Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version %!s(int64=7) %!d(string=hai) anos
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky e47ecc63ef Properly update frame range after modifying the vframe/hframes, closes #7624 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 85088275c5 Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson 49331fbd63 Sprite: fix disconnect nonexistent signal %!s(int64=7) %!d(string=hai) anos
  Robert Hernandez f0f407e76e Texture region now updates when changing an Atlas %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky d41978eb63 Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 0288be1e76 Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 5c6cac4e53 Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far. %!s(int64=7) %!d(string=hai) anos
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky e53c247cb1 Created new Engine singleton, and moved engine related OS functions to it. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 8ecc34bfae removed unnecesary modulate funtions, which were superseded by self_modulate %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=7) %!d(string=hai) anos
  Andreas Haas 9d67895c7c Sprite: Fix inspector not showing changes on "frame" property. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 7c1ab42571 Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 %!s(int64=8) %!d(string=hai) anos
  MarianoGNU 79c500bee1 Modify margins with mouse input %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 94c34ff890 i18n: Proofreading of all strings %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes %!s(int64=8) %!d(string=hai) anos
  Franklin Sobrinho 1d188c1c7b Fix Sprite doesn't updating region_rect value in certain conditions %!s(int64=8) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 79e5ced7e6 -A little More control about pixel snapping in 2D %!s(int64=9) %!d(string=hai) anos