Histórico de commits

Autor SHA1 Mensagem Data
  Rémi Verschelde 8cb76888ae Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture 7 anos atrás
  Hiroshi Ogawa 3bd2a4c421 Fix spatial shader conversion with texture 7 anos atrás
  Hiroshi Ogawa d777681882 Create ParticlesMaterialConversionPlugin and format generated shader code 7 anos atrás
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 7 anos atrás
  Rémi Verschelde f577efd47e Merge pull request #11424 from groud/control_node_presets 7 anos atrás
  Juan Linietsky 3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial 7 anos atrás
  Gilles Roudiere 05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 7 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anos atrás
  Rémi Verschelde 565600e844 Cleanup tons of obsolete commented out code 7 anos atrás
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 anos atrás
  Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/ 7 anos atrás