Rémi Verschelde
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8cb76888ae
Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture
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7 лет назад |
Hiroshi Ogawa
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3bd2a4c421
Fix spatial shader conversion with texture
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7 лет назад |
Hiroshi Ogawa
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d777681882
Create ParticlesMaterialConversionPlugin and format generated shader code
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7 лет назад |
AndreaCatania
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4537977d6d
Renamed fixed_process to physics_process
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7 лет назад |
Rémi Verschelde
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f577efd47e
Merge pull request #11424 from groud/control_node_presets
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7 лет назад |
Juan Linietsky
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3237e05c36
Ability to convert from SpatialMaterial to ShaderMaterial
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7 лет назад |
Gilles Roudiere
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05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
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7 лет назад |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 лет назад |
Rémi Verschelde
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565600e844
Cleanup tons of obsolete commented out code
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7 лет назад |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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7 лет назад |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 лет назад |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 лет назад |
Rémi Verschelde
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49c065d29c
Refactoring: rename tools/editor/ to editor/
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7 лет назад |