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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="PhysicsDirectSpaceState" inherits="Object" category="Core" version="3.0.alpha.custom_build">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="cast_motion">
- <return type="Array">
- </return>
- <argument index="0" name="shape" type="PhysicsShapeQueryParameters">
- </argument>
- <argument index="1" name="motion" type="Vector3">
- </argument>
- <description>
- </description>
- </method>
- <method name="collide_shape">
- <return type="Array">
- </return>
- <argument index="0" name="shape" type="PhysicsShapeQueryParameters">
- </argument>
- <argument index="1" name="max_results" type="int" default="32">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_rest_info">
- <return type="Dictionary">
- </return>
- <argument index="0" name="shape" type="PhysicsShapeQueryParameters">
- </argument>
- <description>
- </description>
- </method>
- <method name="intersect_ray">
- <return type="Dictionary">
- </return>
- <argument index="0" name="from" type="Vector3">
- </argument>
- <argument index="1" name="to" type="Vector3">
- </argument>
- <argument index="2" name="exclude" type="Array" default="[ ]">
- </argument>
- <argument index="3" name="collision_layer" type="int" default="2147483647">
- </argument>
- <argument index="4" name="type_mask" type="int" default="15">
- </argument>
- <description>
- </description>
- </method>
- <method name="intersect_shape">
- <return type="Array">
- </return>
- <argument index="0" name="shape" type="PhysicsShapeQueryParameters">
- </argument>
- <argument index="1" name="max_results" type="int" default="32">
- </argument>
- <description>
- </description>
- </method>
- </methods>
- <constants>
- <constant name="TYPE_MASK_STATIC_BODY" value="1">
- </constant>
- <constant name="TYPE_MASK_KINEMATIC_BODY" value="2">
- </constant>
- <constant name="TYPE_MASK_RIGID_BODY" value="4">
- </constant>
- <constant name="TYPE_MASK_CHARACTER_BODY" value="8">
- </constant>
- <constant name="TYPE_MASK_COLLISION" value="15">
- </constant>
- <constant name="TYPE_MASK_AREA" value="16">
- </constant>
- </constants>
- </class>
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