Commit History

Author SHA1 Message Date
  Marcelo Fernandez f231eadc9e Corrections to audio buffer size calculations 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  Marcelo Fernandez eab850524e Add closest_power_of_2 func and implement mix_rate/latency on OS X 7 years ago
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 7 years ago
  Rémi Verschelde 7b059965e8 Adapt platforms to AudioServer refactoring 7 years ago
  Juan Linietsky b400c69cd4 Oops! Audio engine has vanished :D 7 years ago
  lonesurvivor da6b6c2dd7 Fix for the huge audio latency of the SamplePlayer (>200 ms) 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago