_set_name(node, files[i].get_file());
- };
- } break;
- default:
- break;
- };
- };
- void AnimationTreeEditor::_add_menu_item(int p_item) {
- if (p_item == MENU_GRAPH_CLEAR) {
- //clear
- } else if (p_item == MENU_IMPORT_ANIMATIONS) {
- file_op = MENU_IMPORT_ANIMATIONS;
- file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- file_dialog->popup_centered_ratio();
- } else {
- _add_node(p_item);
- }
- }
- Size2 AnimationTreeEditor::get_minimum_size() const {
- return Size2(10, 200);
- }
- void AnimationTreeEditor::_find_paths_for_filter(const StringName &p_node, Set<String> &paths) {
- ERR_FAIL_COND(!anim_tree->node_exists(p_node));
- for (int i = 0; i < anim_tree->node_get_input_count(p_node); i++) {
- StringName port = anim_tree->node_get_input_source(p_node, i);
- if (port == StringName())
- continue;
- _find_paths_for_filter(port, paths);
- }
- if (anim_tree->node_get_type(p_node) == AnimationTreePlayer::NODE_ANIMATION) {
- Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
- if (anim.is_valid()) {
- for (int i = 0; i < anim->get_track_count(); i++) {
- paths.insert(anim->track_get_path(i));
- }
- }
- }
- }
- void AnimationTreeEditor::_filter_edited() {
- TreeItem *ed = filter->get_edited();
- if (!ed)
- return;
- if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
- anim_tree->oneshot_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
- anim_tree->blend2_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
- anim_tree->animation_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
- }
- }
- void AnimationTreeEditor::_edit_filters() {
- filter_dialog->popup_centered_ratio();
- filter->clear();
- Set<String> npb;
- _find_paths_for_filter(edited_node, npb);
- TreeItem *root = filter->create_item();
- filter->set_hide_root(true);
- Map<String, TreeItem *> pm;
- Node *base = anim_tree->get_node(anim_tree->get_base_path());
- for (Set<String>::Element *E = npb.front(); E; E = E->next()) {
- TreeItem *parent = root;
- String descr = E->get();
- if (base) {
- NodePath np = E->get();
- if (np.get_property() != StringName()) {
- Node *n = base->get_node(np);
- Skeleton *s = Object::cast_to<Skeleton>(n);
- if (s) {
- String skelbase = E->get().substr(0, E->get().find(":"));
- int bidx = s->find_bone(np.get_property());
- if (bidx != -1) {
- int bparent = s->get_bone_parent(bidx);
- //
- if (bparent != -1) {
- String bpn = skelbase + ":" + s->get_bone_name(bparent);
- if (pm.has(bpn)) {
- parent = pm[bpn];
- descr = np.get_property();
- }
- } else {
- if (pm.has(skelbase)) {
- parent = pm[skelbase];
- }
- }
- }
- }
- }
- }
- TreeItem *it = filter->create_item(parent);
- it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
- it->set_text(0, descr);
- it->set_metadata(0, NodePath(E->get()));
- it->set_editable(0, true);
- if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
- it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node, E->get()));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
- it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node, E->get()));
- } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
- it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node, E->get()));
- }
- pm[E->get()] = it;
- }
- }
- void AnimationTreeEditor::_bind_methods() {
- ClassDB::bind_method("_add_menu_item", &AnimationTreeEditor::_add_menu_item);
- ClassDB::bind_method("_node_menu_item", &AnimationTreeEditor::_node_menu_item);
- ClassDB::bind_method("_gui_input", &AnimationTreeEditor::_gui_input);
- //ClassDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed );
- ClassDB::bind_method("_scroll_moved", &AnimationTreeEditor::_scroll_moved);
- ClassDB::bind_method("_edit_dialog_changeds", &AnimationTreeEditor::_edit_dialog_changeds);
- ClassDB::bind_method("_edit_dialog_changede", &AnimationTreeEditor::_edit_dialog_changede);
- ClassDB::bind_method("_edit_dialog_changedf", &AnimationTreeEditor::_edit_dialog_changedf);
- ClassDB::bind_method("_edit_dialog_changed", &AnimationTreeEditor::_edit_dialog_changed);
- ClassDB::bind_method("_edit_dialog_animation_changed", &AnimationTreeEditor::_edit_dialog_animation_changed);
- ClassDB::bind_method("_edit_dialog_edit_animation", &AnimationTreeEditor::_edit_dialog_edit_animation);
- ClassDB::bind_method("_play_toggled", &AnimationTreeEditor::_play_toggled);
- ClassDB::bind_method("_edit_oneshot_start", &AnimationTreeEditor::_edit_oneshot_start);
- ClassDB::bind_method("_file_dialog_selected", &AnimationTreeEditor::_file_dialog_selected);
- ClassDB::bind_method("_master_anim_menu_item", &AnimationTreeEditor::_master_anim_menu_item);
- ClassDB::bind_method("_edit_filters", &AnimationTreeEditor::_edit_filters);
- ClassDB::bind_method("_filter_edited", &AnimationTreeEditor::_filter_edited);
- }
- AnimationTreeEditor::AnimationTreeEditor() {
- set_focus_mode(FOCUS_ALL);
- PopupMenu *p;
- List<PropertyInfo> defaults;
- add_menu = memnew(MenuButton);
- //add_menu->set_
- add_menu->set_position(Point2(0, 0));
- add_menu->set_size(Point2(25, 15));
- add_child(add_menu);
- p = add_menu->get_popup();
- p->add_item(TTR("Animation Node"), AnimationTreePlayer::NODE_ANIMATION);
- p->add_item(TTR("OneShot Node"), AnimationTreePlayer::NODE_ONESHOT);
- p->add_item(TTR("Mix Node"), AnimationTreePlayer::NODE_MIX);
- p->add_item(TTR("Blend2 Node"), AnimationTreePlayer::NODE_BLEND2);
- p->add_item(TTR("Blend3 Node"), AnimationTreePlayer::NODE_BLEND3);
- p->add_item(TTR("Blend4 Node"), AnimationTreePlayer::NODE_BLEND4);
- p->add_item(TTR("TimeScale Node"), AnimationTreePlayer::NODE_TIMESCALE);
- p->add_item(TTR("TimeSeek Node"), AnimationTreePlayer::NODE_TIMESEEK);
- p->add_item(TTR("Transition Node"), AnimationTreePlayer::NODE_TRANSITION);
- p->add_separator();
- p->add_item(TTR("Import Animations.."), MENU_IMPORT_ANIMATIONS); // wtf
- p->add_separator();
- p->add_item(TTR("Clear"), MENU_GRAPH_CLEAR);
- p->connect("id_pressed", this, "_add_menu_item");
- play_button = memnew(Button);
- play_button->set_position(Point2(25, 0));
- play_button->set_size(Point2(25, 15));
- add_child(play_button);
- play_button->set_toggle_mode(true);
- play_button->connect("pressed", this, "_play_toggled");
- last_x = 50;
- last_y = 50;
- property_editor = memnew(CustomPropertyEditor);
- add_child(property_editor);
- property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed");
- property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation");
- h_scroll = memnew(HScrollBar);
- v_scroll = memnew(VScrollBar);
- add_child(h_scroll);
- add_child(v_scroll);
- h_scroll->connect("value_changed", this, "_scroll_moved");
- v_scroll->connect("value_changed", this, "_scroll_moved");
- node_popup = memnew(PopupMenu);
- add_child(node_popup);
- node_popup->set_as_toplevel(true);
- master_anim_popup = memnew(PopupMenu);
- add_child(master_anim_popup);
- master_anim_popup->connect("id_pressed", this, "_master_anim_menu_item");
- node_popup->connect("id_pressed", this, "_node_menu_item");
- updating_edit = false;
- edit_dialog = memnew(PopupPanel);
- //edit_dialog->get_ok()->hide();
- //edit_dialog->get_cancel()->hide();
- add_child(edit_dialog);
- edit_option = memnew(OptionButton);
- edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_option->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_option);
- edit_option->connect("item_selected", this, "_edit_dialog_changedf");
- edit_option->hide();
- for (int i = 0; i < 2; i++) {
- edit_scroll[i] = memnew(HSlider);
- edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_scroll[i]->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_scroll[i]);
- edit_scroll[i]->hide();
- edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf");
- }
- for (int i = 0; i < 4; i++) {
- edit_line[i] = memnew(LineEdit);
- edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_line[i]->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_line[i]);
- edit_line[i]->hide();
- edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds");
- edit_line[i]->connect("text_entered", this, "_edit_dialog_changede");
- edit_label[i] = memnew(Label);
- edit_dialog->add_child(edit_label[i]);
- edit_label[i]->hide();
- }
- edit_button = memnew(Button);
- edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_button->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_button);
- edit_button->hide();
- edit_button->connect("pressed", this, "_edit_oneshot_start");
- edit_check = memnew(CheckButton);
- edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- edit_check->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(edit_check);
- edit_check->hide();
- edit_check->connect("pressed", this, "_edit_dialog_changed");
- file_dialog = memnew(EditorFileDialog);
- file_dialog->set_enable_multiple_selection(true);
- file_dialog->set_current_dir(ProjectSettings::get_singleton()->get_resource_path());
- add_child(file_dialog);
- file_dialog->connect("file_selected", this, "_file_dialog_selected");
- filter_dialog = memnew(AcceptDialog);
- filter_dialog->set_title(TTR("Edit Node Filters"));
- add_child(filter_dialog);
- filter = memnew(Tree);
- filter_dialog->add_child(filter);
- //filter_dialog->set_child_rect(filter);
- filter->connect("item_edited", this, "_filter_edited");
- filter_button = memnew(Button);
- filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
- filter_button->set_margin(MARGIN_RIGHT, -10);
- edit_dialog->add_child(filter_button);
- filter_button->hide();
- filter_button->set_text(TTR("Filters.."));
- filter_button->connect("pressed", this, "_edit_filters");
- set_clip_contents(true);
- }
- void AnimationTreeEditorPlugin::edit(Object *p_object) {
- anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object));
- }
- bool AnimationTreeEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("AnimationTreePlayer");
- }
- void AnimationTreeEditorPlugin::make_visible(bool p_visible) {
- if (p_visible) {
- //editor->hide_animation_player_editors();
- //editor->animation_panel_make_visible(true);
- button->show();
- editor->make_bottom_panel_item_visible(anim_tree_editor);
- anim_tree_editor->set_physics_process(true);
- } else {
- if (anim_tree_editor->is_visible_in_tree())
- editor->hide_bottom_panel();
- button->hide();
- anim_tree_editor->set_physics_process(false);
- }
- }
- AnimationTreeEditorPlugin::AnimationTreeEditorPlugin(EditorNode *p_node) {
- editor = p_node;
- anim_tree_editor = memnew(AnimationTreeEditor);
- anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
- button = editor->add_bottom_panel_item("AnimationTree", anim_tree_editor);
- button->hide();
- }
- AnimationTreeEditorPlugin::~AnimationTreeEditorPlugin() {
- }
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