letheed
|
5ad9be4c24
Rename pos to position in user facing methods and variables
|
7 anos atrás |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 anos atrás |
Juan Linietsky
|
1894157c9f
-Massive clean up to gizmos
|
7 anos atrás |
Bojidar Marinov
|
140f189a65
Add .to_local/.to_global methods on Node2D and Spatial
|
7 anos atrás |
Juan Linietsky
|
3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
|
7 anos atrás |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 anos atrás |
Juan Linietsky
|
74808ac4d9
New particle system, mostly working, some small features missing.
|
7 anos atrás |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 anos atrás |
Juan Linietsky
|
04c749a1f0
New API for visibility in both CanvasItem and Spatial
|
7 anos atrás |
Juan Linietsky
|
a2903fc51d
Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_CHANGED
|
7 anos atrás |
Juan Linietsky
|
b085c40edf
-Conversion of most properties to a simpler syntax, easier to use by script
|
7 anos atrás |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
7 anos atrás |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
7 anos atrás |
Rémi Verschelde
|
4eab767a6f
Rotation APIs: Better exposure for degrees methods
|
8 anos atrás |
Hubert Jarosz
|
4a4f247914
remove trailing whitespace
|
8 anos atrás |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 anos atrás |
romulox_x
|
0b4830f3be
Added set_hidden method to Spatial and CanvasItem
|
9 anos atrás |
reduz
|
2580ca01e6
Ability to keep collisionshapes and collisionpolygons when running the game.
|
9 anos atrás |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
9 anos atrás |
Juan Linietsky
|
78694d8542
gui in 3D demo now uses area for input
|
9 anos atrás |
Juan Linietsky
|
a93e33f5c8
added spatial and node2d helper methods
|
9 anos atrás |
Juan Linietsky
|
0dbedd18fc
SceneMainLoop -> SceneTree
|
10 anos atrás |
Juan Linietsky
|
549d344f0f
Fixing Issues...
|
10 anos atrás |
Juan Linietsky
|
2ee4ac183b
Little Bits
|
10 anos atrás |
Juan Linietsky
|
e086bccd63
Import 3D Scene Improvements
|
10 anos atrás |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
10 anos atrás |