Rémi Verschelde
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87694d1884
Disable logging until the logs location is sorted out
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7 years ago |
Elia Argentieri
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600efa0346
Use execvp instead of execv to allow OS.execute() to search through PATH.
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7 years ago |
Marcelo Fernandez
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4b695c3bdf
OS::execute can now read from stderr too when executing with a pipe
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7 years ago |
Ruslan Mustakov
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1a2311e350
Extract logging logic
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7 years ago |
Rémi Verschelde
|
9a8a0e20e5
Merge pull request #10552 from RandomShaper/improve-posix
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7 years ago |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 years ago |
Pedro J. Estébanez
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a560a62118
Make OS::delay_usec() more reliable on UNIX
|
7 years ago |
Indah Sylvia
|
5ae78fdf6a
Makes all Godot API's methods Lower Case
|
7 years ago |
Karroffel
|
135c2112ad
added an optional parameter to OS symbol lookup
|
7 years ago |
Juan Linietsky
|
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
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7 years ago |
Juan Linietsky
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bbada82f80
-Reorganized all properties of project settings (Sorry, Again).
|
7 years ago |
David Carlier
|
df87ad14d0
get_executable_path slight change to make it work under OpenBSD
|
7 years ago |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 years ago |
Karroffel
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741800f5cc
[DLScript] fixed android builds now
|
7 years ago |
Karroffel
|
67f59bc2d9
increased maximum number of scripting languages
|
7 years ago |
Karroffel
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2281942fb3
Added methods for opening dynamic libraries to OS
|
7 years ago |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 years ago |
Juan Linietsky
|
de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
|
7 years ago |
Hein-Pieter van Braam
|
cff6840ff7
Add a simple signal handler for SIGCHLD on Unix
|
7 years ago |
Juan Linietsky
|
6f2e16306a
Several bugfixes, improving the import workflow
|
7 years ago |
Juan Linietsky
|
2ab83e1abb
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
7 years ago |
Juan Linietsky
|
53ce643e52
-Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16
|
7 years ago |
Juan Linietsky
|
0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
|
7 years ago |
Rémi Verschelde
|
3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
|
7 years ago |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
7 years ago |
eska
|
a6ae3204fb
OS additions and fixes for WebAssembly/asm.js
|
8 years ago |
Juan Linietsky
|
1527cf8c0d
2D Shaders are working again using the new syntax, though all is buggy in general
|
8 years ago |
Johan Manuel
|
046f94d3ac
Remove some unused variables
|
8 years ago |
Rémi Verschelde
|
22419082d9
Remove some noisy debug prints
|
8 years ago |
volzhs
|
9073dc9963
change invalid characters when get user data dir on Windows & Unix
|
8 years ago |