Historique des commits

Auteur SHA1 Message Date
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 5 ans
  Bastiaan Olij a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support il y a 6 ans
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 il y a 6 ans
  Hein-Pieter van Braam 08f452d1a9 Fall back to GLES2 if GLES3 is not working il y a 6 ans
  Gustav Lund 35eb7f2d6a Rasterizers are now in sync with engine il y a 6 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 6 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 6 ans
  Pedro J. Estébanez 3aa79fc1a3 Add ability to opt-out buffer swapping in `VS::draw()` il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  Juan Linietsky 78177483b5 -Made visual server time affected by global time scale, closes #5583 il y a 7 ans
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. il y a 7 ans
  Juan Linietsky 7ba71fb243 Restored (And auto-generated) splash image il y a 7 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 7 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 7 ans
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files il y a 7 ans
  Juan Linietsky 4428115916 Everything returning to normal in 3D, still a long way to go il y a 8 ans
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: il y a 8 ans