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- /*************************************************************************/
- /* vector.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef VECTOR_H
- #define VECTOR_H
- /**
- * @class Vector
- * @author Juan Linietsky
- * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use PoolVector for large arrays.
- */
- #include "error_macros.h"
- #include "os/memory.h"
- #include "safe_refcount.h"
- #include "sort.h"
- template <class T>
- class Vector {
- mutable T *_ptr;
- // internal helpers
- _FORCE_INLINE_ uint32_t *_get_refcount() const {
- if (!_ptr)
- return NULL;
- return reinterpret_cast<uint32_t *>(_ptr) - 2;
- }
- _FORCE_INLINE_ uint32_t *_get_size() const {
- if (!_ptr)
- return NULL;
- return reinterpret_cast<uint32_t *>(_ptr) - 1;
- }
- _FORCE_INLINE_ T *_get_data() const {
- if (!_ptr)
- return NULL;
- return reinterpret_cast<T *>(_ptr);
- }
- _FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
- //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
- return next_power_of_2(p_elements * sizeof(T));
- }
- _FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
- #if defined(_add_overflow) && defined(_mul_overflow)
- size_t o;
- size_t p;
- if (_mul_overflow(p_elements, sizeof(T), &o)) return false;
- *out = next_power_of_2(o);
- if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here
- return true;
- #else
- // Speed is more important than correctness here, do the operations unchecked
- // and hope the best
- *out = _get_alloc_size(p_elements);
- return true;
- #endif
- }
- void _unref(void *p_data);
- void _copy_from(const Vector &p_from);
- void _copy_on_write();
- public:
- _FORCE_INLINE_ T *ptr() {
- if (!_ptr) return NULL;
- _copy_on_write();
- return (T *)_get_data();
- }
- _FORCE_INLINE_ const T *ptr() const {
- if (!_ptr) return NULL;
- return _get_data();
- }
- _FORCE_INLINE_ void clear() { resize(0); }
- _FORCE_INLINE_ int size() const {
- uint32_t *size = (uint32_t *)_get_size();
- if (size)
- return *size;
- else
- return 0;
- }
- _FORCE_INLINE_ bool empty() const { return _ptr == 0; }
- Error resize(int p_size);
- bool push_back(const T &p_elem);
- void remove(int p_index);
- void erase(const T &p_val) {
- int idx = find(p_val);
- if (idx >= 0) remove(idx);
- };
- void invert();
- template <class T_val>
- int find(const T_val &p_val, int p_from = 0) const;
- void set(int p_index, const T &p_elem);
- T get(int p_index) const;
- inline T &operator[](int p_index) {
- CRASH_BAD_INDEX(p_index, size());
- _copy_on_write(); // wants to write, so copy on write.
- return _get_data()[p_index];
- }
- inline const T &operator[](int p_index) const {
- CRASH_BAD_INDEX(p_index, size());
- // no cow needed, since it's reading
- return _get_data()[p_index];
- }
- Error insert(int p_pos, const T &p_val);
- template <class C>
- void sort_custom() {
- int len = size();
- if (len == 0)
- return;
- T *data = &operator[](0);
- SortArray<T, C> sorter;
- sorter.sort(data, len);
- }
- void sort() {
- sort_custom<_DefaultComparator<T> >();
- }
- void ordered_insert(const T &p_val) {
- int i;
- for (i = 0; i < size(); i++) {
- if (p_val < operator[](i)) {
- break;
- };
- };
- insert(i, p_val);
- }
- void operator=(const Vector &p_from);
- Vector(const Vector &p_from);
- _FORCE_INLINE_ Vector();
- _FORCE_INLINE_ ~Vector();
- };
- template <class T>
- void Vector<T>::_unref(void *p_data) {
- if (!p_data)
- return;
- uint32_t *refc = _get_refcount();
- if (atomic_decrement(refc) > 0)
- return; // still in use
- // clean up
- uint32_t *count = _get_size();
- T *data = (T *)(count + 1);
- for (uint32_t i = 0; i < *count; i++) {
- // call destructors
- data[i].~T();
- }
- // free mem
- Memory::free_static((uint8_t *)p_data, true);
- }
- template <class T>
- void Vector<T>::_copy_on_write() {
- if (!_ptr)
- return;
- uint32_t *refc = _get_refcount();
- if (*refc > 1) {
- /* in use by more than me */
- uint32_t current_size = *_get_size();
- uint32_t *mem_new = (uint32_t *)Memory::alloc_static(_get_alloc_size(current_size), true);
- *(mem_new - 2) = 1; //refcount
- *(mem_new - 1) = current_size; //size
- T *_data = (T *)(mem_new);
- // initialize new elements
- for (uint32_t i = 0; i < current_size; i++) {
- memnew_placement(&_data[i], T(_get_data()[i]));
- }
- _unref(_ptr);
- _ptr = _data;
- }
- }
- template <class T>
- template <class T_val>
- int Vector<T>::find(const T_val &p_val, int p_from) const {
- int ret = -1;
- if (p_from < 0 || size() == 0)
- return ret;
- for (int i = p_from; i < size(); i++) {
- if (operator[](i) == p_val) {
- ret = i;
- break;
- };
- };
- return ret;
- }
- template <class T>
- Error Vector<T>::resize(int p_size) {
- ERR_FAIL_COND_V(p_size < 0, ERR_INVALID_PARAMETER);
- if (p_size == size())
- return OK;
- if (p_size == 0) {
- // wants to clean up
- _unref(_ptr);
- _ptr = NULL;
- return OK;
- }
- // possibly changing size, copy on write
- _copy_on_write();
- size_t alloc_size;
- ERR_FAIL_COND_V(!_get_alloc_size_checked(p_size, &alloc_size), ERR_OUT_OF_MEMORY);
- if (p_size > size()) {
- if (size() == 0) {
- // alloc from scratch
- uint32_t *ptr = (uint32_t *)Memory::alloc_static(alloc_size, true);
- ERR_FAIL_COND_V(!ptr, ERR_OUT_OF_MEMORY);
- *(ptr - 1) = 0; //size, currently none
- *(ptr - 2) = 1; //refcount
- _ptr = (T *)ptr;
- } else {
- void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true);
- ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
- _ptr = (T *)(_ptrnew);
- }
- // construct the newly created elements
- T *elems = _get_data();
- for (int i = *_get_size(); i < p_size; i++) {
- memnew_placement(&elems[i], T);
- }
- *_get_size() = p_size;
- } else if (p_size < size()) {
- // deinitialize no longer needed elements
- for (uint32_t i = p_size; i < *_get_size(); i++) {
- T *t = &_get_data()[i];
- t->~T();
- }
- void *_ptrnew = (T *)Memory::realloc_static(_ptr, alloc_size, true);
- ERR_FAIL_COND_V(!_ptrnew, ERR_OUT_OF_MEMORY);
- _ptr = (T *)(_ptrnew);
- *_get_size() = p_size;
- }
- return OK;
- }
- template <class T>
- void Vector<T>::invert() {
- for (int i = 0; i < size() / 2; i++) {
- SWAP(operator[](i), operator[](size() - i - 1));
- }
- }
- template <class T>
- void Vector<T>::set(int p_index, const T &p_elem) {
- operator[](p_index) = p_elem;
- }
- template <class T>
- T Vector<T>::get(int p_index) const {
- return operator[](p_index);
- }
- template <class T>
- bool Vector<T>::push_back(const T &p_elem) {
- Error err = resize(size() + 1);
- ERR_FAIL_COND_V(err, true)
- set(size() - 1, p_elem);
- return false;
- }
- template <class T>
- void Vector<T>::remove(int p_index) {
- ERR_FAIL_INDEX(p_index, size());
- T *p = ptr();
- int len = size();
- for (int i = p_index; i < len - 1; i++) {
- p[i] = p[i + 1];
- };
- resize(len - 1);
- };
- template <class T>
- void Vector<T>::_copy_from(const Vector &p_from) {
- if (_ptr == p_from._ptr)
- return; // self assign, do nothing.
- _unref(_ptr);
- _ptr = NULL;
- if (!p_from._ptr)
- return; //nothing to do
- if (atomic_conditional_increment(p_from._get_refcount()) > 0) { // could reference
- _ptr = p_from._ptr;
- }
- }
- template <class T>
- void Vector<T>::operator=(const Vector &p_from) {
- _copy_from(p_from);
- }
- template <class T>
- Error Vector<T>::insert(int p_pos, const T &p_val) {
- ERR_FAIL_INDEX_V(p_pos, size() + 1, ERR_INVALID_PARAMETER);
- resize(size() + 1);
- for (int i = (size() - 1); i > p_pos; i--)
- set(i, get(i - 1));
- set(p_pos, p_val);
- return OK;
- }
- template <class T>
- Vector<T>::Vector(const Vector &p_from) {
- _ptr = NULL;
- _copy_from(p_from);
- }
- template <class T>
- Vector<T>::Vector() {
- _ptr = NULL;
- }
- template <class T>
- Vector<T>::~Vector() {
- _unref(_ptr);
- }
- #endif
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