Historique des commits

Auteur SHA1 Message Date
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  Juan Linietsky 1894157c9f -Massive clean up to gizmos il y a 7 ans
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. il y a 7 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 7 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 7 ans
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) il y a 7 ans
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD il y a 7 ans
  Juan Linietsky bc26f90581 Type renames: il y a 7 ans
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector il y a 7 ans
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. il y a 7 ans
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master il y a 7 ans
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! il y a 7 ans
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: il y a 8 ans
  Hubert Jarosz 4a4f247914 remove trailing whitespace il y a 8 ans
  George Marques 5be9ff7b67 Update copyright to 2016 in headers il y a 8 ans
  Juan Linietsky fdaa2920eb Updated copyright year in all headers il y a 9 ans
  Juan Linietsky 2af2a84a03 Misc Fixes il y a 10 ans
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE il y a 10 ans