Commit History

作者 SHA1 備註 提交日期
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Juan Linietsky f2e54057ae -Moved EditorDefaultValue to ClassDB, made it core 6 年之前
  karroffel a0f206aae8 fix enum cast warnings on clang 6 年之前
  Anthony Rey c8a42f98cc Fix Camera2D drag margin property is affected by zoom property #18912 6 年之前
  robfram 3cf2d6524b Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor works fine). Fix #16095. 6 年之前
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts 7 年之前
  Bernhard Liebl d4adcf3fa2 Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS 7 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Sofox 43cbef219b Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera. 7 年之前
  Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value 7 年之前
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 7 年之前
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 年之前
  Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak 7 年之前
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 7 年之前
  Juan Linietsky 541fdffc0a Merge pull request #10319 from neikeq/pr-engine-editor-hint 7 年之前
  Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 7 年之前
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 年之前
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 年之前
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 7 年之前
  TwistedTwigleg 7d77406980 Added some editor enhancements to Camera2D. Added the option to draw Camera2Ds bounds and drag margins. Added options to toggle the drawing of Camera2Ds lines in the editor. When a Camera2D is marked as current, its lines become a little less transparent. 7 年之前
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 7 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 年之前
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 年之前
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 7 年之前
  Juan Linietsky dcb95ec147 removed duplicated functions in class hierarchy that were bound more than once 8 年之前
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 年之前