Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 年 前 |
Juan Linietsky
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f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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6 年 前 |
karroffel
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a0f206aae8
fix enum cast warnings on clang
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6 年 前 |
Anthony Rey
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c8a42f98cc
Fix Camera2D drag margin property is affected by zoom property #18912
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6 年 前 |
robfram
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3cf2d6524b
Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor works fine). Fix #16095.
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6 年 前 |
Bojidar Marinov
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9b8e8b2220
Bind many more properties to scripts
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7 年 前 |
Bernhard Liebl
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d4adcf3fa2
Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS
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7 年 前 |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 年 前 |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 年 前 |
Sofox
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43cbef219b
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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7 年 前 |
Poommetee Ketson
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9cadb9e5f3
Bind unbound enums, rearrange some by value
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7 年 前 |
AndreaCatania
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4537977d6d
Renamed fixed_process to physics_process
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7 年 前 |
letheed
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5ad9be4c24
Rename pos to position in user facing methods and variables
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7 年 前 |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 年 前 |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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7 年 前 |
Juan Linietsky
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2cc8309249
Merge pull request #10351 from neikeq/enums-are-for-the-weak
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7 年 前 |
Ignacio Etcheverry
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32dd9a9f66
ClassDB: Provide the enum name of integer constants
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7 年 前 |
Juan Linietsky
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541fdffc0a
Merge pull request #10319 from neikeq/pr-engine-editor-hint
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7 年 前 |
Ignacio Etcheverry
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90b8a5b71e
Removes editor_hint from SceneTree
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7 年 前 |
TwistedTwigleg
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00f6c85928
Synchronize parameter names in definition and declaration
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7 年 前 |
Ignacio Etcheverry
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2f290038d6
Removes type information from method binds
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7 年 前 |
Indah Sylvia
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5ae78fdf6a
Makes all Godot API's methods Lower Case
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7 年 前 |
TwistedTwigleg
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7d77406980
Added some editor enhancements to Camera2D. Added the option to draw Camera2Ds bounds and drag margins. Added options to toggle the drawing of Camera2Ds lines in the editor. When a Camera2D is marked as current, its lines become a little less transparent.
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7 年 前 |
alexholly
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a3c90b0293
renamed all Rect2.pos to Rect2.position
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7 年 前 |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 年 前 |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 年 前 |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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7 年 前 |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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7 年 前 |
Juan Linietsky
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dcb95ec147
removed duplicated functions in class hierarchy that were bound more than once
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8 年 前 |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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8 年 前 |