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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="ImageTexture" inherits="Texture" category="Core" version="3.0.alpha.custom_build">
- <brief_description>
- A [Texture] based on an [Image].
- </brief_description>
- <description>
- A [Texture] based on an [Image]. Can be created from an [Image] with [method create_from_image].
- </description>
- <tutorials>
- </tutorials>
- <demos>
- </demos>
- <methods>
- <method name="create">
- <return type="void">
- </return>
- <argument index="0" name="width" type="int">
- </argument>
- <argument index="1" name="height" type="int">
- </argument>
- <argument index="2" name="format" type="int" enum="Image.Format">
- </argument>
- <argument index="3" name="flags" type="int" default="7">
- </argument>
- <description>
- Create a new [code]ImageTexture[/code] with "width" and "height".
- "format" one of [Image].FORMAT_*.
- "flags" one or more of [Texture].FLAG_*.
- </description>
- </method>
- <method name="create_from_image">
- <return type="void">
- </return>
- <argument index="0" name="image" type="Image">
- </argument>
- <argument index="1" name="flags" type="int" default="7">
- </argument>
- <description>
- Create a new [code]ImageTexture[/code] from an [Image] with "flags" from [Texture].FLAG_*.
- </description>
- </method>
- <method name="get_format" qualifiers="const">
- <return type="int" enum="Image.Format">
- </return>
- <description>
- Return the format of the [code]ImageTexture[/code], one of [Image].FORMAT_*.
- </description>
- </method>
- <method name="get_lossy_storage_quality" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Return the storage quality for [code]ImageTexture[/code].STORAGE_COMPRESS_LOSSY.
- </description>
- </method>
- <method name="get_storage" qualifiers="const">
- <return type="int" enum="ImageTexture.Storage">
- </return>
- <description>
- Return the storage type. One of [code]ImageTexture[/code].STORAGE_*.
- </description>
- </method>
- <method name="load">
- <return type="void">
- </return>
- <argument index="0" name="path" type="String">
- </argument>
- <description>
- Load an [code]ImageTexture[/code].
- </description>
- </method>
- <method name="set_data">
- <return type="void">
- </return>
- <argument index="0" name="image" type="Image">
- </argument>
- <description>
- Set the [Image] of this [code]ImageTexture[/code].
- </description>
- </method>
- <method name="set_lossy_storage_quality">
- <return type="void">
- </return>
- <argument index="0" name="quality" type="float">
- </argument>
- <description>
- Set the storage quality in case of [code]ImageTexture[/code].STORAGE_COMPRESS_LOSSY.
- </description>
- </method>
- <method name="set_size_override">
- <return type="void">
- </return>
- <argument index="0" name="size" type="Vector2">
- </argument>
- <description>
- Resizes the [code]ImageTexture[/code] to the specified dimensions.
- </description>
- </method>
- <method name="set_storage">
- <return type="void">
- </return>
- <argument index="0" name="mode" type="int" enum="ImageTexture.Storage">
- </argument>
- <description>
- Set the storage type. One of [code]ImageTexture[/code].STORAGE_*.
- </description>
- </method>
- </methods>
- <constants>
- <constant name="STORAGE_RAW" value="0">
- [Image] data is stored raw and unaltered.
- </constant>
- <constant name="STORAGE_COMPRESS_LOSSY" value="1">
- [Image] data is compressed with a lossy algorithm. You can set the storage quality with [method set_lossy_storage_quality].
- </constant>
- <constant name="STORAGE_COMPRESS_LOSSLESS" value="2">
- [Image] data is compressed with a lossless algorithm.
- </constant>
- </constants>
- </class>
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