História revízii

Autor SHA1 Správa Dátum
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 rokov pred
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 rokov pred
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 rokov pred
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 rokov pred
  volzhs 56af1a3790 Cache DynamicFont resource for Android 7 rokov pred
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 rokov pred
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 7 rokov pred
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 rokov pred
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 rokov pred
  Zher Huei Lee 0de7860511 DynamicFont caches now accounts for texture flags 8 rokov pred
  Zher Huei Lee af6ef01c69 Added extra spacing support for DynamicFont 8 rokov pred
  Zher Huei Lee 7b165e8ac2 Added texture mipmaps and filtering to DynamicFont 8 rokov pred
  Juan Linietsky d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 8 rokov pred
  Juan Linietsky 0bbb0d0caa DynamicFontData can be built-in (will still link to a ttf though), closes #4600 8 rokov pred
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) 8 rokov pred
  Juan Linietsky 0eb6c644b2 changed font system to use fallbacks 8 rokov pred
  Juan Linietsky 3e8eb396d7 Finalized DynamicFont implementation 8 rokov pred
  Juan Linietsky 5bb7cef836 Support for dynamic fonts (TTF) 8 rokov pred