gd_mono_class.cpp 15 KB

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  1. /*************************************************************************/
  2. /* gd_mono_class.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gd_mono_class.h"
  31. #include <mono/metadata/attrdefs.h>
  32. #include "gd_mono_assembly.h"
  33. #include "gd_mono_marshal.h"
  34. String GDMonoClass::get_full_name(MonoClass *p_mono_class) {
  35. // mono_type_get_full_name is not exposed to embedders, but this seems to do the job
  36. MonoReflectionType *type_obj = mono_type_get_object(mono_domain_get(), get_mono_type(p_mono_class));
  37. MonoException *exc = NULL;
  38. MonoString *str = GDMonoUtils::object_to_string((MonoObject *)type_obj, &exc);
  39. UNLIKELY_UNHANDLED_EXCEPTION(exc);
  40. return GDMonoMarshal::mono_string_to_godot(str);
  41. }
  42. MonoType *GDMonoClass::get_mono_type(MonoClass *p_mono_class) {
  43. return mono_class_get_type(p_mono_class);
  44. }
  45. String GDMonoClass::get_full_name() const {
  46. return get_full_name(mono_class);
  47. }
  48. MonoType *GDMonoClass::get_mono_type() {
  49. // Care, you cannot compare MonoType pointers
  50. return get_mono_type(mono_class);
  51. }
  52. bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
  53. return mono_class_is_assignable_from(mono_class, p_from->mono_class);
  54. }
  55. GDMonoClass *GDMonoClass::get_parent_class() {
  56. if (assembly) {
  57. MonoClass *parent_mono_class = mono_class_get_parent(mono_class);
  58. if (parent_mono_class) {
  59. return GDMono::get_singleton()->get_class(parent_mono_class);
  60. }
  61. }
  62. return NULL;
  63. }
  64. #ifdef TOOLS_ENABLED
  65. Vector<MonoClassField *> GDMonoClass::get_enum_fields() {
  66. bool class_is_enum = mono_class_is_enum(mono_class);
  67. ERR_FAIL_COND_V(!class_is_enum, Vector<MonoClassField *>());
  68. Vector<MonoClassField *> enum_fields;
  69. void *iter = NULL;
  70. MonoClassField *raw_field = NULL;
  71. while ((raw_field = mono_class_get_fields(get_mono_ptr(), &iter)) != NULL) {
  72. uint32_t field_flags = mono_field_get_flags(raw_field);
  73. // Enums have an instance field named value__ which holds the value of the enum.
  74. // Enum constants are static, so we will use this to ignore the value__ field.
  75. if (field_flags & MONO_FIELD_ATTR_PUBLIC && field_flags & MONO_FIELD_ATTR_STATIC) {
  76. enum_fields.push_back(raw_field);
  77. }
  78. }
  79. return enum_fields;
  80. }
  81. #endif
  82. bool GDMonoClass::has_attribute(GDMonoClass *p_attr_class) {
  83. #ifdef DEBUG_ENABLED
  84. ERR_FAIL_NULL_V(p_attr_class, false);
  85. #endif
  86. if (!attrs_fetched)
  87. fetch_attributes();
  88. if (!attributes)
  89. return false;
  90. return mono_custom_attrs_has_attr(attributes, p_attr_class->get_mono_ptr());
  91. }
  92. MonoObject *GDMonoClass::get_attribute(GDMonoClass *p_attr_class) {
  93. #ifdef DEBUG_ENABLED
  94. ERR_FAIL_NULL_V(p_attr_class, NULL);
  95. #endif
  96. if (!attrs_fetched)
  97. fetch_attributes();
  98. if (!attributes)
  99. return NULL;
  100. return mono_custom_attrs_get_attr(attributes, p_attr_class->get_mono_ptr());
  101. }
  102. void GDMonoClass::fetch_attributes() {
  103. ERR_FAIL_COND(attributes != NULL);
  104. attributes = mono_custom_attrs_from_class(get_mono_ptr());
  105. attrs_fetched = true;
  106. }
  107. void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base) {
  108. CRASH_COND(!CACHED_CLASS(GodotObject)->is_assignable_from(this));
  109. if (methods_fetched)
  110. return;
  111. void *iter = NULL;
  112. MonoMethod *raw_method = NULL;
  113. while ((raw_method = mono_class_get_methods(get_mono_ptr(), &iter)) != NULL) {
  114. StringName name = mono_method_get_name(raw_method);
  115. // get_method implicitly fetches methods and adds them to this->methods
  116. GDMonoMethod *method = get_method(raw_method, name);
  117. ERR_CONTINUE(!method);
  118. if (method->get_name() != name) {
  119. #ifdef DEBUG_ENABLED
  120. String fullname = method->get_ret_type_full_name() + " " + name + "(" + method->get_signature_desc(true) + ")";
  121. WARN_PRINTS("Method `" + fullname + "` is hidden by Godot API method. Should be `" +
  122. method->get_full_name_no_class() + "`. In class `" + namespace_name + "." + class_name + "`.");
  123. #endif
  124. continue;
  125. }
  126. #ifdef DEBUG_ENABLED
  127. // For debug builds, we also fetched from native base classes as well before if this is not a native base class.
  128. // This allows us to warn the user here if he is using snake_case by mistake.
  129. if (p_native_base != this) {
  130. GDMonoClass *native_top = p_native_base;
  131. while (native_top) {
  132. GDMonoMethod *m = native_top->get_method(name, method->get_parameters_count());
  133. if (m && m->get_name() != name) {
  134. // found
  135. String fullname = m->get_ret_type_full_name() + " " + name + "(" + m->get_signature_desc(true) + ")";
  136. WARN_PRINTS("Method `" + fullname + "` should be `" + m->get_full_name_no_class() +
  137. "`. In class `" + namespace_name + "." + class_name + "`.");
  138. break;
  139. }
  140. if (native_top == CACHED_CLASS(GodotObject))
  141. break;
  142. native_top = native_top->get_parent_class();
  143. }
  144. }
  145. #endif
  146. uint32_t flags = mono_method_get_flags(method->mono_method, NULL);
  147. if (!(flags & MONO_METHOD_ATTR_VIRTUAL))
  148. continue;
  149. // Virtual method of Godot Object derived type, let's try to find GodotMethod attribute
  150. GDMonoClass *top = p_native_base;
  151. while (top) {
  152. GDMonoMethod *base_method = top->get_method(name, method->get_parameters_count());
  153. if (base_method && base_method->has_attribute(CACHED_CLASS(GodotMethodAttribute))) {
  154. // Found base method with GodotMethod attribute.
  155. // We get the original API method name from this attribute.
  156. // This name must point to the virtual method.
  157. MonoObject *attr = base_method->get_attribute(CACHED_CLASS(GodotMethodAttribute));
  158. StringName godot_method_name = CACHED_FIELD(GodotMethodAttribute, methodName)->get_string_value(attr);
  159. #ifdef DEBUG_ENABLED
  160. CRASH_COND(godot_method_name == StringName());
  161. #endif
  162. MethodKey key = MethodKey(godot_method_name, method->get_parameters_count());
  163. GDMonoMethod **existing_method = methods.getptr(key);
  164. if (existing_method)
  165. memdelete(*existing_method); // Must delete old one
  166. methods.set(key, method);
  167. break;
  168. }
  169. if (top == CACHED_CLASS(GodotObject))
  170. break;
  171. top = top->get_parent_class();
  172. }
  173. }
  174. methods_fetched = true;
  175. }
  176. GDMonoMethod *GDMonoClass::get_fetched_method_unknown_params(const StringName &p_name) {
  177. ERR_FAIL_COND_V(!methods_fetched, NULL);
  178. const MethodKey *k = NULL;
  179. while ((k = methods.next(k))) {
  180. if (k->name == p_name)
  181. return methods.get(*k);
  182. }
  183. return NULL;
  184. }
  185. bool GDMonoClass::has_fetched_method_unknown_params(const StringName &p_name) {
  186. return get_fetched_method_unknown_params(p_name) != NULL;
  187. }
  188. GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, int p_params_count) {
  189. MethodKey key = MethodKey(p_name, p_params_count);
  190. GDMonoMethod **match = methods.getptr(key);
  191. if (match)
  192. return *match;
  193. if (methods_fetched)
  194. return NULL;
  195. MonoMethod *raw_method = mono_class_get_method_from_name(mono_class, String(p_name).utf8().get_data(), p_params_count);
  196. if (raw_method) {
  197. GDMonoMethod *method = memnew(GDMonoMethod(p_name, raw_method));
  198. methods.set(key, method);
  199. return method;
  200. }
  201. return NULL;
  202. }
  203. GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method) {
  204. MonoMethodSignature *sig = mono_method_signature(p_raw_method);
  205. int params_count = mono_signature_get_param_count(sig);
  206. StringName method_name = mono_method_get_name(p_raw_method);
  207. return get_method(p_raw_method, method_name, params_count);
  208. }
  209. GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name) {
  210. MonoMethodSignature *sig = mono_method_signature(p_raw_method);
  211. int params_count = mono_signature_get_param_count(sig);
  212. return get_method(p_raw_method, p_name, params_count);
  213. }
  214. GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count) {
  215. ERR_FAIL_NULL_V(p_raw_method, NULL);
  216. MethodKey key = MethodKey(p_name, p_params_count);
  217. GDMonoMethod **match = methods.getptr(key);
  218. if (match)
  219. return *match;
  220. GDMonoMethod *method = memnew(GDMonoMethod(p_name, p_raw_method));
  221. methods.set(key, method);
  222. return method;
  223. }
  224. GDMonoMethod *GDMonoClass::get_method_with_desc(const String &p_description, bool p_include_namespace) {
  225. MonoMethodDesc *desc = mono_method_desc_new(p_description.utf8().get_data(), p_include_namespace);
  226. MonoMethod *method = mono_method_desc_search_in_class(desc, mono_class);
  227. mono_method_desc_free(desc);
  228. ERR_FAIL_COND_V(mono_method_get_class(method) != mono_class, NULL);
  229. return get_method(method);
  230. }
  231. void *GDMonoClass::get_method_thunk(const StringName &p_name, int p_params_count) {
  232. GDMonoMethod *method = get_method(p_name, p_params_count);
  233. return method ? method->get_thunk() : NULL;
  234. }
  235. GDMonoField *GDMonoClass::get_field(const StringName &p_name) {
  236. Map<StringName, GDMonoField *>::Element *result = fields.find(p_name);
  237. if (result)
  238. return result->value();
  239. if (fields_fetched)
  240. return NULL;
  241. MonoClassField *raw_field = mono_class_get_field_from_name(mono_class, String(p_name).utf8().get_data());
  242. if (raw_field) {
  243. GDMonoField *field = memnew(GDMonoField(raw_field, this));
  244. fields.insert(p_name, field);
  245. return field;
  246. }
  247. return NULL;
  248. }
  249. const Vector<GDMonoField *> &GDMonoClass::get_all_fields() {
  250. if (fields_fetched)
  251. return fields_list;
  252. void *iter = NULL;
  253. MonoClassField *raw_field = NULL;
  254. while ((raw_field = mono_class_get_fields(mono_class, &iter)) != NULL) {
  255. StringName name = mono_field_get_name(raw_field);
  256. Map<StringName, GDMonoField *>::Element *match = fields.find(name);
  257. if (match) {
  258. fields_list.push_back(match->get());
  259. } else {
  260. GDMonoField *field = memnew(GDMonoField(raw_field, this));
  261. fields.insert(name, field);
  262. fields_list.push_back(field);
  263. }
  264. }
  265. fields_fetched = true;
  266. return fields_list;
  267. }
  268. GDMonoProperty *GDMonoClass::get_property(const StringName &p_name) {
  269. Map<StringName, GDMonoProperty *>::Element *result = properties.find(p_name);
  270. if (result)
  271. return result->value();
  272. if (properties_fetched)
  273. return NULL;
  274. MonoProperty *raw_property = mono_class_get_property_from_name(mono_class, String(p_name).utf8().get_data());
  275. if (raw_property) {
  276. GDMonoProperty *property = memnew(GDMonoProperty(raw_property, this));
  277. properties.insert(p_name, property);
  278. return property;
  279. }
  280. return NULL;
  281. }
  282. const Vector<GDMonoProperty *> &GDMonoClass::get_all_properties() {
  283. if (properties_fetched)
  284. return properties_list;
  285. void *iter = NULL;
  286. MonoProperty *raw_property = NULL;
  287. while ((raw_property = mono_class_get_properties(mono_class, &iter)) != NULL) {
  288. StringName name = mono_property_get_name(raw_property);
  289. Map<StringName, GDMonoProperty *>::Element *match = properties.find(name);
  290. if (match) {
  291. properties_list.push_back(match->get());
  292. } else {
  293. GDMonoProperty *property = memnew(GDMonoProperty(raw_property, this));
  294. properties.insert(name, property);
  295. properties_list.push_back(property);
  296. }
  297. }
  298. properties_fetched = true;
  299. return properties_list;
  300. }
  301. const Vector<GDMonoClass *> &GDMonoClass::get_all_delegates() {
  302. if (delegates_fetched)
  303. return delegates_list;
  304. void *iter = NULL;
  305. MonoClass *raw_class = NULL;
  306. while ((raw_class = mono_class_get_nested_types(mono_class, &iter)) != NULL) {
  307. if (mono_class_is_delegate(raw_class)) {
  308. StringName name = mono_class_get_name(raw_class);
  309. Map<StringName, GDMonoClass *>::Element *match = delegates.find(name);
  310. if (match) {
  311. delegates_list.push_back(match->get());
  312. } else {
  313. GDMonoClass *delegate = memnew(GDMonoClass(mono_class_get_namespace(raw_class), mono_class_get_name(raw_class), raw_class, assembly));
  314. delegates.insert(name, delegate);
  315. delegates_list.push_back(delegate);
  316. }
  317. }
  318. }
  319. delegates_fetched = true;
  320. return delegates_list;
  321. }
  322. const Vector<GDMonoMethod *> &GDMonoClass::get_all_methods() {
  323. if (!method_list_fetched) {
  324. void *iter = NULL;
  325. MonoMethod *raw_method = NULL;
  326. while ((raw_method = mono_class_get_methods(get_mono_ptr(), &iter)) != NULL) {
  327. method_list.push_back(memnew(GDMonoMethod(mono_method_get_name(raw_method), raw_method)));
  328. }
  329. method_list_fetched = true;
  330. }
  331. return method_list;
  332. }
  333. GDMonoClass::GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly) {
  334. namespace_name = p_namespace;
  335. class_name = p_name;
  336. mono_class = p_class;
  337. assembly = p_assembly;
  338. attrs_fetched = false;
  339. attributes = NULL;
  340. methods_fetched = false;
  341. method_list_fetched = false;
  342. fields_fetched = false;
  343. properties_fetched = false;
  344. delegates_fetched = false;
  345. }
  346. GDMonoClass::~GDMonoClass() {
  347. if (attributes) {
  348. mono_custom_attrs_free(attributes);
  349. }
  350. for (Map<StringName, GDMonoField *>::Element *E = fields.front(); E; E = E->next()) {
  351. memdelete(E->value());
  352. }
  353. for (Map<StringName, GDMonoProperty *>::Element *E = properties.front(); E; E = E->next()) {
  354. memdelete(E->value());
  355. }
  356. {
  357. // Ugly workaround...
  358. // We may have duplicated values, because we redirect snake_case methods to PascalCasel (only Godot API methods).
  359. // This way, we end with both the snake_case name and the PascalCasel name paired with the same method.
  360. // Therefore, we must avoid deleting the same pointer twice.
  361. int offset = 0;
  362. Vector<GDMonoMethod *> deleted_methods;
  363. deleted_methods.resize(methods.size());
  364. const MethodKey *k = NULL;
  365. while ((k = methods.next(k))) {
  366. GDMonoMethod *method = methods.get(*k);
  367. if (method) {
  368. for (int i = 0; i < offset; i++) {
  369. if (deleted_methods[i] == method) {
  370. // Already deleted
  371. goto already_deleted;
  372. }
  373. }
  374. deleted_methods.write[offset] = method;
  375. ++offset;
  376. memdelete(method);
  377. }
  378. already_deleted:;
  379. }
  380. methods.clear();
  381. }
  382. for (int i = 0; i < method_list.size(); ++i) {
  383. memdelete(method_list[i]);
  384. }
  385. }