Историја ревизија

Аутор SHA1 Порука Датум
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers пре 7 година
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak пре 7 година
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants пре 7 година
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree пре 7 година
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds пре 7 година
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line пре 7 година
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) пре 7 година
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD пре 7 година
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD пре 7 година
  Juan Linietsky 04c749a1f0 New API for visibility in both CanvasItem and Spatial пре 7 година
  Juan Linietsky a2903fc51d Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_CHANGED пре 7 година
  Juan Linietsky bc26f90581 Type renames: пре 7 година
  Juan Linietsky 4338c90163 It is now possible to name layers of different kinds! пре 7 година
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector пре 7 година
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. пре 7 година
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! пре 7 година
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) пре 8 година
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes пре 8 година
  Juan Linietsky 7879efc50b Make both lights and occluders stop working if hidden, fixes #2437 пре 8 година
  Juan Linietsky 09489e3a78 lot of work on 2D lighting and isometric maps пре 9 година
  Juan Linietsky a1f715a4da support for 2D shadow casters пре 9 година