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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
- <brief_description>
- A parallax scrolling layer to be used with [ParallaxBackground].
- </brief_description>
- <description>
- A ParallaxLayer must be the child of a [ParallaxBackground] node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the [member ParallaxBackground.scroll_offset] value.
- This node's children will be affected by its scroll offset.
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="get_mirroring" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- Return the mirroring of the ParallaxLayer.
- </description>
- </method>
- <method name="get_motion_offset" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- </description>
- </method>
- <method name="get_motion_scale" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- Return the motion scale of the ParallaxLayer.
- </description>
- </method>
- <method name="set_mirroring">
- <return type="void">
- </return>
- <argument index="0" name="mirror" type="Vector2">
- </argument>
- <description>
- Set the mirroring of the ParallaxLayer. If an axis is set to 0 then that axis will have no mirroring.
- </description>
- </method>
- <method name="set_motion_offset">
- <return type="void">
- </return>
- <argument index="0" name="offset" type="Vector2">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_motion_scale">
- <return type="void">
- </return>
- <argument index="0" name="scale" type="Vector2">
- </argument>
- <description>
- Set the motion scale of the ParallaxLayer. If an axis is set to 0 then it will not move at all, it will stick with the camera.
- </description>
- </method>
- </methods>
- <members>
- <member name="motion_mirroring" type="Vector2" setter="set_mirroring" getter="get_mirroring">
- The ParallaxLayer's [Texture] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code] the [Texture] will not be mirrored. Default value: [code](0, 0)[/code].
- </member>
- <member name="motion_offset" type="Vector2" setter="set_motion_offset" getter="get_motion_offset">
- The ParallaxLayer's offset relative to the parent ParallaxBackground's [member ParallaxBackground.scroll_offset].
- </member>
- <member name="motion_scale" type="Vector2" setter="set_motion_scale" getter="get_motion_scale">
- Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code] it will not scroll.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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