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- /*************************************************************************/
- /* editor_fonts.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "editor_fonts.h"
- #include "builtin_fonts.gen.h"
- #include "doc_code_font.h"
- #include "doc_font.h"
- #include "doc_title_font.h"
- #include "editor_scale.h"
- #include "editor_settings.h"
- #include "scene/resources/default_theme/default_theme.h"
- #include "scene/resources/dynamic_font.h"
- static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p_charcount, const int *p_chars, const Ref<Texture> &p_texture) {
- Ref<BitmapFont> font(memnew(BitmapFont));
- font->add_texture(p_texture);
- for (int i = 0; i < p_charcount; i++) {
- const int *c = &p_chars[i * 8];
- int chr = c[0];
- Rect2 frect;
- frect.position.x = c[1];
- frect.position.y = c[2];
- frect.size.x = c[3];
- frect.size.y = c[4];
- Point2 align(c[5], c[6] + p_valign);
- int advance = c[7];
- font->add_char(chr, 0, frect, align, advance);
- }
- font->set_height(p_height);
- font->set_ascent(p_ascent);
- return font;
- }
- #define MAKE_FALLBACKS(m_name) \
- m_name->add_fallback(FontArabic); \
- m_name->add_fallback(FontHebrew); \
- m_name->add_fallback(FontThai); \
- m_name->add_fallback(FontJapanese); \
- m_name->add_fallback(FontFallback);
- // the custom spacings might only work with Noto Sans
- #define MAKE_DEFAULT_FONT(m_name, m_size) \
- Ref<DynamicFont> m_name; \
- m_name.instance(); \
- m_name->set_size(m_size); \
- m_name->set_font_data(DefaultFont); \
- m_name->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE); \
- m_name->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE); \
- MAKE_FALLBACKS(m_name);
- void editor_register_fonts(Ref<Theme> p_theme) {
- /* Droid Sans */
- Ref<DynamicFontData> DefaultFont;
- DefaultFont.instance();
- DefaultFont->set_font_ptr(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size);
- DefaultFont->set_force_autohinter(true); //just looks better..i think?
- Ref<DynamicFontData> FontFallback;
- FontFallback.instance();
- FontFallback->set_font_ptr(_font_DroidSansFallback, _font_DroidSansFallback_size);
- FontFallback->set_force_autohinter(true); //just looks better..i think?
- Ref<DynamicFontData> FontJapanese;
- FontJapanese.instance();
- FontJapanese->set_font_ptr(_font_DroidSansJapanese, _font_DroidSansJapanese_size);
- FontJapanese->set_force_autohinter(true); //just looks better..i think?
- Ref<DynamicFontData> FontArabic;
- FontArabic.instance();
- FontArabic->set_font_ptr(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size);
- FontArabic->set_force_autohinter(true); //just looks better..i think?
- Ref<DynamicFontData> FontHebrew;
- FontHebrew.instance();
- FontHebrew->set_font_ptr(_font_NotoSansHebrew_Regular, _font_NotoSansHebrew_Regular_size);
- FontHebrew->set_force_autohinter(true); //just looks better..i think?
- Ref<DynamicFontData> FontThai;
- FontThai.instance();
- FontThai->set_font_ptr(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size);
- FontThai->set_force_autohinter(true); //just looks better..i think?
- /* Source Code Pro */
- Ref<DynamicFontData> dfmono;
- dfmono.instance();
- dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size);
- //dfd->set_force_autohinter(true); //just looks better..i think?
- MAKE_DEFAULT_FONT(df, int(EditorSettings::get_singleton()->get("interface/editor/font_size")) * EDSCALE);
- p_theme->set_default_theme_font(df);
- //Ref<BitmapFont> doc_font = make_font(_bi_font_doc_font_height,_bi_font_doc_font_ascent,0,_bi_font_doc_font_charcount,_bi_font_doc_font_characters,p_theme->get_icon("DocFont","EditorIcons"));
- //Ref<BitmapFont> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons"));
- //Ref<BitmapFont> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons"));
- MAKE_DEFAULT_FONT(df_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 16)) * EDSCALE);
- MAKE_DEFAULT_FONT(df_doc, int(EDITOR_DEF("text_editor/help/help_font_size", 14)) * EDSCALE);
- p_theme->set_font("doc", "EditorFonts", df_doc);
- p_theme->set_font("doc_title", "EditorFonts", df_title);
- MAKE_DEFAULT_FONT(df_rulers, int(EDITOR_DEF("canvas_item_editor/rulers", 8)) * EDSCALE);
- p_theme->set_font("rulers", "EditorFonts", df_rulers);
- Ref<DynamicFont> df_code;
- df_code.instance();
- df_code->set_size(int(EditorSettings::get_singleton()->get("interface/editor/source_font_size")) * EDSCALE);
- df_code->set_font_data(dfmono);
- MAKE_FALLBACKS(df_code);
- p_theme->set_font("source", "EditorFonts", df_code);
- Ref<DynamicFont> df_doc_code;
- df_doc_code.instance();
- df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size", 16)) * EDSCALE);
- df_doc_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE);
- df_doc_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE);
- df_doc_code->set_font_data(dfmono);
- MAKE_FALLBACKS(df_doc_code);
- p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
- Ref<DynamicFont> df_output_code;
- df_output_code.instance();
- df_output_code->set_size(int(EDITOR_DEF("run/output/font_size", 13)) * EDSCALE);
- df_output_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE);
- df_output_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE);
- df_output_code->set_font_data(dfmono);
- MAKE_FALLBACKS(df_output_code);
- p_theme->set_font("output_source", "EditorFonts", df_output_code);
- Ref<DynamicFont> df_text_editor_status_code;
- df_output_code.instance();
- df_output_code->set_size(14 * EDSCALE);
- df_output_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE);
- df_output_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE);
- df_output_code->set_font_data(dfmono);
- MAKE_FALLBACKS(df_output_code);
- p_theme->set_font("status_source", "EditorFonts", df_output_code);
- //replace default theme
- Ref<Texture> di;
- Ref<StyleBox> ds;
- fill_default_theme(p_theme, df, df_doc, di, ds, EDSCALE);
- }
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