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- /*************************************************************************/
- /* audio_driver_pulseaudio.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "audio_driver_pulseaudio.h"
- #ifdef PULSEAUDIO_ENABLED
- #include <pulse/pulseaudio.h>
- #include "os/os.h"
- #include "project_settings.h"
- void pa_state_cb(pa_context *c, void *userdata) {
- pa_context_state_t state;
- int *pa_ready = (int *)userdata;
- state = pa_context_get_state(c);
- switch (state) {
- case PA_CONTEXT_FAILED:
- case PA_CONTEXT_TERMINATED:
- *pa_ready = 2;
- break;
- case PA_CONTEXT_READY:
- *pa_ready = 1;
- break;
- }
- }
- void sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
- unsigned int *channels = (unsigned int *)userdata;
- // If eol is set to a positive number, you're at the end of the list
- if (eol > 0) {
- return;
- }
- *channels = l->channel_map.channels;
- }
- void server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
- char *default_output = (char *)userdata;
- strncpy(default_output, i->default_sink_name, 1024);
- }
- static unsigned int detect_channels() {
- pa_mainloop *pa_ml;
- pa_mainloop_api *pa_mlapi;
- pa_operation *pa_op;
- pa_context *pa_ctx;
- int state = 0;
- int pa_ready = 0;
- char default_output[1024];
- unsigned int channels = 2;
- pa_ml = pa_mainloop_new();
- pa_mlapi = pa_mainloop_get_api(pa_ml);
- pa_ctx = pa_context_new(pa_mlapi, "Godot");
- int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
- if (ret < 0) {
- pa_context_unref(pa_ctx);
- pa_mainloop_free(pa_ml);
- return 2;
- }
- pa_context_set_state_callback(pa_ctx, pa_state_cb, &pa_ready);
- // Wait until the pa server is ready
- while (pa_ready == 0) {
- pa_mainloop_iterate(pa_ml, 1, NULL);
- }
- // Check if there was an error connecting to the pa server
- if (pa_ready == 2) {
- pa_context_disconnect(pa_ctx);
- pa_context_unref(pa_ctx);
- pa_mainloop_free(pa_ml);
- return 2;
- }
- // Get the default output device name
- pa_op = pa_context_get_server_info(pa_ctx, &server_info_cb, (void *)default_output);
- if (pa_op) {
- while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
- ret = pa_mainloop_iterate(pa_ml, 1, NULL);
- if (ret < 0) {
- ERR_PRINT("pa_mainloop_iterate error");
- }
- }
- pa_operation_unref(pa_op);
- // Now using the device name get the amount of channels
- pa_op = pa_context_get_sink_info_by_name(pa_ctx, default_output, &sink_info_cb, (void *)&channels);
- if (pa_op) {
- while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
- ret = pa_mainloop_iterate(pa_ml, 1, NULL);
- if (ret < 0) {
- ERR_PRINT("pa_mainloop_iterate error");
- }
- }
- pa_operation_unref(pa_op);
- } else {
- ERR_PRINT("pa_context_get_sink_info_by_name error");
- }
- } else {
- ERR_PRINT("pa_context_get_server_info error");
- }
- pa_context_disconnect(pa_ctx);
- pa_context_unref(pa_ctx);
- pa_mainloop_free(pa_ml);
- return channels;
- }
- Error AudioDriverPulseAudio::init() {
- active = false;
- thread_exited = false;
- exit_thread = false;
- mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
- channels = detect_channels();
- switch (channels) {
- case 2: // Stereo
- case 4: // Surround 3.1
- case 6: // Surround 5.1
- case 8: // Surround 7.1
- break;
- default:
- ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(channels));
- ERR_FAIL_V(ERR_CANT_OPEN);
- break;
- }
- pa_sample_spec spec;
- spec.format = PA_SAMPLE_S16LE;
- spec.channels = channels;
- spec.rate = mix_rate;
- int latency = GLOBAL_DEF("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
- buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
- buffer_size = buffer_frames * channels;
- if (OS::get_singleton()->is_stdout_verbose()) {
- print_line("PulseAudio: detected " + itos(channels) + " channels");
- print_line("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
- }
- pa_buffer_attr attr;
- // set to appropriate buffer length (in bytes) from global settings
- attr.tlength = buffer_size * sizeof(int16_t);
- // set them to be automatically chosen
- attr.prebuf = (uint32_t)-1;
- attr.maxlength = (uint32_t)-1;
- attr.minreq = (uint32_t)-1;
- int error_code;
- pulse = pa_simple_new(NULL, // default server
- "Godot", // application name
- PA_STREAM_PLAYBACK,
- NULL, // default device
- "Sound", // stream description
- &spec,
- NULL, // use default channel map
- &attr, // use buffering attributes from above
- &error_code);
- if (pulse == NULL) {
- fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code));
- ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
- }
- samples_in.resize(buffer_size);
- samples_out.resize(buffer_size);
- mutex = Mutex::create();
- thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
- return OK;
- }
- float AudioDriverPulseAudio::get_latency() {
- if (latency == 0) { //only do this once since it's approximate anyway
- int error_code;
- pa_usec_t palat = pa_simple_get_latency(pulse, &error_code);
- latency = double(palat) / 1000000.0;
- }
- return latency;
- }
- void AudioDriverPulseAudio::thread_func(void *p_udata) {
- AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)p_udata;
- while (!ad->exit_thread) {
- if (!ad->active) {
- for (unsigned int i = 0; i < ad->buffer_size; i++) {
- ad->samples_out[i] = 0;
- }
- } else {
- ad->lock();
- ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr());
- ad->unlock();
- for (unsigned int i = 0; i < ad->buffer_size; i++) {
- ad->samples_out[i] = ad->samples_in[i] >> 16;
- }
- }
- // pa_simple_write always consumes the entire buffer
- int error_code;
- int byte_size = ad->buffer_size * sizeof(int16_t);
- if (pa_simple_write(ad->pulse, ad->samples_out.ptr(), byte_size, &error_code) < 0) {
- // can't recover here
- fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
- ad->active = false;
- ad->exit_thread = true;
- break;
- }
- }
- ad->thread_exited = true;
- }
- void AudioDriverPulseAudio::start() {
- active = true;
- }
- int AudioDriverPulseAudio::get_mix_rate() const {
- return mix_rate;
- }
- AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const {
- return get_speaker_mode_by_total_channels(channels);
- }
- void AudioDriverPulseAudio::lock() {
- if (!thread || !mutex)
- return;
- mutex->lock();
- }
- void AudioDriverPulseAudio::unlock() {
- if (!thread || !mutex)
- return;
- mutex->unlock();
- }
- void AudioDriverPulseAudio::finish() {
- if (!thread)
- return;
- exit_thread = true;
- Thread::wait_to_finish(thread);
- if (pulse) {
- pa_simple_free(pulse);
- pulse = NULL;
- }
- memdelete(thread);
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
- thread = NULL;
- }
- AudioDriverPulseAudio::AudioDriverPulseAudio() {
- mutex = NULL;
- thread = NULL;
- pulse = NULL;
- samples_in.clear();
- samples_out.clear();
- mix_rate = 0;
- buffer_size = 0;
- channels = 0;
- active = false;
- thread_exited = false;
- exit_thread = false;
- latency = 0;
- buffer_frames = 0;
- buffer_size = 0;
- channels = 0;
- }
- AudioDriverPulseAudio::~AudioDriverPulseAudio() {
- }
- #endif
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