Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 years ago |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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7 years ago |
Ignacio Etcheverry
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2f290038d6
Removes type information from method binds
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7 years ago |
Juan Linietsky
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e47ecc63ef
Properly update frame range after modifying the vframe/hframes, closes #7624
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7 years ago |
Rémi Verschelde
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85088275c5
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
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7 years ago |
Poommetee Ketson
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49331fbd63
Sprite: fix disconnect nonexistent signal
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7 years ago |
Robert Hernandez
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f0f407e76e
Texture region now updates when changing an Atlas
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7 years ago |
Juan Linietsky
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d41978eb63
Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility.
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7 years ago |
Juan Linietsky
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0288be1e76
Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it.
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7 years ago |
Juan Linietsky
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5c6cac4e53
Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.
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7 years ago |
alexholly
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a3c90b0293
renamed all Rect2.pos to Rect2.position
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7 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 years ago |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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7 years ago |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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7 years ago |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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7 years ago |
Juan Linietsky
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e53c247cb1
Created new Engine singleton, and moved engine related OS functions to it.
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7 years ago |
Juan Linietsky
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8ecc34bfae
removed unnecesary modulate funtions, which were superseded by self_modulate
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7 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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7 years ago |
Rémi Verschelde
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3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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7 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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7 years ago |
Andreas Haas
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9d67895c7c
Sprite: Fix inspector not showing changes on "frame" property.
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8 years ago |
Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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8 years ago |
Juan Linietsky
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7c1ab42571
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
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8 years ago |
MarianoGNU
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79c500bee1
Modify margins with mouse input
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8 years ago |
Rémi Verschelde
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94c34ff890
i18n: Proofreading of all strings
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8 years ago |
Juan Linietsky
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c195c0df6b
-Added configuration warning system for nodes
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8 years ago |
Franklin Sobrinho
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1d188c1c7b
Fix Sprite doesn't updating region_rect value in certain conditions
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8 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 years ago |
Juan Linietsky
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79e5ced7e6
-A little More control about pixel snapping in 2D
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9 years ago |