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- /*************************************************************************/
- /* variant.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "variant.h"
- #include "core_string_names.h"
- #include "io/marshalls.h"
- #include "math_funcs.h"
- #include "print_string.h"
- #include "resource.h"
- #include "scene/gui/control.h"
- #include "scene/main/node.h"
- #include "variant_parser.h"
- String Variant::get_type_name(Variant::Type p_type) {
- switch (p_type) {
- case NIL: {
- return "Nil";
- } break;
- // atomic types
- case BOOL: {
- return "bool";
- } break;
- case INT: {
- return "int";
- } break;
- case REAL: {
- return "float";
- } break;
- case STRING: {
- return "String";
- } break;
- // math types
- case VECTOR2: {
- return "Vector2";
- } break;
- case RECT2: {
- return "Rect2";
- } break;
- case TRANSFORM2D: {
- return "Transform2D";
- } break;
- case VECTOR3: {
- return "Vector3";
- } break;
- case PLANE: {
- return "Plane";
- } break;
- /*
- case QUAT: {
- } break;*/
- case RECT3: {
- return "Rect3";
- } break;
- case QUAT: {
- return "Quat";
- } break;
- case BASIS: {
- return "Basis";
- } break;
- case TRANSFORM: {
- return "Transform";
- } break;
- // misc types
- case COLOR: {
- return "Color";
- } break;
- case _RID: {
- return "RID";
- } break;
- case OBJECT: {
- return "Object";
- } break;
- case NODE_PATH: {
- return "NodePath";
- } break;
- case DICTIONARY: {
- return "Dictionary";
- } break;
- case ARRAY: {
- return "Array";
- } break;
- // arrays
- case POOL_BYTE_ARRAY: {
- return "PoolByteArray";
- } break;
- case POOL_INT_ARRAY: {
- return "PoolIntArray";
- } break;
- case POOL_REAL_ARRAY: {
- return "PoolRealArray";
- } break;
- case POOL_STRING_ARRAY: {
- return "PoolStringArray";
- } break;
- case POOL_VECTOR2_ARRAY: {
- return "PoolVector2Array";
- } break;
- case POOL_VECTOR3_ARRAY: {
- return "PoolVector3Array";
- } break;
- case POOL_COLOR_ARRAY: {
- return "PoolColorArray";
- } break;
- default: {}
- }
- return "";
- }
- bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
- if (p_type_from == p_type_to)
- return true;
- if (p_type_to == NIL && p_type_from != NIL) //nil can convert to anything
- return true;
- if (p_type_from == NIL) {
- return (p_type_to == OBJECT);
- };
- const Type *valid_types = NULL;
- const Type *invalid_types = NULL;
- switch (p_type_to) {
- case BOOL: {
- static const Type valid[] = {
- INT,
- REAL,
- STRING,
- NIL,
- };
- valid_types = valid;
- } break;
- case INT: {
- static const Type valid[] = {
- BOOL,
- REAL,
- STRING,
- NIL,
- };
- valid_types = valid;
- } break;
- case REAL: {
- static const Type valid[] = {
- BOOL,
- INT,
- STRING,
- NIL,
- };
- valid_types = valid;
- } break;
- case STRING: {
- static const Type invalid[] = {
- OBJECT,
- NIL
- };
- invalid_types = invalid;
- } break;
- case TRANSFORM2D: {
- static const Type valid[] = {
- TRANSFORM,
- NIL
- };
- valid_types = valid;
- } break;
- case QUAT: {
- static const Type valid[] = {
- BASIS,
- NIL
- };
- valid_types = valid;
- } break;
- case BASIS: {
- static const Type valid[] = {
- QUAT,
- NIL
- };
- valid_types = valid;
- } break;
- case TRANSFORM: {
- static const Type valid[] = {
- TRANSFORM2D,
- QUAT,
- BASIS,
- NIL
- };
- valid_types = valid;
- } break;
- case COLOR: {
- static const Type valid[] = {
- STRING,
- INT,
- NIL,
- };
- valid_types = valid;
- } break;
- case _RID: {
- static const Type valid[] = {
- OBJECT,
- NIL
- };
- valid_types = valid;
- } break;
- case OBJECT: {
- static const Type valid[] = {
- NIL
- };
- valid_types = valid;
- } break;
- case NODE_PATH: {
- static const Type valid[] = {
- STRING,
- NIL
- };
- valid_types = valid;
- } break;
- case ARRAY: {
- static const Type valid[] = {
- POOL_BYTE_ARRAY,
- POOL_INT_ARRAY,
- POOL_STRING_ARRAY,
- POOL_REAL_ARRAY,
- POOL_COLOR_ARRAY,
- POOL_VECTOR2_ARRAY,
- POOL_VECTOR3_ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- // arrays
- case POOL_BYTE_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_INT_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_REAL_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_STRING_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_VECTOR2_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_VECTOR3_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_COLOR_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- default: {}
- }
- if (valid_types) {
- int i = 0;
- while (valid_types[i] != NIL) {
- if (p_type_from == valid_types[i])
- return true;
- i++;
- }
- } else if (invalid_types) {
- int i = 0;
- while (invalid_types[i] != NIL) {
- if (p_type_from == invalid_types[i])
- return false;
- i++;
- }
- return true;
- }
- return false;
- }
- bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type_to) {
- if (p_type_from == p_type_to)
- return true;
- if (p_type_to == NIL && p_type_from != NIL) //nil can convert to anything
- return true;
- if (p_type_from == NIL) {
- return (p_type_to == OBJECT);
- };
- const Type *valid_types = NULL;
- switch (p_type_to) {
- case BOOL: {
- static const Type valid[] = {
- INT,
- REAL,
- //STRING,
- NIL,
- };
- valid_types = valid;
- } break;
- case INT: {
- static const Type valid[] = {
- BOOL,
- REAL,
- //STRING,
- NIL,
- };
- valid_types = valid;
- } break;
- case REAL: {
- static const Type valid[] = {
- BOOL,
- INT,
- //STRING,
- NIL,
- };
- valid_types = valid;
- } break;
- case STRING: {
- static const Type valid[] = {
- NODE_PATH,
- NIL
- };
- valid_types = valid;
- } break;
- case TRANSFORM2D: {
- static const Type valid[] = {
- TRANSFORM,
- NIL
- };
- valid_types = valid;
- } break;
- case QUAT: {
- static const Type valid[] = {
- BASIS,
- NIL
- };
- valid_types = valid;
- } break;
- case BASIS: {
- static const Type valid[] = {
- QUAT,
- NIL
- };
- valid_types = valid;
- } break;
- case TRANSFORM: {
- static const Type valid[] = {
- TRANSFORM2D,
- QUAT,
- BASIS,
- NIL
- };
- valid_types = valid;
- } break;
- case COLOR: {
- static const Type valid[] = {
- STRING,
- INT,
- NIL,
- };
- valid_types = valid;
- } break;
- case _RID: {
- static const Type valid[] = {
- OBJECT,
- NIL
- };
- valid_types = valid;
- } break;
- case OBJECT: {
- static const Type valid[] = {
- NIL
- };
- valid_types = valid;
- } break;
- case NODE_PATH: {
- static const Type valid[] = {
- STRING,
- NIL
- };
- valid_types = valid;
- } break;
- case ARRAY: {
- static const Type valid[] = {
- POOL_BYTE_ARRAY,
- POOL_INT_ARRAY,
- POOL_STRING_ARRAY,
- POOL_REAL_ARRAY,
- POOL_COLOR_ARRAY,
- POOL_VECTOR2_ARRAY,
- POOL_VECTOR3_ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- // arrays
- case POOL_BYTE_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_INT_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_REAL_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_STRING_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_VECTOR2_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_VECTOR3_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- case POOL_COLOR_ARRAY: {
- static const Type valid[] = {
- ARRAY,
- NIL
- };
- valid_types = valid;
- } break;
- default: {}
- }
- if (valid_types) {
- int i = 0;
- while (valid_types[i] != NIL) {
- if (p_type_from == valid_types[i])
- return true;
- i++;
- }
- }
- return false;
- }
- bool Variant::operator==(const Variant &p_variant) const {
- if (type != p_variant.type) //evaluation of operator== needs to be more strict
- return false;
- bool v;
- Variant r;
- evaluate(OP_EQUAL, *this, p_variant, r, v);
- return r;
- }
- bool Variant::operator!=(const Variant &p_variant) const {
- if (type != p_variant.type) //evaluation of operator== needs to be more strict
- return true;
- bool v;
- Variant r;
- evaluate(OP_NOT_EQUAL, *this, p_variant, r, v);
- return r;
- }
- bool Variant::operator<(const Variant &p_variant) const {
- if (type != p_variant.type) //if types differ, then order by type first
- return type < p_variant.type;
- bool v;
- Variant r;
- evaluate(OP_LESS, *this, p_variant, r, v);
- return r;
- }
- bool Variant::is_zero() const {
- switch (type) {
- case NIL: {
- return true;
- } break;
- // atomic types
- case BOOL: {
- return _data._bool == false;
- } break;
- case INT: {
- return _data._int == 0;
- } break;
- case REAL: {
- return _data._real == 0;
- } break;
- case STRING: {
- return *reinterpret_cast<const String *>(_data._mem) == String();
- } break;
- // math types
- case VECTOR2: {
- return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2();
- } break;
- case RECT2: {
- return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2();
- } break;
- case TRANSFORM2D: {
- return *_data._transform2d == Transform2D();
- } break;
- case VECTOR3: {
- return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3();
- } break;
- case PLANE: {
- return *reinterpret_cast<const Plane *>(_data._mem) == Plane();
- } break;
- /*
- case QUAT: {
- } break;*/
- case RECT3: {
- return *_data._rect3 == Rect3();
- } break;
- case QUAT: {
- return *reinterpret_cast<const Quat *>(_data._mem) == Quat();
- } break;
- case BASIS: {
- return *_data._basis == Basis();
- } break;
- case TRANSFORM: {
- return *_data._transform == Transform();
- } break;
- // misc types
- case COLOR: {
- return *reinterpret_cast<const Color *>(_data._mem) == Color();
- } break;
- case _RID: {
- return *reinterpret_cast<const RID *>(_data._mem) == RID();
- } break;
- case OBJECT: {
- return _get_obj().obj == NULL;
- } break;
- case NODE_PATH: {
- return reinterpret_cast<const NodePath *>(_data._mem)->is_empty();
- } break;
- case DICTIONARY: {
- return reinterpret_cast<const Dictionary *>(_data._mem)->empty();
- } break;
- case ARRAY: {
- return reinterpret_cast<const Array *>(_data._mem)->empty();
- } break;
- // arrays
- case POOL_BYTE_ARRAY: {
- return reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem)->size() == 0;
- } break;
- case POOL_INT_ARRAY: {
- return reinterpret_cast<const PoolVector<int> *>(_data._mem)->size() == 0;
- } break;
- case POOL_REAL_ARRAY: {
- return reinterpret_cast<const PoolVector<real_t> *>(_data._mem)->size() == 0;
- } break;
- case POOL_STRING_ARRAY: {
- return reinterpret_cast<const PoolVector<String> *>(_data._mem)->size() == 0;
- } break;
- case POOL_VECTOR2_ARRAY: {
- return reinterpret_cast<const PoolVector<Vector2> *>(_data._mem)->size() == 0;
- } break;
- case POOL_VECTOR3_ARRAY: {
- return reinterpret_cast<const PoolVector<Vector3> *>(_data._mem)->size() == 0;
- } break;
- case POOL_COLOR_ARRAY: {
- return reinterpret_cast<const PoolVector<Color> *>(_data._mem)->size() == 0;
- } break;
- default: {}
- }
- return false;
- }
- bool Variant::is_one() const {
- switch (type) {
- case NIL: {
- return true;
- } break;
- // atomic types
- case BOOL: {
- return _data._bool == true;
- } break;
- case INT: {
- return _data._int == 1;
- } break;
- case REAL: {
- return _data._real == 1;
- } break;
- case VECTOR2: {
- return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(1, 1);
- } break;
- case RECT2: {
- return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1);
- } break;
- case VECTOR3: {
- return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(1, 1, 1);
- } break;
- case PLANE: {
- return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1);
- } break;
- case COLOR: {
- return *reinterpret_cast<const Color *>(_data._mem) == Color(1, 1, 1, 1);
- } break;
- default: { return !is_zero(); }
- }
- return false;
- }
- void Variant::reference(const Variant &p_variant) {
- clear();
- type = p_variant.type;
- switch (p_variant.type) {
- case NIL: {
- // none
- } break;
- // atomic types
- case BOOL: {
- _data._bool = p_variant._data._bool;
- } break;
- case INT: {
- _data._int = p_variant._data._int;
- } break;
- case REAL: {
- _data._real = p_variant._data._real;
- } break;
- case STRING: {
- memnew_placement(_data._mem, String(*reinterpret_cast<const String *>(p_variant._data._mem)));
- } break;
- // math types
- case VECTOR2: {
- memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem)));
- } break;
- case RECT2: {
- memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem)));
- } break;
- case TRANSFORM2D: {
- _data._transform2d = memnew(Transform2D(*p_variant._data._transform2d));
- } break;
- case VECTOR3: {
- memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem)));
- } break;
- case PLANE: {
- memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
- } break;
- case RECT3: {
- _data._rect3 = memnew(Rect3(*p_variant._data._rect3));
- } break;
- case QUAT: {
- memnew_placement(_data._mem, Quat(*reinterpret_cast<const Quat *>(p_variant._data._mem)));
- } break;
- case BASIS: {
- _data._basis = memnew(Basis(*p_variant._data._basis));
- } break;
- case TRANSFORM: {
- _data._transform = memnew(Transform(*p_variant._data._transform));
- } break;
- // misc types
- case COLOR: {
- memnew_placement(_data._mem, Color(*reinterpret_cast<const Color *>(p_variant._data._mem)));
- } break;
- case _RID: {
- memnew_placement(_data._mem, RID(*reinterpret_cast<const RID *>(p_variant._data._mem)));
- } break;
- case OBJECT: {
- memnew_placement(_data._mem, ObjData(p_variant._get_obj()));
- } break;
- case NODE_PATH: {
- memnew_placement(_data._mem, NodePath(*reinterpret_cast<const NodePath *>(p_variant._data._mem)));
- } break;
- case DICTIONARY: {
- memnew_placement(_data._mem, Dictionary(*reinterpret_cast<const Dictionary *>(p_variant._data._mem)));
- } break;
- case ARRAY: {
- memnew_placement(_data._mem, Array(*reinterpret_cast<const Array *>(p_variant._data._mem)));
- } break;
- // arrays
- case POOL_BYTE_ARRAY: {
- memnew_placement(_data._mem, PoolVector<uint8_t>(*reinterpret_cast<const PoolVector<uint8_t> *>(p_variant._data._mem)));
- } break;
- case POOL_INT_ARRAY: {
- memnew_placement(_data._mem, PoolVector<int>(*reinterpret_cast<const PoolVector<int> *>(p_variant._data._mem)));
- } break;
- case POOL_REAL_ARRAY: {
- memnew_placement(_data._mem, PoolVector<real_t>(*reinterpret_cast<const PoolVector<real_t> *>(p_variant._data._mem)));
- } break;
- case POOL_STRING_ARRAY: {
- memnew_placement(_data._mem, PoolVector<String>(*reinterpret_cast<const PoolVector<String> *>(p_variant._data._mem)));
- } break;
- case POOL_VECTOR2_ARRAY: {
- memnew_placement(_data._mem, PoolVector<Vector2>(*reinterpret_cast<const PoolVector<Vector2> *>(p_variant._data._mem)));
- } break;
- case POOL_VECTOR3_ARRAY: {
- memnew_placement(_data._mem, PoolVector<Vector3>(*reinterpret_cast<const PoolVector<Vector3> *>(p_variant._data._mem)));
- } break;
- case POOL_COLOR_ARRAY: {
- memnew_placement(_data._mem, PoolVector<Color>(*reinterpret_cast<const PoolVector<Color> *>(p_variant._data._mem)));
- } break;
- default: {}
- }
- }
- void Variant::zero() {
- switch (type) {
- case NIL: break;
- case BOOL: this->_data._bool = false; break;
- case INT: this->_data._int = 0; break;
- case REAL: this->_data._real = 0; break;
- case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break;
- case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break;
- case VECTOR3: *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); break;
- case PLANE: *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); break;
- case QUAT: *reinterpret_cast<Quat *>(this->_data._mem) = Quat(); break;
- case COLOR: *reinterpret_cast<Color *>(this->_data._mem) = Color(); break;
- default: this->clear(); break;
- }
- }
- void Variant::clear() {
- switch (type) {
- case STRING: {
- reinterpret_cast<String *>(_data._mem)->~String();
- } break;
- /*
- // no point, they don't allocate memory
- VECTOR3,
- PLANE,
- QUAT,
- COLOR,
- VECTOR2,
- RECT2
- */
- case TRANSFORM2D: {
- memdelete(_data._transform2d);
- } break;
- case RECT3: {
- memdelete(_data._rect3);
- } break;
- case BASIS: {
- memdelete(_data._basis);
- } break;
- case TRANSFORM: {
- memdelete(_data._transform);
- } break;
- // misc types
- case NODE_PATH: {
- reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
- } break;
- case OBJECT: {
- _get_obj().obj = NULL;
- _get_obj().ref.unref();
- } break;
- case _RID: {
- // not much need probably
- reinterpret_cast<RID *>(_data._mem)->~RID();
- } break;
- case DICTIONARY: {
- reinterpret_cast<Dictionary *>(_data._mem)->~Dictionary();
- } break;
- case ARRAY: {
- reinterpret_cast<Array *>(_data._mem)->~Array();
- } break;
- // arrays
- case POOL_BYTE_ARRAY: {
- reinterpret_cast<PoolVector<uint8_t> *>(_data._mem)->~PoolVector<uint8_t>();
- } break;
- case POOL_INT_ARRAY: {
- reinterpret_cast<PoolVector<int> *>(_data._mem)->~PoolVector<int>();
- } break;
- case POOL_REAL_ARRAY: {
- reinterpret_cast<PoolVector<real_t> *>(_data._mem)->~PoolVector<real_t>();
- } break;
- case POOL_STRING_ARRAY: {
- reinterpret_cast<PoolVector<String> *>(_data._mem)->~PoolVector<String>();
- } break;
- case POOL_VECTOR2_ARRAY: {
- reinterpret_cast<PoolVector<Vector2> *>(_data._mem)->~PoolVector<Vector2>();
- } break;
- case POOL_VECTOR3_ARRAY: {
- reinterpret_cast<PoolVector<Vector3> *>(_data._mem)->~PoolVector<Vector3>();
- } break;
- case POOL_COLOR_ARRAY: {
- reinterpret_cast<PoolVector<Color> *>(_data._mem)->~PoolVector<Color>();
- } break;
- default: {} /* not needed */
- }
- type = NIL;
- }
- Variant::operator signed int() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- Variant::operator unsigned int() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- Variant::operator int64_t() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- /*
- Variant::operator long unsigned int() const {
- switch( type ) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- };
- */
- Variant::operator uint64_t() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- #ifdef NEED_LONG_INT
- Variant::operator signed long() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- };
- Variant::operator unsigned long() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- };
- #endif
- Variant::operator signed short() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- Variant::operator unsigned short() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- Variant::operator signed char() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- Variant::operator unsigned char() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_int();
- default: {
- return 0;
- }
- }
- return 0;
- }
- Variant::operator CharType() const {
- return operator unsigned int();
- }
- Variant::operator float() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1.0 : 0.0;
- case INT: return (float)_data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_double();
- default: {
- return 0;
- }
- }
- return 0;
- }
- Variant::operator double() const {
- switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1.0 : 0.0;
- case INT: return (double)_data._int;
- case REAL: return _data._real;
- case STRING: return operator String().to_double();
- default: {
- return 0;
- }
- }
- return true;
- }
- Variant::operator StringName() const {
- if (type == NODE_PATH) {
- return reinterpret_cast<const NodePath *>(_data._mem)->get_sname();
- }
- return StringName(operator String());
- }
- struct _VariantStrPair {
- String key;
- String value;
- bool operator<(const _VariantStrPair &p) const {
- return key < p.key;
- }
- };
- Variant::operator String() const {
- switch (type) {
- case NIL: return "Null";
- case BOOL: return _data._bool ? "True" : "False";
- case INT: return itos(_data._int);
- case REAL: return rtos(_data._real);
- case STRING: return *reinterpret_cast<const String *>(_data._mem);
- case VECTOR2: return "(" + operator Vector2() + ")";
- case RECT2: return "(" + operator Rect2() + ")";
- case TRANSFORM2D: {
- Transform2D mat32 = operator Transform2D();
- return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")";
- } break;
- case VECTOR3: return "(" + operator Vector3() + ")";
- case PLANE:
- return operator Plane();
- //case QUAT:
- case RECT3: return operator Rect3();
- case QUAT: return "(" + operator Quat() + ")";
- case BASIS: {
- Basis mat3 = operator Basis();
- String mtx("(");
- for (int i = 0; i < 3; i++) {
- if (i != 0)
- mtx += ", ";
- mtx += "(";
- for (int j = 0; j < 3; j++) {
- if (j != 0)
- mtx += ", ";
- mtx += Variant(mat3.elements[i][j]).operator String();
- }
- mtx += ")";
- }
- return mtx + ")";
- } break;
- case TRANSFORM: return operator Transform();
- case NODE_PATH: return operator NodePath();
- case COLOR: return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a);
- case DICTIONARY: {
- const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem);
- //const String *K=NULL;
- String str;
- List<Variant> keys;
- d.get_key_list(&keys);
- Vector<_VariantStrPair> pairs;
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- _VariantStrPair sp;
- sp.key = String(E->get());
- sp.value = d[E->get()];
- pairs.push_back(sp);
- }
- pairs.sort();
- for (int i = 0; i < pairs.size(); i++) {
- if (i > 0)
- str += ", ";
- str += "(" + pairs[i].key + ":" + pairs[i].value + ")";
- }
- return str;
- } break;
- case POOL_VECTOR2_ARRAY: {
- PoolVector<Vector2> vec = operator PoolVector<Vector2>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0)
- str += ", ";
- str = str + Variant(vec[i]);
- }
- str += "]";
- return str;
- } break;
- case POOL_VECTOR3_ARRAY: {
- PoolVector<Vector3> vec = operator PoolVector<Vector3>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0)
- str += ", ";
- str = str + Variant(vec[i]);
- }
- str += "]";
- return str;
- } break;
- case POOL_STRING_ARRAY: {
- PoolVector<String> vec = operator PoolVector<String>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0)
- str += ", ";
- str = str + vec[i];
- }
- str += "]";
- return str;
- } break;
- case POOL_INT_ARRAY: {
- PoolVector<int> vec = operator PoolVector<int>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0)
- str += ", ";
- str = str + itos(vec[i]);
- }
- str += "]";
- return str;
- } break;
- case POOL_REAL_ARRAY: {
- PoolVector<real_t> vec = operator PoolVector<real_t>();
- String str("[");
- for (int i = 0; i < vec.size(); i++) {
- if (i > 0)
- str += ", ";
- str = str + rtos(vec[i]);
- }
- str += "]";
- return str;
- } break;
- case ARRAY: {
- Array arr = operator Array();
- String str("[");
- for (int i = 0; i < arr.size(); i++) {
- if (i)
- str += ", ";
- str += String(arr[i]);
- };
- str += "]";
- return str;
- } break;
- case OBJECT: {
- if (_get_obj().obj) {
- #ifdef DEBUG_ENABLED
- if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
- //only if debugging!
- if (!ObjectDB::instance_validate(_get_obj().obj)) {
- return "[Deleted Object]";
- };
- };
- #endif
- return "[" + _get_obj().obj->get_class() + ":" + itos(_get_obj().obj->get_instance_id()) + "]";
- } else
- return "[Object:null]";
- } break;
- default: {
- return "[" + get_type_name(type) + "]";
- }
- }
- return "";
- }
- Variant::operator Vector2() const {
- if (type == VECTOR2)
- return *reinterpret_cast<const Vector2 *>(_data._mem);
- else if (type == VECTOR3)
- return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
- else
- return Vector2();
- }
- Variant::operator Rect2() const {
- if (type == RECT2)
- return *reinterpret_cast<const Rect2 *>(_data._mem);
- else
- return Rect2();
- }
- Variant::operator Vector3() const {
- if (type == VECTOR3)
- return *reinterpret_cast<const Vector3 *>(_data._mem);
- else
- return Vector3();
- }
- Variant::operator Plane() const {
- if (type == PLANE)
- return *reinterpret_cast<const Plane *>(_data._mem);
- else
- return Plane();
- }
- Variant::operator Rect3() const {
- if (type == RECT3)
- return *_data._rect3;
- else
- return Rect3();
- }
- Variant::operator Basis() const {
- if (type == BASIS)
- return *_data._basis;
- else if (type == QUAT)
- return *reinterpret_cast<const Quat *>(_data._mem);
- else if (type == TRANSFORM)
- return _data._transform->basis;
- else
- return Basis();
- }
- Variant::operator Quat() const {
- if (type == QUAT)
- return *reinterpret_cast<const Quat *>(_data._mem);
- else if (type == BASIS)
- return *_data._basis;
- else if (type == TRANSFORM)
- return _data._transform->basis;
- else
- return Quat();
- }
- Variant::operator Transform() const {
- if (type == TRANSFORM)
- return *_data._transform;
- else if (type == BASIS)
- return Transform(*_data._basis, Vector3());
- else if (type == QUAT)
- return Transform(Basis(*reinterpret_cast<const Quat *>(_data._mem)), Vector3());
- else
- return Transform();
- }
- Variant::operator Transform2D() const {
- if (type == TRANSFORM2D) {
- return *_data._transform2d;
- } else if (type == TRANSFORM) {
- const Transform &t = *_data._transform;
- Transform2D m;
- m.elements[0][0] = t.basis.elements[0][0];
- m.elements[0][1] = t.basis.elements[1][0];
- m.elements[1][0] = t.basis.elements[0][1];
- m.elements[1][1] = t.basis.elements[1][1];
- m.elements[2][0] = t.origin[0];
- m.elements[2][1] = t.origin[1];
- return m;
- } else
- return Transform2D();
- }
- Variant::operator Color() const {
- if (type == COLOR)
- return *reinterpret_cast<const Color *>(_data._mem);
- else if (type == STRING)
- return Color::html(operator String());
- else if (type == INT)
- return Color::hex(operator int());
- else
- return Color();
- }
- Variant::operator NodePath() const {
- if (type == NODE_PATH)
- return *reinterpret_cast<const NodePath *>(_data._mem);
- else if (type == STRING)
- return NodePath(operator String());
- else
- return NodePath();
- }
- Variant::operator RefPtr() const {
- if (type == OBJECT)
- return _get_obj().ref;
- else
- return RefPtr();
- }
- Variant::operator RID() const {
- if (type == _RID)
- return *reinterpret_cast<const RID *>(_data._mem);
- else if (type == OBJECT && !_get_obj().ref.is_null()) {
- return _get_obj().ref.get_rid();
- } else if (type == OBJECT && _get_obj().obj) {
- Variant::CallError ce;
- Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, NULL, 0, ce);
- if (ce.error == Variant::CallError::CALL_OK && ret.get_type() == Variant::_RID) {
- return ret;
- }
- return RID();
- } else {
- return RID();
- }
- }
- Variant::operator Object *() const {
- if (type == OBJECT)
- return _get_obj().obj;
- else
- return NULL;
- }
- Variant::operator Node *() const {
- if (type == OBJECT)
- return Object::cast_to<Node>(_get_obj().obj);
- else
- return NULL;
- }
- Variant::operator Control *() const {
- if (type == OBJECT)
- return Object::cast_to<Control>(_get_obj().obj);
- else
- return NULL;
- }
- Variant::operator Dictionary() const {
- if (type == DICTIONARY)
- return *reinterpret_cast<const Dictionary *>(_data._mem);
- else
- return Dictionary();
- }
- template <class DA, class SA>
- inline DA _convert_array(const SA &p_array) {
- DA da;
- da.resize(p_array.size());
- for (int i = 0; i < p_array.size(); i++) {
- da.set(i, Variant(p_array.get(i)));
- }
- return da;
- }
- template <class DA>
- inline DA _convert_array_from_variant(const Variant &p_variant) {
- switch (p_variant.get_type()) {
- case Variant::ARRAY: {
- return _convert_array<DA, Array>(p_variant.operator Array());
- }
- case Variant::POOL_BYTE_ARRAY: {
- return _convert_array<DA, PoolVector<uint8_t> >(p_variant.operator PoolVector<uint8_t>());
- }
- case Variant::POOL_INT_ARRAY: {
- return _convert_array<DA, PoolVector<int> >(p_variant.operator PoolVector<int>());
- }
- case Variant::POOL_REAL_ARRAY: {
- return _convert_array<DA, PoolVector<real_t> >(p_variant.operator PoolVector<real_t>());
- }
- case Variant::POOL_STRING_ARRAY: {
- return _convert_array<DA, PoolVector<String> >(p_variant.operator PoolVector<String>());
- }
- case Variant::POOL_VECTOR2_ARRAY: {
- return _convert_array<DA, PoolVector<Vector2> >(p_variant.operator PoolVector<Vector2>());
- }
- case Variant::POOL_VECTOR3_ARRAY: {
- return _convert_array<DA, PoolVector<Vector3> >(p_variant.operator PoolVector<Vector3>());
- }
- case Variant::POOL_COLOR_ARRAY: {
- return _convert_array<DA, PoolVector<Color> >(p_variant.operator PoolVector<Color>());
- }
- default: { return DA(); }
- }
- return DA();
- }
- Variant::operator Array() const {
- if (type == ARRAY)
- return *reinterpret_cast<const Array *>(_data._mem);
- else
- return _convert_array_from_variant<Array>(*this);
- }
- Variant::operator PoolVector<uint8_t>() const {
- if (type == POOL_BYTE_ARRAY)
- return *reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
- else
- return _convert_array_from_variant<PoolVector<uint8_t> >(*this);
- }
- Variant::operator PoolVector<int>() const {
- if (type == POOL_INT_ARRAY)
- return *reinterpret_cast<const PoolVector<int> *>(_data._mem);
- else
- return _convert_array_from_variant<PoolVector<int> >(*this);
- }
- Variant::operator PoolVector<real_t>() const {
- if (type == POOL_REAL_ARRAY)
- return *reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
- else
- return _convert_array_from_variant<PoolVector<real_t> >(*this);
- }
- Variant::operator PoolVector<String>() const {
- if (type == POOL_STRING_ARRAY)
- return *reinterpret_cast<const PoolVector<String> *>(_data._mem);
- else
- return _convert_array_from_variant<PoolVector<String> >(*this);
- }
- Variant::operator PoolVector<Vector3>() const {
- if (type == POOL_VECTOR3_ARRAY)
- return *reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
- else
- return _convert_array_from_variant<PoolVector<Vector3> >(*this);
- }
- Variant::operator PoolVector<Vector2>() const {
- if (type == POOL_VECTOR2_ARRAY)
- return *reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
- else
- return _convert_array_from_variant<PoolVector<Vector2> >(*this);
- }
- Variant::operator PoolVector<Color>() const {
- if (type == POOL_COLOR_ARRAY)
- return *reinterpret_cast<const PoolVector<Color> *>(_data._mem);
- else
- return _convert_array_from_variant<PoolVector<Color> >(*this);
- }
- /* helpers */
- Variant::operator Vector<RID>() const {
- Array va = operator Array();
- Vector<RID> rids;
- rids.resize(va.size());
- for (int i = 0; i < rids.size(); i++)
- rids[i] = va[i];
- return rids;
- }
- Variant::operator Vector<Vector2>() const {
- PoolVector<Vector2> from = operator PoolVector<Vector2>();
- Vector<Vector2> to;
- int len = from.size();
- if (len == 0)
- return Vector<Vector2>();
- to.resize(len);
- PoolVector<Vector2>::Read r = from.read();
- Vector2 *w = &to[0];
- for (int i = 0; i < len; i++) {
- w[i] = r[i];
- }
- return to;
- }
- Variant::operator PoolVector<Plane>() const {
- Array va = operator Array();
- PoolVector<Plane> planes;
- int va_size = va.size();
- if (va_size == 0)
- return planes;
- planes.resize(va_size);
- PoolVector<Plane>::Write w = planes.write();
- for (int i = 0; i < va_size; i++)
- w[i] = va[i];
- return planes;
- }
- Variant::operator PoolVector<Face3>() const {
- PoolVector<Vector3> va = operator PoolVector<Vector3>();
- PoolVector<Face3> faces;
- int va_size = va.size();
- if (va_size == 0)
- return faces;
- faces.resize(va_size / 3);
- PoolVector<Face3>::Write w = faces.write();
- PoolVector<Vector3>::Read r = va.read();
- for (int i = 0; i < va_size; i++)
- w[i / 3].vertex[i % 3] = r[i];
- return faces;
- }
- Variant::operator Vector<Plane>() const {
- Array va = operator Array();
- Vector<Plane> planes;
- int va_size = va.size();
- if (va_size == 0)
- return planes;
- planes.resize(va_size);
- for (int i = 0; i < va_size; i++)
- planes[i] = va[i];
- return planes;
- }
- Variant::operator Vector<Variant>() const {
- Array from = operator Array();
- Vector<Variant> to;
- int len = from.size();
- to.resize(len);
- for (int i = 0; i < len; i++) {
- to[i] = from[i];
- }
- return to;
- }
- Variant::operator Vector<uint8_t>() const {
- PoolVector<uint8_t> from = operator PoolVector<uint8_t>();
- Vector<uint8_t> to;
- int len = from.size();
- to.resize(len);
- for (int i = 0; i < len; i++) {
- to[i] = from[i];
- }
- return to;
- }
- Variant::operator Vector<int>() const {
- PoolVector<int> from = operator PoolVector<int>();
- Vector<int> to;
- int len = from.size();
- to.resize(len);
- for (int i = 0; i < len; i++) {
- to[i] = from[i];
- }
- return to;
- }
- Variant::operator Vector<real_t>() const {
- PoolVector<real_t> from = operator PoolVector<real_t>();
- Vector<real_t> to;
- int len = from.size();
- to.resize(len);
- for (int i = 0; i < len; i++) {
- to[i] = from[i];
- }
- return to;
- }
- Variant::operator Vector<String>() const {
- PoolVector<String> from = operator PoolVector<String>();
- Vector<String> to;
- int len = from.size();
- to.resize(len);
- for (int i = 0; i < len; i++) {
- to[i] = from[i];
- }
- return to;
- }
- Variant::operator Vector<Vector3>() const {
- PoolVector<Vector3> from = operator PoolVector<Vector3>();
- Vector<Vector3> to;
- int len = from.size();
- if (len == 0)
- return Vector<Vector3>();
- to.resize(len);
- PoolVector<Vector3>::Read r = from.read();
- Vector3 *w = &to[0];
- for (int i = 0; i < len; i++) {
- w[i] = r[i];
- }
- return to;
- }
- Variant::operator Vector<Color>() const {
- PoolVector<Color> from = operator PoolVector<Color>();
- Vector<Color> to;
- int len = from.size();
- if (len == 0)
- return Vector<Color>();
- to.resize(len);
- PoolVector<Color>::Read r = from.read();
- Color *w = &to[0];
- for (int i = 0; i < len; i++) {
- w[i] = r[i];
- }
- return to;
- }
- Variant::operator Margin() const {
- return (Margin) operator int();
- }
- Variant::operator Orientation() const {
- return (Orientation) operator int();
- }
- Variant::operator IP_Address() const {
- if (type == POOL_REAL_ARRAY || type == POOL_INT_ARRAY || type == POOL_BYTE_ARRAY) {
- PoolVector<int> addr = operator PoolVector<int>();
- if (addr.size() == 4) {
- return IP_Address(addr.get(0), addr.get(1), addr.get(2), addr.get(3));
- }
- }
- return IP_Address(operator String());
- }
- Variant::Variant(bool p_bool) {
- type = BOOL;
- _data._bool = p_bool;
- }
- /*
- Variant::Variant(long unsigned int p_long) {
- type=INT;
- _data._int=p_long;
- };
- */
- Variant::Variant(signed int p_int) {
- type = INT;
- _data._int = p_int;
- }
- Variant::Variant(unsigned int p_int) {
- type = INT;
- _data._int = p_int;
- }
- #ifdef NEED_LONG_INT
- Variant::Variant(signed long p_int) {
- type = INT;
- _data._int = p_int;
- }
- Variant::Variant(unsigned long p_int) {
- type = INT;
- _data._int = p_int;
- }
- #endif
- Variant::Variant(int64_t p_int) {
- type = INT;
- _data._int = p_int;
- }
- Variant::Variant(uint64_t p_int) {
- type = INT;
- _data._int = p_int;
- }
- Variant::Variant(signed short p_short) {
- type = INT;
- _data._int = p_short;
- }
- Variant::Variant(unsigned short p_short) {
- type = INT;
- _data._int = p_short;
- }
- Variant::Variant(signed char p_char) {
- type = INT;
- _data._int = p_char;
- }
- Variant::Variant(unsigned char p_char) {
- type = INT;
- _data._int = p_char;
- }
- Variant::Variant(float p_float) {
- type = REAL;
- _data._real = p_float;
- }
- Variant::Variant(double p_double) {
- type = REAL;
- _data._real = p_double;
- }
- Variant::Variant(const StringName &p_string) {
- type = STRING;
- memnew_placement(_data._mem, String(p_string.operator String()));
- }
- Variant::Variant(const String &p_string) {
- type = STRING;
- memnew_placement(_data._mem, String(p_string));
- }
- Variant::Variant(const char *const p_cstring) {
- type = STRING;
- memnew_placement(_data._mem, String((const char *)p_cstring));
- }
- Variant::Variant(const CharType *p_wstring) {
- type = STRING;
- memnew_placement(_data._mem, String(p_wstring));
- }
- Variant::Variant(const Vector3 &p_vector3) {
- type = VECTOR3;
- memnew_placement(_data._mem, Vector3(p_vector3));
- }
- Variant::Variant(const Vector2 &p_vector2) {
- type = VECTOR2;
- memnew_placement(_data._mem, Vector2(p_vector2));
- }
- Variant::Variant(const Rect2 &p_rect2) {
- type = RECT2;
- memnew_placement(_data._mem, Rect2(p_rect2));
- }
- Variant::Variant(const Plane &p_plane) {
- type = PLANE;
- memnew_placement(_data._mem, Plane(p_plane));
- }
- Variant::Variant(const Rect3 &p_aabb) {
- type = RECT3;
- _data._rect3 = memnew(Rect3(p_aabb));
- }
- Variant::Variant(const Basis &p_matrix) {
- type = BASIS;
- _data._basis = memnew(Basis(p_matrix));
- }
- Variant::Variant(const Quat &p_quat) {
- type = QUAT;
- memnew_placement(_data._mem, Quat(p_quat));
- }
- Variant::Variant(const Transform &p_transform) {
- type = TRANSFORM;
- _data._transform = memnew(Transform(p_transform));
- }
- Variant::Variant(const Transform2D &p_transform) {
- type = TRANSFORM2D;
- _data._transform2d = memnew(Transform2D(p_transform));
- }
- Variant::Variant(const Color &p_color) {
- type = COLOR;
- memnew_placement(_data._mem, Color(p_color));
- }
- Variant::Variant(const NodePath &p_node_path) {
- type = NODE_PATH;
- memnew_placement(_data._mem, NodePath(p_node_path));
- }
- Variant::Variant(const RefPtr &p_resource) {
- type = OBJECT;
- memnew_placement(_data._mem, ObjData);
- REF *ref = reinterpret_cast<REF *>(p_resource.get_data());
- _get_obj().obj = ref->ptr();
- _get_obj().ref = p_resource;
- }
- Variant::Variant(const RID &p_rid) {
- type = _RID;
- memnew_placement(_data._mem, RID(p_rid));
- }
- Variant::Variant(const Object *p_object) {
- type = OBJECT;
- memnew_placement(_data._mem, ObjData);
- _get_obj().obj = const_cast<Object *>(p_object);
- }
- Variant::Variant(const Dictionary &p_dictionary) {
- type = DICTIONARY;
- memnew_placement(_data._mem, (Dictionary)(p_dictionary));
- }
- Variant::Variant(const Array &p_array) {
- type = ARRAY;
- memnew_placement(_data._mem, Array(p_array));
- }
- Variant::Variant(const PoolVector<Plane> &p_array) {
- type = ARRAY;
- Array *plane_array = memnew_placement(_data._mem, Array);
- plane_array->resize(p_array.size());
- for (int i = 0; i < p_array.size(); i++) {
- plane_array->operator[](i) = Variant(p_array[i]);
- }
- }
- Variant::Variant(const Vector<Plane> &p_array) {
- type = ARRAY;
- Array *plane_array = memnew_placement(_data._mem, Array);
- plane_array->resize(p_array.size());
- for (int i = 0; i < p_array.size(); i++) {
- plane_array->operator[](i) = Variant(p_array[i]);
- }
- }
- Variant::Variant(const Vector<RID> &p_array) {
- type = ARRAY;
- Array *rid_array = memnew_placement(_data._mem, Array);
- rid_array->resize(p_array.size());
- for (int i = 0; i < p_array.size(); i++) {
- rid_array->set(i, Variant(p_array[i]));
- }
- }
- Variant::Variant(const Vector<Vector2> &p_array) {
- type = NIL;
- PoolVector<Vector2> v;
- int len = p_array.size();
- if (len > 0) {
- v.resize(len);
- PoolVector<Vector2>::Write w = v.write();
- const Vector2 *r = p_array.ptr();
- for (int i = 0; i < len; i++)
- w[i] = r[i];
- }
- *this = v;
- }
- Variant::Variant(const PoolVector<uint8_t> &p_raw_array) {
- type = POOL_BYTE_ARRAY;
- memnew_placement(_data._mem, PoolVector<uint8_t>(p_raw_array));
- }
- Variant::Variant(const PoolVector<int> &p_int_array) {
- type = POOL_INT_ARRAY;
- memnew_placement(_data._mem, PoolVector<int>(p_int_array));
- }
- Variant::Variant(const PoolVector<real_t> &p_real_array) {
- type = POOL_REAL_ARRAY;
- memnew_placement(_data._mem, PoolVector<real_t>(p_real_array));
- }
- Variant::Variant(const PoolVector<String> &p_string_array) {
- type = POOL_STRING_ARRAY;
- memnew_placement(_data._mem, PoolVector<String>(p_string_array));
- }
- Variant::Variant(const PoolVector<Vector3> &p_vector3_array) {
- type = POOL_VECTOR3_ARRAY;
- memnew_placement(_data._mem, PoolVector<Vector3>(p_vector3_array));
- }
- Variant::Variant(const PoolVector<Vector2> &p_vector2_array) {
- type = POOL_VECTOR2_ARRAY;
- memnew_placement(_data._mem, PoolVector<Vector2>(p_vector2_array));
- }
- Variant::Variant(const PoolVector<Color> &p_color_array) {
- type = POOL_COLOR_ARRAY;
- memnew_placement(_data._mem, PoolVector<Color>(p_color_array));
- }
- Variant::Variant(const PoolVector<Face3> &p_face_array) {
- PoolVector<Vector3> vertices;
- int face_count = p_face_array.size();
- vertices.resize(face_count * 3);
- if (face_count) {
- PoolVector<Face3>::Read r = p_face_array.read();
- PoolVector<Vector3>::Write w = vertices.write();
- for (int i = 0; i < face_count; i++) {
- for (int j = 0; j < 3; j++)
- w[i * 3 + j] = r[i].vertex[j];
- }
- r = PoolVector<Face3>::Read();
- w = PoolVector<Vector3>::Write();
- }
- type = NIL;
- *this = vertices;
- }
- /* helpers */
- Variant::Variant(const Vector<Variant> &p_array) {
- type = NIL;
- Array v;
- int len = p_array.size();
- v.resize(len);
- for (int i = 0; i < len; i++)
- v.set(i, p_array[i]);
- *this = v;
- }
- Variant::Variant(const Vector<uint8_t> &p_array) {
- type = NIL;
- PoolVector<uint8_t> v;
- int len = p_array.size();
- v.resize(len);
- for (int i = 0; i < len; i++)
- v.set(i, p_array[i]);
- *this = v;
- }
- Variant::Variant(const Vector<int> &p_array) {
- type = NIL;
- PoolVector<int> v;
- int len = p_array.size();
- v.resize(len);
- for (int i = 0; i < len; i++)
- v.set(i, p_array[i]);
- *this = v;
- }
- Variant::Variant(const Vector<real_t> &p_array) {
- type = NIL;
- PoolVector<real_t> v;
- int len = p_array.size();
- v.resize(len);
- for (int i = 0; i < len; i++)
- v.set(i, p_array[i]);
- *this = v;
- }
- Variant::Variant(const Vector<String> &p_array) {
- type = NIL;
- PoolVector<String> v;
- int len = p_array.size();
- v.resize(len);
- for (int i = 0; i < len; i++)
- v.set(i, p_array[i]);
- *this = v;
- }
- Variant::Variant(const Vector<Vector3> &p_array) {
- type = NIL;
- PoolVector<Vector3> v;
- int len = p_array.size();
- if (len > 0) {
- v.resize(len);
- PoolVector<Vector3>::Write w = v.write();
- const Vector3 *r = p_array.ptr();
- for (int i = 0; i < len; i++)
- w[i] = r[i];
- }
- *this = v;
- }
- Variant::Variant(const Vector<Color> &p_array) {
- type = NIL;
- PoolVector<Color> v;
- int len = p_array.size();
- v.resize(len);
- for (int i = 0; i < len; i++)
- v.set(i, p_array[i]);
- *this = v;
- }
- void Variant::operator=(const Variant &p_variant) {
- if (unlikely(this == &p_variant))
- return;
- if (unlikely(type != p_variant.type)) {
- reference(p_variant);
- return;
- }
- switch (p_variant.type) {
- case NIL: {
- // none
- } break;
- // atomic types
- case BOOL: {
- _data._bool = p_variant._data._bool;
- } break;
- case INT: {
- _data._int = p_variant._data._int;
- } break;
- case REAL: {
- _data._real = p_variant._data._real;
- } break;
- case STRING: {
- *reinterpret_cast<String *>(_data._mem) = *reinterpret_cast<const String *>(p_variant._data._mem);
- } break;
- // math types
- case VECTOR2: {
- *reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem);
- } break;
- case RECT2: {
- *reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem);
- } break;
- case TRANSFORM2D: {
- *_data._transform2d = *(p_variant._data._transform2d);
- } break;
- case VECTOR3: {
- *reinterpret_cast<Vector3 *>(_data._mem) = *reinterpret_cast<const Vector3 *>(p_variant._data._mem);
- } break;
- case PLANE: {
- *reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
- } break;
- case RECT3: {
- *_data._rect3 = *(p_variant._data._rect3);
- } break;
- case QUAT: {
- *reinterpret_cast<Quat *>(_data._mem) = *reinterpret_cast<const Quat *>(p_variant._data._mem);
- } break;
- case BASIS: {
- *_data._basis = *(p_variant._data._basis);
- } break;
- case TRANSFORM: {
- *_data._transform = *(p_variant._data._transform);
- } break;
- // misc types
- case COLOR: {
- *reinterpret_cast<Color *>(_data._mem) = *reinterpret_cast<const Color *>(p_variant._data._mem);
- } break;
- case _RID: {
- *reinterpret_cast<RID *>(_data._mem) = *reinterpret_cast<const RID *>(p_variant._data._mem);
- } break;
- case OBJECT: {
- *reinterpret_cast<ObjData *>(_data._mem) = p_variant._get_obj();
- } break;
- case NODE_PATH: {
- *reinterpret_cast<NodePath *>(_data._mem) = *reinterpret_cast<const NodePath *>(p_variant._data._mem);
- } break;
- case DICTIONARY: {
- *reinterpret_cast<Dictionary *>(_data._mem) = *reinterpret_cast<const Dictionary *>(p_variant._data._mem);
- } break;
- case ARRAY: {
- *reinterpret_cast<Array *>(_data._mem) = *reinterpret_cast<const Array *>(p_variant._data._mem);
- } break;
- // arrays
- case POOL_BYTE_ARRAY: {
- *reinterpret_cast<PoolVector<uint8_t> *>(_data._mem) = *reinterpret_cast<const PoolVector<uint8_t> *>(p_variant._data._mem);
- } break;
- case POOL_INT_ARRAY: {
- *reinterpret_cast<PoolVector<int> *>(_data._mem) = *reinterpret_cast<const PoolVector<int> *>(p_variant._data._mem);
- } break;
- case POOL_REAL_ARRAY: {
- *reinterpret_cast<PoolVector<real_t> *>(_data._mem) = *reinterpret_cast<const PoolVector<real_t> *>(p_variant._data._mem);
- } break;
- case POOL_STRING_ARRAY: {
- *reinterpret_cast<PoolVector<String> *>(_data._mem) = *reinterpret_cast<const PoolVector<String> *>(p_variant._data._mem);
- } break;
- case POOL_VECTOR2_ARRAY: {
- *reinterpret_cast<PoolVector<Vector2> *>(_data._mem) = *reinterpret_cast<const PoolVector<Vector2> *>(p_variant._data._mem);
- } break;
- case POOL_VECTOR3_ARRAY: {
- *reinterpret_cast<PoolVector<Vector3> *>(_data._mem) = *reinterpret_cast<const PoolVector<Vector3> *>(p_variant._data._mem);
- } break;
- case POOL_COLOR_ARRAY: {
- *reinterpret_cast<PoolVector<Color> *>(_data._mem) = *reinterpret_cast<const PoolVector<Color> *>(p_variant._data._mem);
- } break;
- default: {}
- }
- }
- Variant::Variant(const IP_Address &p_address) {
- type = STRING;
- memnew_placement(_data._mem, String(p_address));
- }
- Variant::Variant(const Variant &p_variant) {
- type = NIL;
- reference(p_variant);
- }
- /*
- Variant::~Variant() {
- clear();
- }*/
- uint32_t Variant::hash() const {
- switch (type) {
- case NIL: {
- return 0;
- } break;
- case BOOL: {
- return _data._bool ? 1 : 0;
- } break;
- case INT: {
- return _data._int;
- } break;
- case REAL: {
- return hash_djb2_one_float(_data._real);
- } break;
- case STRING: {
- return reinterpret_cast<const String *>(_data._mem)->hash();
- } break;
- // math types
- case VECTOR2: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->x);
- return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash);
- } break;
- case RECT2: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x);
- hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.x, hash);
- return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash);
- } break;
- case TRANSFORM2D: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 2; j++) {
- hash = hash_djb2_one_float(_data._transform2d->elements[i][j], hash);
- }
- }
- return hash;
- } break;
- case VECTOR3: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->x);
- hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->y, hash);
- return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash);
- } break;
- case PLANE: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x);
- hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.z, hash);
- return hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->d, hash);
- } break;
- /*
- case QUAT: {
- } break;*/
- case RECT3: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- hash = hash_djb2_one_float(_data._rect3->position[i], hash);
- hash = hash_djb2_one_float(_data._rect3->size[i], hash);
- }
- return hash;
- } break;
- case QUAT: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->x);
- hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->y, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->z, hash);
- return hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->w, hash);
- } break;
- case BASIS: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._basis->elements[i][j], hash);
- }
- }
- return hash;
- } break;
- case TRANSFORM: {
- uint32_t hash = 5831;
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._transform->basis.elements[i][j], hash);
- }
- hash = hash_djb2_one_float(_data._transform->origin[i], hash);
- }
- return hash;
- } break;
- // misc types
- case COLOR: {
- uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->r);
- hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->g, hash);
- hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->b, hash);
- return hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->a, hash);
- } break;
- case _RID: {
- return hash_djb2_one_64(reinterpret_cast<const RID *>(_data._mem)->get_id());
- } break;
- case OBJECT: {
- return hash_djb2_one_64(make_uint64_t(_get_obj().obj));
- } break;
- case NODE_PATH: {
- return reinterpret_cast<const NodePath *>(_data._mem)->hash();
- } break;
- case DICTIONARY: {
- return reinterpret_cast<const Dictionary *>(_data._mem)->hash();
- } break;
- case ARRAY: {
- const Array &arr = *reinterpret_cast<const Array *>(_data._mem);
- return arr.hash();
- } break;
- case POOL_BYTE_ARRAY: {
- const PoolVector<uint8_t> &arr = *reinterpret_cast<const PoolVector<uint8_t> *>(_data._mem);
- int len = arr.size();
- PoolVector<uint8_t>::Read r = arr.read();
- return hash_djb2_buffer((uint8_t *)&r[0], len);
- } break;
- case POOL_INT_ARRAY: {
- const PoolVector<int> &arr = *reinterpret_cast<const PoolVector<int> *>(_data._mem);
- int len = arr.size();
- PoolVector<int>::Read r = arr.read();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int));
- } break;
- case POOL_REAL_ARRAY: {
- const PoolVector<real_t> &arr = *reinterpret_cast<const PoolVector<real_t> *>(_data._mem);
- int len = arr.size();
- PoolVector<real_t>::Read r = arr.read();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(real_t));
- } break;
- case POOL_STRING_ARRAY: {
- uint32_t hash = 5831;
- const PoolVector<String> &arr = *reinterpret_cast<const PoolVector<String> *>(_data._mem);
- int len = arr.size();
- PoolVector<String>::Read r = arr.read();
- for (int i = 0; i < len; i++) {
- hash = hash_djb2_one_32(r[i].hash(), hash);
- }
- return hash;
- } break;
- case POOL_VECTOR2_ARRAY: {
- uint32_t hash = 5831;
- const PoolVector<Vector2> &arr = *reinterpret_cast<const PoolVector<Vector2> *>(_data._mem);
- int len = arr.size();
- PoolVector<Vector2>::Read r = arr.read();
- for (int i = 0; i < len; i++) {
- hash = hash_djb2_one_float(r[i].x, hash);
- hash = hash_djb2_one_float(r[i].y, hash);
- }
- return hash;
- } break;
- case POOL_VECTOR3_ARRAY: {
- uint32_t hash = 5831;
- const PoolVector<Vector3> &arr = *reinterpret_cast<const PoolVector<Vector3> *>(_data._mem);
- int len = arr.size();
- PoolVector<Vector3>::Read r = arr.read();
- for (int i = 0; i < len; i++) {
- hash = hash_djb2_one_float(r[i].x, hash);
- hash = hash_djb2_one_float(r[i].y, hash);
- hash = hash_djb2_one_float(r[i].z, hash);
- }
- return hash;
- } break;
- case POOL_COLOR_ARRAY: {
- uint32_t hash = 5831;
- const PoolVector<Color> &arr = *reinterpret_cast<const PoolVector<Color> *>(_data._mem);
- int len = arr.size();
- PoolVector<Color>::Read r = arr.read();
- for (int i = 0; i < len; i++) {
- hash = hash_djb2_one_float(r[i].r, hash);
- hash = hash_djb2_one_float(r[i].g, hash);
- hash = hash_djb2_one_float(r[i].b, hash);
- hash = hash_djb2_one_float(r[i].a, hash);
- }
- return hash;
- } break;
- default: {}
- }
- return 0;
- }
- #define hash_compare_scalar(p_lhs, p_rhs) \
- ((p_lhs) == (p_rhs)) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs))
- #define hash_compare_vector2(p_lhs, p_rhs) \
- (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
- (hash_compare_scalar((p_lhs).y, (p_rhs).y))
- #define hash_compare_vector3(p_lhs, p_rhs) \
- (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
- (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
- (hash_compare_scalar((p_lhs).z, (p_rhs).z))
- #define hash_compare_quat(p_lhs, p_rhs) \
- (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
- (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
- (hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
- (hash_compare_scalar((p_lhs).w, (p_rhs).w))
- #define hash_compare_color(p_lhs, p_rhs) \
- (hash_compare_scalar((p_lhs).r, (p_rhs).r)) && \
- (hash_compare_scalar((p_lhs).g, (p_rhs).g)) && \
- (hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \
- (hash_compare_scalar((p_lhs).a, (p_rhs).a))
- #define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func) \
- const PoolVector<p_type> &l = *reinterpret_cast<const PoolVector<p_type> *>(p_lhs); \
- const PoolVector<p_type> &r = *reinterpret_cast<const PoolVector<p_type> *>(p_rhs); \
- \
- if (l.size() != r.size()) \
- return false; \
- \
- PoolVector<p_type>::Read lr = l.read(); \
- PoolVector<p_type>::Read rr = r.read(); \
- \
- for (int i = 0; i < l.size(); ++i) { \
- if (!p_compare_func((lr[i]), (rr[i]))) \
- return false; \
- } \
- \
- return true
- bool Variant::hash_compare(const Variant &p_variant) const {
- if (type != p_variant.type)
- return false;
- switch (type) {
- case REAL: {
- return hash_compare_scalar(_data._real, p_variant._data._real);
- } break;
- case VECTOR2: {
- const Vector2 *l = reinterpret_cast<const Vector2 *>(_data._mem);
- const Vector2 *r = reinterpret_cast<const Vector2 *>(p_variant._data._mem);
- return hash_compare_vector2(*l, *r);
- } break;
- case RECT2: {
- const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem);
- const Rect2 *r = reinterpret_cast<const Rect2 *>(p_variant._data._mem);
- return (hash_compare_vector2(l->position, r->position)) &&
- (hash_compare_vector2(l->size, r->size));
- } break;
- case TRANSFORM2D: {
- Transform2D *l = _data._transform2d;
- Transform2D *r = p_variant._data._transform2d;
- for (int i = 0; i < 3; i++) {
- if (!(hash_compare_vector2(l->elements[i], r->elements[i])))
- return false;
- }
- return true;
- } break;
- case VECTOR3: {
- const Vector3 *l = reinterpret_cast<const Vector3 *>(_data._mem);
- const Vector3 *r = reinterpret_cast<const Vector3 *>(p_variant._data._mem);
- return hash_compare_vector3(*l, *r);
- } break;
- case PLANE: {
- const Plane *l = reinterpret_cast<const Plane *>(_data._mem);
- const Plane *r = reinterpret_cast<const Plane *>(p_variant._data._mem);
- return (hash_compare_vector3(l->normal, r->normal)) &&
- (hash_compare_scalar(l->d, r->d));
- } break;
- case RECT3: {
- const Rect3 *l = _data._rect3;
- const Rect3 *r = p_variant._data._rect3;
- return (hash_compare_vector3(l->position, r->position) &&
- (hash_compare_vector3(l->size, r->size)));
- } break;
- case QUAT: {
- const Quat *l = reinterpret_cast<const Quat *>(_data._mem);
- const Quat *r = reinterpret_cast<const Quat *>(p_variant._data._mem);
- return hash_compare_quat(*l, *r);
- } break;
- case BASIS: {
- const Basis *l = _data._basis;
- const Basis *r = p_variant._data._basis;
- for (int i = 0; i < 3; i++) {
- if (!(hash_compare_vector3(l->elements[i], r->elements[i])))
- return false;
- }
- return true;
- } break;
- case TRANSFORM: {
- const Transform *l = _data._transform;
- const Transform *r = p_variant._data._transform;
- for (int i = 0; i < 3; i++) {
- if (!(hash_compare_vector3(l->basis.elements[i], r->basis.elements[i])))
- return false;
- }
- return hash_compare_vector3(l->origin, r->origin);
- } break;
- case COLOR: {
- const Color *l = reinterpret_cast<const Color *>(_data._mem);
- const Color *r = reinterpret_cast<const Color *>(p_variant._data._mem);
- return hash_compare_color(*l, *r);
- } break;
- case ARRAY: {
- const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
- const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
- if (l.size() != r.size())
- return false;
- for (int i = 0; i < l.size(); ++i) {
- if (!l[i].hash_compare(r[i]))
- return false;
- }
- return true;
- } break;
- case POOL_REAL_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, real_t, hash_compare_scalar);
- } break;
- case POOL_VECTOR2_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector2, hash_compare_vector2);
- } break;
- case POOL_VECTOR3_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector3, hash_compare_vector3);
- } break;
- case POOL_COLOR_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, Color, hash_compare_color);
- } break;
- default:
- bool v;
- Variant r;
- evaluate(OP_EQUAL, *this, p_variant, r, v);
- return r;
- }
- return false;
- }
- bool Variant::is_ref() const {
- return type == OBJECT && !_get_obj().ref.is_null();
- }
- Vector<Variant> varray() {
- return Vector<Variant>();
- }
- Vector<Variant> varray(const Variant &p_arg1) {
- Vector<Variant> v;
- v.push_back(p_arg1);
- return v;
- }
- Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2) {
- Vector<Variant> v;
- v.push_back(p_arg1);
- v.push_back(p_arg2);
- return v;
- }
- Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3) {
- Vector<Variant> v;
- v.push_back(p_arg1);
- v.push_back(p_arg2);
- v.push_back(p_arg3);
- return v;
- }
- Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4) {
- Vector<Variant> v;
- v.push_back(p_arg1);
- v.push_back(p_arg2);
- v.push_back(p_arg3);
- v.push_back(p_arg4);
- return v;
- }
- Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5) {
- Vector<Variant> v;
- v.push_back(p_arg1);
- v.push_back(p_arg2);
- v.push_back(p_arg3);
- v.push_back(p_arg4);
- v.push_back(p_arg5);
- return v;
- }
- void Variant::static_assign(const Variant &p_variant) {
- }
- bool Variant::is_shared() const {
- switch (type) {
- case OBJECT: return true;
- case ARRAY: return true;
- case DICTIONARY: return true;
- default: {}
- }
- return false;
- }
- Variant Variant::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
- VARIANT_ARGPTRS;
- int argc = 0;
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
- if (argptr[i]->get_type() == Variant::NIL)
- break;
- argc++;
- }
- CallError error;
- Variant ret = call(p_method, argptr, argc, error);
- switch (error.error) {
- case CallError::CALL_ERROR_INVALID_ARGUMENT: {
- String err = "Invalid type for argument #" + itos(error.argument) + ", expected '" + Variant::get_type_name(error.expected) + "'.";
- ERR_PRINT(err.utf8().get_data());
- } break;
- case CallError::CALL_ERROR_INVALID_METHOD: {
- String err = "Invalid method '" + p_method + "' for type '" + Variant::get_type_name(type) + "'.";
- ERR_PRINT(err.utf8().get_data());
- } break;
- case CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
- String err = "Too many arguments for method '" + p_method + "'";
- ERR_PRINT(err.utf8().get_data());
- } break;
- default: {}
- }
- return ret;
- }
- void Variant::construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct, void *p_construct_ud) {
- r_value = Variant();
- }
- String Variant::get_construct_string() const {
- String vars;
- VariantWriter::write_to_string(*this, vars);
- return vars;
- }
- String Variant::get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Variant::CallError &ce) {
- String err_text;
- if (ce.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- int errorarg = ce.argument;
- err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(ce.expected) + ".";
- } else if (ce.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
- err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
- } else if (ce.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
- err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
- } else if (ce.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) {
- err_text = "Method not found.";
- } else if (ce.error == Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
- err_text = "Instance is null";
- } else if (ce.error == Variant::CallError::CALL_OK) {
- return "Call OK";
- }
- String class_name = p_base->get_class();
- Ref<Script> script = p_base->get_script();
- if (script.is_valid() && script->get_path().is_resource_file()) {
- class_name += "(" + script->get_path().get_file() + ")";
- }
- return "'" + class_name + "::" + String(p_method) + "': " + err_text;
- }
- String vformat(const String &p_text, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4, const Variant &p5) {
- Array args;
- if (p1.get_type() != Variant::NIL) {
- args.push_back(p1);
- if (p2.get_type() != Variant::NIL) {
- args.push_back(p2);
- if (p3.get_type() != Variant::NIL) {
- args.push_back(p3);
- if (p4.get_type() != Variant::NIL) {
- args.push_back(p4);
- if (p5.get_type() != Variant::NIL) {
- args.push_back(p5);
- }
- }
- }
- }
- }
- bool error = false;
- String fmt = p_text.sprintf(args, &error);
- ERR_FAIL_COND_V(error, String());
- return fmt;
- }
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