export_template_manager.h 3.7 KB

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  1. /*************************************************************************/
  2. /* export_template_manager.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef EXPORT_TEMPLATE_MANAGER_H
  31. #define EXPORT_TEMPLATE_MANAGER_H
  32. #include "editor/editor_settings.h"
  33. #include "scene/gui/dialogs.h"
  34. #include "scene/gui/file_dialog.h"
  35. #include "scene/gui/progress_bar.h"
  36. #include "scene/gui/scroll_container.h"
  37. #include "scene/main/http_request.h"
  38. class ExportTemplateVersion;
  39. class ExportTemplateManager : public ConfirmationDialog {
  40. GDCLASS(ExportTemplateManager, ConfirmationDialog)
  41. AcceptDialog *template_downloader;
  42. VBoxContainer *template_list;
  43. Label *template_list_state;
  44. ProgressBar *template_download_progress;
  45. ScrollContainer *installed_scroll;
  46. VBoxContainer *installed_vb;
  47. HBoxContainer *current_hb;
  48. FileDialog *template_open;
  49. ConfirmationDialog *remove_confirm;
  50. String to_remove;
  51. HTTPRequest *request_mirror;
  52. HTTPRequest *download_templates;
  53. Vector<uint8_t> download_data;
  54. float update_countdown;
  55. void _update_template_list();
  56. void _download_template(const String &p_version);
  57. void _uninstall_template(const String &p_version);
  58. void _uninstall_template_confirm();
  59. virtual void ok_pressed();
  60. void _install_from_file(const String &p_file);
  61. void _http_download_mirror_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
  62. void _http_download_templates_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
  63. void _begin_template_download(const String &p_url);
  64. protected:
  65. void _notification(int p_what);
  66. static void _bind_methods();
  67. public:
  68. void popup_manager();
  69. ExportTemplateManager();
  70. };
  71. #endif // EXPORT_TEMPLATE_MANAGER_H