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- /*************************************************************************/
- /* dvector.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef DVECTOR_H
- #define DVECTOR_H
- #include "os/copymem.h"
- #include "os/memory.h"
- #include "os/rw_lock.h"
- #include "pool_allocator.h"
- #include "safe_refcount.h"
- #include "ustring.h"
- struct MemoryPool {
- //avoid accessing these directly, must be public for template access
- static PoolAllocator *memory_pool;
- static uint8_t *pool_memory;
- static size_t *pool_size;
- struct Alloc {
- SafeRefCount refcount;
- uint32_t lock;
- void *mem;
- PoolAllocator::ID pool_id;
- size_t size;
- Alloc *free_list;
- Alloc() {
- mem = NULL;
- lock = 0;
- pool_id = POOL_ALLOCATOR_INVALID_ID;
- size = 0;
- free_list = NULL;
- }
- };
- static Alloc *allocs;
- static Alloc *free_list;
- static uint32_t alloc_count;
- static uint32_t allocs_used;
- static Mutex *alloc_mutex;
- static size_t total_memory;
- static size_t max_memory;
- static void setup(uint32_t p_max_allocs = (1 << 16));
- static void cleanup();
- };
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- template <class T>
- class PoolVector {
- MemoryPool::Alloc *alloc;
- void _copy_on_write() {
- if (!alloc)
- return;
- // ERR_FAIL_COND(alloc->lock>0); should not be illegal to lock this for copy on write, as it's a copy on write after all
- // Refcount should not be zero, otherwise it's a misuse of COW
- if (alloc->refcount.get() == 1)
- return; //nothing to do
- //must allocate something
- MemoryPool::alloc_mutex->lock();
- if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
- MemoryPool::alloc_mutex->unlock();
- ERR_EXPLAINC("All memory pool allocations are in use, can't COW.");
- ERR_FAIL();
- }
- MemoryPool::Alloc *old_alloc = alloc;
- //take one from the free list
- alloc = MemoryPool::free_list;
- MemoryPool::free_list = alloc->free_list;
- //increment the used counter
- MemoryPool::allocs_used++;
- //copy the alloc data
- alloc->size = old_alloc->size;
- alloc->refcount.init();
- alloc->pool_id = POOL_ALLOCATOR_INVALID_ID;
- alloc->lock = 0;
- #ifdef DEBUG_ENABLED
- MemoryPool::total_memory += alloc->size;
- if (MemoryPool::total_memory > MemoryPool::max_memory) {
- MemoryPool::max_memory = MemoryPool::total_memory;
- }
- #endif
- MemoryPool::alloc_mutex->unlock();
- if (MemoryPool::memory_pool) {
- } else {
- alloc->mem = memalloc(alloc->size);
- }
- {
- Write w;
- w._ref(alloc);
- Read r;
- r._ref(old_alloc);
- int cur_elements = alloc->size / sizeof(T);
- T *dst = (T *)w.ptr();
- const T *src = (const T *)r.ptr();
- for (int i = 0; i < cur_elements; i++) {
- memnew_placement(&dst[i], T(src[i]));
- }
- }
- if (old_alloc->refcount.unref() == true) {
- //this should never happen but..
- #ifdef DEBUG_ENABLED
- MemoryPool::alloc_mutex->lock();
- MemoryPool::total_memory -= old_alloc->size;
- MemoryPool::alloc_mutex->unlock();
- #endif
- {
- Write w;
- w._ref(old_alloc);
- int cur_elements = old_alloc->size / sizeof(T);
- T *elems = (T *)w.ptr();
- for (int i = 0; i < cur_elements; i++) {
- elems[i].~T();
- }
- }
- if (MemoryPool::memory_pool) {
- //resize memory pool
- //if none, create
- //if some resize
- } else {
- memfree(old_alloc->mem);
- old_alloc->mem = NULL;
- old_alloc->size = 0;
- MemoryPool::alloc_mutex->lock();
- old_alloc->free_list = MemoryPool::free_list;
- MemoryPool::free_list = old_alloc;
- MemoryPool::allocs_used--;
- MemoryPool::alloc_mutex->unlock();
- }
- }
- }
- void _reference(const PoolVector &p_dvector) {
- if (alloc == p_dvector.alloc)
- return;
- _unreference();
- if (!p_dvector.alloc) {
- return;
- }
- if (p_dvector.alloc->refcount.ref()) {
- alloc = p_dvector.alloc;
- }
- }
- void _unreference() {
- if (!alloc)
- return;
- if (alloc->refcount.unref() == false) {
- alloc = NULL;
- return;
- }
- //must be disposed!
- {
- int cur_elements = alloc->size / sizeof(T);
- // Don't use write() here because it could otherwise provoke COW,
- // which is not desirable here because we are destroying the last reference anyways
- Write w;
- // Reference to still prevent other threads from touching the alloc
- w._ref(alloc);
- for (int i = 0; i < cur_elements; i++) {
- w[i].~T();
- }
- }
- #ifdef DEBUG_ENABLED
- MemoryPool::alloc_mutex->lock();
- MemoryPool::total_memory -= alloc->size;
- MemoryPool::alloc_mutex->unlock();
- #endif
- if (MemoryPool::memory_pool) {
- //resize memory pool
- //if none, create
- //if some resize
- } else {
- memfree(alloc->mem);
- alloc->mem = NULL;
- alloc->size = 0;
- MemoryPool::alloc_mutex->lock();
- alloc->free_list = MemoryPool::free_list;
- MemoryPool::free_list = alloc;
- MemoryPool::allocs_used--;
- MemoryPool::alloc_mutex->unlock();
- }
- alloc = NULL;
- }
- public:
- class Access {
- friend class PoolVector;
- protected:
- MemoryPool::Alloc *alloc;
- T *mem;
- _FORCE_INLINE_ void _ref(MemoryPool::Alloc *p_alloc) {
- alloc = p_alloc;
- if (alloc) {
- if (atomic_increment(&alloc->lock) == 1) {
- if (MemoryPool::memory_pool) {
- //lock it and get mem
- }
- }
- mem = (T *)alloc->mem;
- }
- }
- _FORCE_INLINE_ void _unref() {
- if (alloc) {
- if (atomic_decrement(&alloc->lock) == 0) {
- if (MemoryPool::memory_pool) {
- //put mem back
- }
- }
- mem = NULL;
- alloc = NULL;
- }
- }
- Access() {
- alloc = NULL;
- mem = NULL;
- }
- public:
- virtual ~Access() {
- _unref();
- }
- };
- class Read : public Access {
- public:
- _FORCE_INLINE_ const T &operator[](int p_index) const { return this->mem[p_index]; }
- _FORCE_INLINE_ const T *ptr() const { return this->mem; }
- void operator=(const Read &p_read) {
- if (this->alloc == p_read.alloc)
- return;
- this->_unref();
- this->_ref(p_read.alloc);
- }
- Read(const Read &p_read) {
- this->_ref(p_read.alloc);
- }
- Read() {}
- };
- class Write : public Access {
- public:
- _FORCE_INLINE_ T &operator[](int p_index) const { return this->mem[p_index]; }
- _FORCE_INLINE_ T *ptr() const { return this->mem; }
- void operator=(const Write &p_read) {
- if (this->alloc == p_read.alloc)
- return;
- this->_unref();
- this->_ref(p_read.alloc);
- }
- Write(const Write &p_read) {
- this->_ref(p_read.alloc);
- }
- Write() {}
- };
- Read read() const {
- Read r;
- if (alloc) {
- r._ref(alloc);
- }
- return r;
- }
- Write write() {
- Write w;
- if (alloc) {
- _copy_on_write(); //make sure there is only one being acessed
- w._ref(alloc);
- }
- return w;
- }
- template <class MC>
- void fill_with(const MC &p_mc) {
- int c = p_mc.size();
- resize(c);
- Write w = write();
- int idx = 0;
- for (const typename MC::Element *E = p_mc.front(); E; E = E->next()) {
- w[idx++] = E->get();
- }
- }
- void remove(int p_index) {
- int s = size();
- ERR_FAIL_INDEX(p_index, s);
- Write w = write();
- for (int i = p_index; i < s - 1; i++) {
- w[i] = w[i + 1];
- };
- w = Write();
- resize(s - 1);
- }
- inline int size() const;
- T get(int p_index) const;
- void set(int p_index, const T &p_val);
- void push_back(const T &p_val);
- void append(const T &p_val) { push_back(p_val); }
- void append_array(const PoolVector<T> &p_arr) {
- int ds = p_arr.size();
- if (ds == 0)
- return;
- int bs = size();
- resize(bs + ds);
- Write w = write();
- Read r = p_arr.read();
- for (int i = 0; i < ds; i++)
- w[bs + i] = r[i];
- }
- PoolVector<T> subarray(int p_from, int p_to) {
- if (p_from < 0) {
- p_from = size() + p_from;
- }
- if (p_to < 0) {
- p_to = size() + p_to;
- }
- CRASH_BAD_INDEX(p_from, size());
- CRASH_BAD_INDEX(p_to, size());
- PoolVector<T> slice;
- int span = 1 + p_to - p_from;
- slice.resize(span);
- Read r = read();
- Write w = slice.write();
- for (int i = 0; i < span; ++i) {
- w[i] = r[p_from + i];
- }
- return slice;
- }
- Error insert(int p_pos, const T &p_val) {
- int s = size();
- ERR_FAIL_INDEX_V(p_pos, s + 1, ERR_INVALID_PARAMETER);
- resize(s + 1);
- {
- Write w = write();
- for (int i = s; i > p_pos; i--)
- w[i] = w[i - 1];
- w[p_pos] = p_val;
- }
- return OK;
- }
- String join(String delimiter) {
- String rs = "";
- int s = size();
- Read r = read();
- for (int i = 0; i < s; i++) {
- rs += r[i] + delimiter;
- }
- rs.erase(rs.length() - delimiter.length(), delimiter.length());
- return rs;
- }
- bool is_locked() const { return alloc && alloc->lock > 0; }
- inline const T operator[](int p_index) const;
- Error resize(int p_size);
- void invert();
- void operator=(const PoolVector &p_dvector) { _reference(p_dvector); }
- PoolVector() { alloc = NULL; }
- PoolVector(const PoolVector &p_dvector) {
- alloc = NULL;
- _reference(p_dvector);
- }
- ~PoolVector() { _unreference(); }
- };
- template <class T>
- int PoolVector<T>::size() const {
- return alloc ? alloc->size / sizeof(T) : 0;
- }
- template <class T>
- T PoolVector<T>::get(int p_index) const {
- return operator[](p_index);
- }
- template <class T>
- void PoolVector<T>::set(int p_index, const T &p_val) {
- if (p_index < 0 || p_index >= size()) {
- ERR_FAIL_COND(p_index < 0 || p_index >= size());
- }
- Write w = write();
- w[p_index] = p_val;
- }
- template <class T>
- void PoolVector<T>::push_back(const T &p_val) {
- resize(size() + 1);
- set(size() - 1, p_val);
- }
- template <class T>
- const T PoolVector<T>::operator[](int p_index) const {
- CRASH_BAD_INDEX(p_index, size());
- Read r = read();
- return r[p_index];
- }
- template <class T>
- Error PoolVector<T>::resize(int p_size) {
- if (alloc == NULL) {
- if (p_size == 0)
- return OK; //nothing to do here
- //must allocate something
- MemoryPool::alloc_mutex->lock();
- if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
- MemoryPool::alloc_mutex->unlock();
- ERR_EXPLAINC("All memory pool allocations are in use.");
- ERR_FAIL_V(ERR_OUT_OF_MEMORY);
- }
- //take one from the free list
- alloc = MemoryPool::free_list;
- MemoryPool::free_list = alloc->free_list;
- //increment the used counter
- MemoryPool::allocs_used++;
- //cleanup the alloc
- alloc->size = 0;
- alloc->refcount.init();
- alloc->pool_id = POOL_ALLOCATOR_INVALID_ID;
- MemoryPool::alloc_mutex->unlock();
- } else {
- ERR_FAIL_COND_V(alloc->lock > 0, ERR_LOCKED); //can't resize if locked!
- }
- size_t new_size = sizeof(T) * p_size;
- if (alloc->size == new_size)
- return OK; //nothing to do
- if (p_size == 0) {
- _unreference();
- return OK;
- }
- _copy_on_write(); // make it unique
- #ifdef DEBUG_ENABLED
- MemoryPool::alloc_mutex->lock();
- MemoryPool::total_memory -= alloc->size;
- MemoryPool::total_memory += new_size;
- if (MemoryPool::total_memory > MemoryPool::max_memory) {
- MemoryPool::max_memory = MemoryPool::total_memory;
- }
- MemoryPool::alloc_mutex->unlock();
- #endif
- int cur_elements = alloc->size / sizeof(T);
- if (p_size > cur_elements) {
- if (MemoryPool::memory_pool) {
- //resize memory pool
- //if none, create
- //if some resize
- } else {
- if (alloc->size == 0) {
- alloc->mem = memalloc(new_size);
- } else {
- alloc->mem = memrealloc(alloc->mem, new_size);
- }
- }
- alloc->size = new_size;
- Write w = write();
- for (int i = cur_elements; i < p_size; i++) {
- memnew_placement(&w[i], T);
- }
- } else {
- {
- Write w = write();
- for (int i = p_size; i < cur_elements; i++) {
- w[i].~T();
- }
- }
- if (MemoryPool::memory_pool) {
- //resize memory pool
- //if none, create
- //if some resize
- } else {
- if (new_size == 0) {
- memfree(alloc->mem);
- alloc->mem = NULL;
- alloc->size = 0;
- MemoryPool::alloc_mutex->lock();
- alloc->free_list = MemoryPool::free_list;
- MemoryPool::free_list = alloc;
- MemoryPool::allocs_used--;
- MemoryPool::alloc_mutex->unlock();
- } else {
- alloc->mem = memrealloc(alloc->mem, new_size);
- alloc->size = new_size;
- }
- }
- }
- return OK;
- }
- template <class T>
- void PoolVector<T>::invert() {
- T temp;
- Write w = write();
- int s = size();
- int half_s = s / 2;
- for (int i = 0; i < half_s; i++) {
- temp = w[i];
- w[i] = w[s - i - 1];
- w[s - i - 1] = temp;
- }
- }
- #endif
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