提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 年之前
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 7 年之前
  Juan Linietsky bb20f230ad -Added .hdr format support 7 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 年之前
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 年之前
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 年之前
  Juan Linietsky b400c69cd4 Oops! Audio engine has vanished :D 7 年之前
  Juan Linietsky bc26f90581 Type renames: 7 年之前
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. 7 年之前
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 年之前
  Fabio Alessandrelli 1d09c27ba4 Expose more 2D/3D physics options in project settings 8 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 年之前
  Juan Linietsky dac2017dee fixes/cleans up 9 年之前
  marynate e253d2010d Fixed #553: Disable 3D nodes for smaller executable 10 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 年之前