command_queue_mt.cpp 3.3 KB

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  1. /*************************************************************************/
  2. /* command_queue_mt.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "command_queue_mt.h"
  31. #include "os/os.h"
  32. void CommandQueueMT::lock() {
  33. if (mutex)
  34. mutex->lock();
  35. }
  36. void CommandQueueMT::unlock() {
  37. if (mutex)
  38. mutex->unlock();
  39. }
  40. void CommandQueueMT::wait_for_flush() {
  41. // wait one millisecond for a flush to happen
  42. OS::get_singleton()->delay_usec(1000);
  43. }
  44. CommandQueueMT::SyncSemaphore *CommandQueueMT::_alloc_sync_sem() {
  45. int idx = -1;
  46. while (true) {
  47. lock();
  48. for (int i = 0; i < SYNC_SEMAPHORES; i++) {
  49. if (!sync_sems[i].in_use) {
  50. sync_sems[i].in_use = true;
  51. idx = i;
  52. break;
  53. }
  54. }
  55. unlock();
  56. if (idx == -1) {
  57. wait_for_flush();
  58. } else {
  59. break;
  60. }
  61. }
  62. return &sync_sems[idx];
  63. }
  64. CommandQueueMT::CommandQueueMT(bool p_sync) {
  65. read_ptr = 0;
  66. write_ptr = 0;
  67. mutex = Mutex::create();
  68. for (int i = 0; i < SYNC_SEMAPHORES; i++) {
  69. sync_sems[i].sem = Semaphore::create();
  70. sync_sems[i].in_use = false;
  71. }
  72. if (p_sync)
  73. sync = Semaphore::create();
  74. else
  75. sync = NULL;
  76. }
  77. CommandQueueMT::~CommandQueueMT() {
  78. if (sync)
  79. memdelete(sync);
  80. memdelete(mutex);
  81. for (int i = 0; i < SYNC_SEMAPHORES; i++) {
  82. memdelete(sync_sems[i].sem);
  83. }
  84. }