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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="SphereShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
- <brief_description>
- Sphere shape for 3D collisions.
- </brief_description>
- <description>
- Sphere shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. This shape is useful for modeling sphere-like 3D objects.
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="get_radius" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="set_radius">
- <return type="void">
- </return>
- <argument index="0" name="radius" type="float">
- </argument>
- <description>
- </description>
- </method>
- </methods>
- <members>
- <member name="radius" type="float" setter="set_radius" getter="get_radius">
- The sphere's radius. The shape's diameter is double the radius.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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