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- /*************************************************************************/
- /* string_buffer.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef STRING_BUFFER_H
- #define STRING_BUFFER_H
- #include "ustring.h"
- class StringBuffer {
- static const int SHORT_BUFFER_SIZE = 64;
- CharType short_buffer[SHORT_BUFFER_SIZE];
- String buffer;
- int string_length = 0;
- _FORCE_INLINE_ CharType *current_buffer_ptr() {
- return static_cast<Vector<CharType> &>(buffer).empty() ? short_buffer : buffer.ptr();
- }
- public:
- StringBuffer &append(CharType p_char);
- StringBuffer &append(const String &p_string);
- StringBuffer &append(const char *p_str);
- StringBuffer &append(const CharType *p_str, int p_clip_to_len = -1);
- _FORCE_INLINE_ void operator+=(CharType p_char) {
- append(p_char);
- }
- _FORCE_INLINE_ void operator+=(const String &p_string) {
- append(p_string);
- }
- _FORCE_INLINE_ void operator+=(const char *p_str) {
- append(p_str);
- }
- _FORCE_INLINE_ void operator+=(const CharType *p_str) {
- append(p_str);
- }
- StringBuffer &reserve(int p_size);
- int length() const;
- String as_string();
- double as_double();
- int64_t as_int();
- _FORCE_INLINE_ operator String() {
- return as_string();
- }
- };
- #endif
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