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- /*************************************************************************/
- /* pair.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef PAIR_H
- #define PAIR_H
- template <class F, class S>
- struct Pair {
- F first;
- S second;
- Pair() {}
- Pair(F p_first, const S &p_second)
- : first(p_first),
- second(p_second) {
- }
- };
- template <class F, class S>
- bool operator==(const Pair<F, S> &pair, const Pair<F, S> &other) {
- return (pair.first == other.first) && (pair.second == other.second);
- }
- template <class F, class S>
- bool operator!=(const Pair<F, S> &pair, const Pair<F, S> &other) {
- return (pair.first != other.first) || (pair.second != other.second);
- }
- template <class F, class S>
- struct PairSort {
- bool operator()(const Pair<F, S> &A, const Pair<F, S> &B) const {
- return A.first < B.first;
- }
- };
- #endif // PAIR_H
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