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Аутор SHA1 Порука Датум
  Maxim Sheronov 0fffa45158 Fix enums bindings пре 7 година
  SaracenOne 92bbd2d713 Script access to formatted arrays and blend_arrays in meshes. пре 7 година
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers пре 7 година
  Marc Gilleron 46cee03ad4 Bind missing ArrayMesh.ARRAY_MAX пре 7 година
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants пре 7 година
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds пре 7 година
  Juan Linietsky 66009706c9 -Ability to set default import presets for type пре 7 година
  Ralph Minderhoud bf18c35dd7 Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh пре 7 година
  Juan Linietsky fb72edf45e Properly exposed material types everywhere. пре 7 година
  BastiaanOlij 9483613138 Godot 3.0 primitives as resources for use with MeshInstance пре 7 година
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position пре 7 година
  Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer пре 7 година
  Juan Linietsky 5bf810b5db -Added proper access to depth texture from shader пре 7 година
  Ferenc Arn f2a335d0c1 GDScript bindings for various missing Mesh functions. пре 7 година
  Ramesh Ravone cc973b461b Revert " 3.0 recompute_aabb on add_surface" пре 7 година
  Ramesh Ravone 930ad8fc8c 3.0 recompute_aabb on add_surface пре 7 година
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line пре 7 година
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. пре 7 година
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) пре 7 година
  Juan Linietsky da11d6d9e8 Many fixes to make exported scenes work better, still buggy. пре 7 година
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD пре 7 година
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD пре 7 година
  Juan Linietsky 35b404ba08 Unify naming of blendshape / morphtarget into just "Blend Shape" пре 7 година
  Juan Linietsky bc26f90581 Type renames: пре 7 година
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector пре 7 година
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. пре 7 година
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master пре 7 година
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! пре 7 година
  reduz 0d4abf2aa3 fixed a horrible bug on Windows AMD, scenes saved until now in this branch пре 8 година
  Juan Linietsky a732708b9d Blend shapes using transform feedback (GPU) пре 8 година