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- /*************************************************************************/
- /* core_string_names.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef CORE_STRING_NAMES_H
- #define CORE_STRING_NAMES_H
- #include "string_db.h"
- class CoreStringNames {
- friend void register_core_types();
- friend void unregister_core_types();
- static void create() { singleton = memnew(CoreStringNames); }
- static void free() {
- memdelete(singleton);
- singleton = NULL;
- }
- CoreStringNames();
- public:
- _FORCE_INLINE_ static CoreStringNames *get_singleton() { return singleton; }
- static CoreStringNames *singleton;
- StringName _free;
- StringName changed;
- StringName _meta;
- StringName _script;
- StringName script_changed;
- StringName ___pdcdata;
- StringName __getvar;
- StringName _iter_init;
- StringName _iter_next;
- StringName _iter_get;
- StringName get_rid;
- #ifdef TOOLS_ENABLED
- StringName _sections_unfolded;
- #endif
- StringName _custom_features;
- StringName x;
- StringName y;
- StringName z;
- StringName w;
- StringName r;
- StringName g;
- StringName b;
- StringName a;
- StringName position;
- StringName size;
- StringName end;
- StringName basis;
- StringName origin;
- StringName normal;
- StringName d;
- StringName h;
- StringName s;
- StringName v;
- StringName r8;
- StringName g8;
- StringName b8;
- StringName a8;
- };
- #endif // SCENE_STRING_NAMES_H
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