Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 vuotta sitten
  groud 4d78e16bc1 Fixes the bad calculation of margin & anchors when child of Node2D 6 vuotta sitten
  Gilles Roudiere 72ed1e4244 Remove the selection rect for nodes that do not require it 7 vuotta sitten
  Gilles Roudiere 8dad41e395 2D editor GUI input rework. Changes are: 7 vuotta sitten
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 vuotta sitten
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 vuotta sitten
  Gilles Roudiere 8d1f2b1857 Rework the canvas_item API for further improves to the canvas item editor 7 vuotta sitten
  letheed 3a188015be add shadow_filter variant PCF7 7 vuotta sitten
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 vuotta sitten
  Juan Linietsky a8a1f2e2a8 -Fixed occluder rendering, closes #8560 7 vuotta sitten
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 vuotta sitten
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 vuotta sitten
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 vuotta sitten
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 vuotta sitten
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 vuotta sitten
  Pedro J. Estébanez 34c02fad5a Add editor_only param to Light2D 8 vuotta sitten
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 8 vuotta sitten
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) 8 vuotta sitten
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes 8 vuotta sitten
  Juan Linietsky 7879efc50b Make both lights and occluders stop working if hidden, fixes #2437 9 vuotta sitten
  Juan Linietsky 428984ec0c -New mask mode for lights, makes using masks MUCH easier. 9 vuotta sitten
  Juan Linietsky 52308aba68 ability to change shadow color in light2d 9 vuotta sitten
  Juan Linietsky 9fa1698c74 Changes to Light 10 vuotta sitten
  Juan Linietsky 92ab362afa avoid function naming conflict on light scale 10 vuotta sitten
  Juan Linietsky a93e33f5c8 added spatial and node2d helper methods 10 vuotta sitten
  Juan Linietsky a6f96f46b7 small optimizations to isometric light demo 10 vuotta sitten
  Juan Linietsky 09489e3a78 lot of work on 2D lighting and isometric maps 10 vuotta sitten
  Juan Linietsky a1f715a4da support for 2D shadow casters 10 vuotta sitten
  Juan Linietsky 5ef3f7392f support for light and normal mapping in 2D 10 vuotta sitten
  reduz 2bea642583 -Some more work on 2D Lights (NOT FUNCTIONAL YET!) 10 vuotta sitten