提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 5 年之前
  Daniel Abbott 572367552c `GodotRestInfoContactResultCallback::addSingleResult` now returns normal 6 年之前
  Florian Jung e10c3e7ec5 Add more max-checking to physics queries 6 年之前
  muiroc 23a61c7342 Add null check in godot result callback 6 年之前
  Andrea Catania 88967e4001 Fixing trimesh precision 6 年之前
  Andrea Catania 0b98834b77 Added ray / shape / point / motion / rest cast exclusion of area and or body 6 年之前
  Juan Linietsky 1b66b08fdb Merge pull request #20908 from AndreaCatania/kiSlope 6 年之前
  John Teasdale 7323f7998b Bullet picking will now ignore objects without input_ray_pickable 6 年之前
  Andrea Catania 0010d9c82a Added ray shape and move_and_slide with snapping on 3D. 6 年之前
  AndreaCatania 9e57a07fb6 Implemented ragdoll 7 年之前
  Andrea Catania 2cfa861222 Removed useless check 6 年之前
  Andrea Catania 444b8471a3 Corrected physics query max result checking 6 年之前
  Andrea Catania b050525072 Fixed kinematic sliding on trimesh 6 年之前
  Andrea Catania 0e446f8aff Fixed kinematic char sliding 6 年之前
  Andrea Catania 6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body 6 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 6 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  AndreaCatania 512c60f1d8 Fixed intersect_shape crash, closes #13697 7 年之前
  AndreaCatania e6ba163031 Fixed kinematic movement on concave shape 7 年之前
  AndreaCatania 10f879bf88 Rewritten kinematic system 7 年之前
  AndreaCatania fb4871c919 Bullet physics engine implementation 7 年之前