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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.0.alpha.custom_build">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="add_force">
- <return type="void">
- </return>
- <argument index="0" name="force" type="Vector3">
- </argument>
- <argument index="1" name="position" type="Vector3">
- </argument>
- <description>
- </description>
- </method>
- <method name="apply_impulse">
- <return type="void">
- </return>
- <argument index="0" name="position" type="Vector3">
- </argument>
- <argument index="1" name="j" type="Vector3">
- </argument>
- <description>
- </description>
- </method>
- <method name="apply_torqe_impulse">
- <return type="void">
- </return>
- <argument index="0" name="j" type="Vector3">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_angular_velocity" qualifiers="const">
- <return type="Vector3">
- </return>
- <description>
- </description>
- </method>
- <method name="get_center_of_mass" qualifiers="const">
- <return type="Vector3">
- </return>
- <description>
- </description>
- </method>
- <method name="get_contact_collider" qualifiers="const">
- <return type="RID">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_collider_id" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_collider_object" qualifiers="const">
- <return type="Object">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_collider_position" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_collider_shape" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_collider_velocity_at_position" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_count" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_contact_local_normal" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_local_position" qualifiers="const">
- <return type="Vector3">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_contact_local_shape" qualifiers="const">
- <return type="int">
- </return>
- <argument index="0" name="contact_idx" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_inverse_inertia" qualifiers="const">
- <return type="Vector3">
- </return>
- <description>
- </description>
- </method>
- <method name="get_inverse_mass" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_linear_velocity" qualifiers="const">
- <return type="Vector3">
- </return>
- <description>
- </description>
- </method>
- <method name="get_principal_inertia_axes" qualifiers="const">
- <return type="Basis">
- </return>
- <description>
- </description>
- </method>
- <method name="get_space_state">
- <return type="PhysicsDirectSpaceState">
- </return>
- <description>
- </description>
- </method>
- <method name="get_step" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_total_angular_damp" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_total_gravity" qualifiers="const">
- <return type="Vector3">
- </return>
- <description>
- </description>
- </method>
- <method name="get_total_linear_damp" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_transform" qualifiers="const">
- <return type="Transform">
- </return>
- <description>
- </description>
- </method>
- <method name="integrate_forces">
- <return type="void">
- </return>
- <description>
- </description>
- </method>
- <method name="is_sleeping" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
- <method name="set_angular_velocity">
- <return type="void">
- </return>
- <argument index="0" name="velocity" type="Vector3">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_linear_velocity">
- <return type="void">
- </return>
- <argument index="0" name="velocity" type="Vector3">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_sleep_state">
- <return type="void">
- </return>
- <argument index="0" name="enabled" type="bool">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_transform">
- <return type="void">
- </return>
- <argument index="0" name="transform" type="Transform">
- </argument>
- <description>
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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