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- /*************************************************************************/
- /* gd_mono_class.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "gd_mono_class.h"
- #include <mono/metadata/attrdefs.h>
- #include "gd_mono_assembly.h"
- #include "gd_mono_marshal.h"
- String GDMonoClass::get_full_name(MonoClass *p_mono_class) {
- // mono_type_get_full_name is not exposed to embedders, but this seems to do the job
- MonoReflectionType *type_obj = mono_type_get_object(mono_domain_get(), get_mono_type(p_mono_class));
- MonoException *exc = NULL;
- MonoString *str = GDMonoUtils::object_to_string((MonoObject *)type_obj, &exc);
- UNLIKELY_UNHANDLED_EXCEPTION(exc);
- return GDMonoMarshal::mono_string_to_godot(str);
- }
- MonoType *GDMonoClass::get_mono_type(MonoClass *p_mono_class) {
- return mono_class_get_type(p_mono_class);
- }
- String GDMonoClass::get_full_name() const {
- return get_full_name(mono_class);
- }
- MonoType *GDMonoClass::get_mono_type() {
- // Care, you cannot compare MonoType pointers
- return get_mono_type(mono_class);
- }
- bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
- return mono_class_is_assignable_from(mono_class, p_from->mono_class);
- }
- GDMonoClass *GDMonoClass::get_parent_class() {
- if (assembly) {
- MonoClass *parent_mono_class = mono_class_get_parent(mono_class);
- if (parent_mono_class) {
- return GDMono::get_singleton()->get_class(parent_mono_class);
- }
- }
- return NULL;
- }
- #ifdef TOOLS_ENABLED
- Vector<MonoClassField *> GDMonoClass::get_enum_fields() {
- bool class_is_enum = mono_class_is_enum(mono_class);
- ERR_FAIL_COND_V(!class_is_enum, Vector<MonoClassField *>());
- Vector<MonoClassField *> enum_fields;
- void *iter = NULL;
- MonoClassField *raw_field = NULL;
- while ((raw_field = mono_class_get_fields(get_mono_ptr(), &iter)) != NULL) {
- uint32_t field_flags = mono_field_get_flags(raw_field);
- // Enums have an instance field named value__ which holds the value of the enum.
- // Enum constants are static, so we will use this to ignore the value__ field.
- if (field_flags & MONO_FIELD_ATTR_PUBLIC && field_flags & MONO_FIELD_ATTR_STATIC) {
- enum_fields.push_back(raw_field);
- }
- }
- return enum_fields;
- }
- #endif
- bool GDMonoClass::has_attribute(GDMonoClass *p_attr_class) {
- #ifdef DEBUG_ENABLED
- ERR_FAIL_NULL_V(p_attr_class, false);
- #endif
- if (!attrs_fetched)
- fetch_attributes();
- if (!attributes)
- return false;
- return mono_custom_attrs_has_attr(attributes, p_attr_class->get_mono_ptr());
- }
- MonoObject *GDMonoClass::get_attribute(GDMonoClass *p_attr_class) {
- #ifdef DEBUG_ENABLED
- ERR_FAIL_NULL_V(p_attr_class, NULL);
- #endif
- if (!attrs_fetched)
- fetch_attributes();
- if (!attributes)
- return NULL;
- return mono_custom_attrs_get_attr(attributes, p_attr_class->get_mono_ptr());
- }
- void GDMonoClass::fetch_attributes() {
- ERR_FAIL_COND(attributes != NULL);
- attributes = mono_custom_attrs_from_class(get_mono_ptr());
- attrs_fetched = true;
- }
- void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base) {
- CRASH_COND(!CACHED_CLASS(GodotObject)->is_assignable_from(this));
- if (methods_fetched)
- return;
- void *iter = NULL;
- MonoMethod *raw_method = NULL;
- while ((raw_method = mono_class_get_methods(get_mono_ptr(), &iter)) != NULL) {
- StringName name = mono_method_get_name(raw_method);
- // get_method implicitly fetches methods and adds them to this->methods
- GDMonoMethod *method = get_method(raw_method, name);
- ERR_CONTINUE(!method);
- if (method->get_name() != name) {
- #ifdef DEBUG_ENABLED
- String fullname = method->get_ret_type_full_name() + " " + name + "(" + method->get_signature_desc(true) + ")";
- WARN_PRINTS("Method `" + fullname + "` is hidden by Godot API method. Should be `" +
- method->get_full_name_no_class() + "`. In class `" + namespace_name + "." + class_name + "`.");
- #endif
- continue;
- }
- #ifdef DEBUG_ENABLED
- // For debug builds, we also fetched from native base classes as well before if this is not a native base class.
- // This allows us to warn the user here if he is using snake_case by mistake.
- if (p_native_base != this) {
- GDMonoClass *native_top = p_native_base;
- while (native_top) {
- GDMonoMethod *m = native_top->get_method(name, method->get_parameters_count());
- if (m && m->get_name() != name) {
- // found
- String fullname = m->get_ret_type_full_name() + " " + name + "(" + m->get_signature_desc(true) + ")";
- WARN_PRINTS("Method `" + fullname + "` should be `" + m->get_full_name_no_class() +
- "`. In class `" + namespace_name + "." + class_name + "`.");
- break;
- }
- if (native_top == CACHED_CLASS(GodotObject))
- break;
- native_top = native_top->get_parent_class();
- }
- }
- #endif
- uint32_t flags = mono_method_get_flags(method->mono_method, NULL);
- if (!(flags & MONO_METHOD_ATTR_VIRTUAL))
- continue;
- // Virtual method of Godot Object derived type, let's try to find GodotMethod attribute
- GDMonoClass *top = p_native_base;
- while (top) {
- GDMonoMethod *base_method = top->get_method(name, method->get_parameters_count());
- if (base_method && base_method->has_attribute(CACHED_CLASS(GodotMethodAttribute))) {
- // Found base method with GodotMethod attribute.
- // We get the original API method name from this attribute.
- // This name must point to the virtual method.
- MonoObject *attr = base_method->get_attribute(CACHED_CLASS(GodotMethodAttribute));
- StringName godot_method_name = CACHED_FIELD(GodotMethodAttribute, methodName)->get_string_value(attr);
- #ifdef DEBUG_ENABLED
- CRASH_COND(godot_method_name == StringName());
- #endif
- MethodKey key = MethodKey(godot_method_name, method->get_parameters_count());
- GDMonoMethod **existing_method = methods.getptr(key);
- if (existing_method)
- memdelete(*existing_method); // Must delete old one
- methods.set(key, method);
- break;
- }
- if (top == CACHED_CLASS(GodotObject))
- break;
- top = top->get_parent_class();
- }
- }
- methods_fetched = true;
- }
- GDMonoMethod *GDMonoClass::get_fetched_method_unknown_params(const StringName &p_name) {
- ERR_FAIL_COND_V(!methods_fetched, NULL);
- const MethodKey *k = NULL;
- while ((k = methods.next(k))) {
- if (k->name == p_name)
- return methods.get(*k);
- }
- return NULL;
- }
- bool GDMonoClass::has_fetched_method_unknown_params(const StringName &p_name) {
- return get_fetched_method_unknown_params(p_name) != NULL;
- }
- GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, int p_params_count) {
- MethodKey key = MethodKey(p_name, p_params_count);
- GDMonoMethod **match = methods.getptr(key);
- if (match)
- return *match;
- if (methods_fetched)
- return NULL;
- MonoMethod *raw_method = mono_class_get_method_from_name(mono_class, String(p_name).utf8().get_data(), p_params_count);
- if (raw_method) {
- GDMonoMethod *method = memnew(GDMonoMethod(p_name, raw_method));
- methods.set(key, method);
- return method;
- }
- return NULL;
- }
- GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method) {
- MonoMethodSignature *sig = mono_method_signature(p_raw_method);
- int params_count = mono_signature_get_param_count(sig);
- StringName method_name = mono_method_get_name(p_raw_method);
- return get_method(p_raw_method, method_name, params_count);
- }
- GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name) {
- MonoMethodSignature *sig = mono_method_signature(p_raw_method);
- int params_count = mono_signature_get_param_count(sig);
- return get_method(p_raw_method, p_name, params_count);
- }
- GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count) {
- ERR_FAIL_NULL_V(p_raw_method, NULL);
- MethodKey key = MethodKey(p_name, p_params_count);
- GDMonoMethod **match = methods.getptr(key);
- if (match)
- return *match;
- GDMonoMethod *method = memnew(GDMonoMethod(p_name, p_raw_method));
- methods.set(key, method);
- return method;
- }
- GDMonoMethod *GDMonoClass::get_method_with_desc(const String &p_description, bool p_include_namespace) {
- MonoMethodDesc *desc = mono_method_desc_new(p_description.utf8().get_data(), p_include_namespace);
- MonoMethod *method = mono_method_desc_search_in_class(desc, mono_class);
- mono_method_desc_free(desc);
- ERR_FAIL_COND_V(mono_method_get_class(method) != mono_class, NULL);
- return get_method(method);
- }
- void *GDMonoClass::get_method_thunk(const StringName &p_name, int p_params_count) {
- GDMonoMethod *method = get_method(p_name, p_params_count);
- return method ? method->get_thunk() : NULL;
- }
- GDMonoField *GDMonoClass::get_field(const StringName &p_name) {
- Map<StringName, GDMonoField *>::Element *result = fields.find(p_name);
- if (result)
- return result->value();
- if (fields_fetched)
- return NULL;
- MonoClassField *raw_field = mono_class_get_field_from_name(mono_class, String(p_name).utf8().get_data());
- if (raw_field) {
- GDMonoField *field = memnew(GDMonoField(raw_field, this));
- fields.insert(p_name, field);
- return field;
- }
- return NULL;
- }
- const Vector<GDMonoField *> &GDMonoClass::get_all_fields() {
- if (fields_fetched)
- return fields_list;
- void *iter = NULL;
- MonoClassField *raw_field = NULL;
- while ((raw_field = mono_class_get_fields(mono_class, &iter)) != NULL) {
- StringName name = mono_field_get_name(raw_field);
- Map<StringName, GDMonoField *>::Element *match = fields.find(name);
- if (match) {
- fields_list.push_back(match->get());
- } else {
- GDMonoField *field = memnew(GDMonoField(raw_field, this));
- fields.insert(name, field);
- fields_list.push_back(field);
- }
- }
- fields_fetched = true;
- return fields_list;
- }
- GDMonoProperty *GDMonoClass::get_property(const StringName &p_name) {
- Map<StringName, GDMonoProperty *>::Element *result = properties.find(p_name);
- if (result)
- return result->value();
- if (properties_fetched)
- return NULL;
- MonoProperty *raw_property = mono_class_get_property_from_name(mono_class, String(p_name).utf8().get_data());
- if (raw_property) {
- GDMonoProperty *property = memnew(GDMonoProperty(raw_property, this));
- properties.insert(p_name, property);
- return property;
- }
- return NULL;
- }
- const Vector<GDMonoProperty *> &GDMonoClass::get_all_properties() {
- if (properties_fetched)
- return properties_list;
- void *iter = NULL;
- MonoProperty *raw_property = NULL;
- while ((raw_property = mono_class_get_properties(mono_class, &iter)) != NULL) {
- StringName name = mono_property_get_name(raw_property);
- Map<StringName, GDMonoProperty *>::Element *match = properties.find(name);
- if (match) {
- properties_list.push_back(match->get());
- } else {
- GDMonoProperty *property = memnew(GDMonoProperty(raw_property, this));
- properties.insert(name, property);
- properties_list.push_back(property);
- }
- }
- properties_fetched = true;
- return properties_list;
- }
- const Vector<GDMonoClass *> &GDMonoClass::get_all_delegates() {
- if (delegates_fetched)
- return delegates_list;
- void *iter = NULL;
- MonoClass *raw_class = NULL;
- while ((raw_class = mono_class_get_nested_types(mono_class, &iter)) != NULL) {
- if (mono_class_is_delegate(raw_class)) {
- StringName name = mono_class_get_name(raw_class);
- Map<StringName, GDMonoClass *>::Element *match = delegates.find(name);
- if (match) {
- delegates_list.push_back(match->get());
- } else {
- GDMonoClass *delegate = memnew(GDMonoClass(mono_class_get_namespace(raw_class), mono_class_get_name(raw_class), raw_class, assembly));
- delegates.insert(name, delegate);
- delegates_list.push_back(delegate);
- }
- }
- }
- delegates_fetched = true;
- return delegates_list;
- }
- const Vector<GDMonoMethod *> &GDMonoClass::get_all_methods() {
- if (!method_list_fetched) {
- void *iter = NULL;
- MonoMethod *raw_method = NULL;
- while ((raw_method = mono_class_get_methods(get_mono_ptr(), &iter)) != NULL) {
- method_list.push_back(memnew(GDMonoMethod(mono_method_get_name(raw_method), raw_method)));
- }
- method_list_fetched = true;
- }
- return method_list;
- }
- GDMonoClass::GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly) {
- namespace_name = p_namespace;
- class_name = p_name;
- mono_class = p_class;
- assembly = p_assembly;
- attrs_fetched = false;
- attributes = NULL;
- methods_fetched = false;
- method_list_fetched = false;
- fields_fetched = false;
- properties_fetched = false;
- delegates_fetched = false;
- }
- GDMonoClass::~GDMonoClass() {
- if (attributes) {
- mono_custom_attrs_free(attributes);
- }
- for (Map<StringName, GDMonoField *>::Element *E = fields.front(); E; E = E->next()) {
- memdelete(E->value());
- }
- for (Map<StringName, GDMonoProperty *>::Element *E = properties.front(); E; E = E->next()) {
- memdelete(E->value());
- }
- {
- // Ugly workaround...
- // We may have duplicated values, because we redirect snake_case methods to PascalCasel (only Godot API methods).
- // This way, we end with both the snake_case name and the PascalCasel name paired with the same method.
- // Therefore, we must avoid deleting the same pointer twice.
- int offset = 0;
- Vector<GDMonoMethod *> deleted_methods;
- deleted_methods.resize(methods.size());
- const MethodKey *k = NULL;
- while ((k = methods.next(k))) {
- GDMonoMethod *method = methods.get(*k);
- if (method) {
- for (int i = 0; i < offset; i++) {
- if (deleted_methods[i] == method) {
- // Already deleted
- goto already_deleted;
- }
- }
- deleted_methods.write[offset] = method;
- ++offset;
- memdelete(method);
- }
- already_deleted:;
- }
- methods.clear();
- }
- for (int i = 0; i < method_list.size(); ++i) {
- memdelete(method_list[i]);
- }
- }
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