Reid af3baca9a9 Fix some UX and UI issues 8 月之前
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context d566d28dad Improve our dialogue UI placement 9 月之前
ActionBox.gd 610acbc68c Add a variable to state when the client is running on mobile 1 年之前
AlterationLabel.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 9 月之前
CellGrid.gd af3baca9a9 Fix some UX and UI issues 8 月之前
CellTile.gd 10e20115e5 Add a pickup panel container to display latest picked up items 10 月之前
Dialogue.gd 91a37a990c Defer all our add_child except for the callback's timer that needs to be added right before starting 8 月之前
Emote.gd 8ad79b3089 Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again 11 月之前
FloatingWindows.gd f188158a69 Fix window placement if floating widgets are outside the current viewport 1 年之前
Gui.gd af3baca9a9 Fix some UX and UI issues 8 月之前
Inventory.gd 8ad79b3089 Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again 11 月之前
Loading.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 月之前
Login.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 月之前
MenuIndicator.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 9 月之前
Minimap.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 9 月之前
Notification.gd 10e20115e5 Add a pickup panel container to display latest picked up items 10 月之前
PickUp.gd 91a37a990c Defer all our add_child except for the callback's timer that needs to be added right before starting 8 月之前
ProgressBar.gd 9ebd8f2c6a Add GP indication on the stat menu, add missing exp & gp functions on npc scripts and fix the gp update on client-server 9 月之前
Quit.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 月之前
RespawnDialog.gd c64ef07fa0 first draft of respawn 1 年之前
Scrollable.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 9 月之前
ServerDisplay.gd 64c3504c9f move comments around as requested 11 月之前
Settings.gd 0fd36ea1ea Apply the correct window position instead of clamping the default position with our window resolution 10 月之前
Skill.gd 8ad79b3089 Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again 11 月之前
SpeechBubble.gd 8920f56473 Big cleanup with our stat handling, add a generic actor that is parent to both server's agent and client's entity and add a basic Modifier static class to handle stats management on gameplay code 1 年之前
StatIndicator.gd eb613ecc5d Add button to trigger the stat window on the stat indicator 1 年之前
StatPanel.gd 9ebd8f2c6a Add GP indication on the stat menu, add missing exp & gp functions on npc scripts and fix the gp update on client-server 9 月之前
Sticks.gd 89a75883ec Improve mobile/gamepad UX with the custom overlay now sending emulated buttons 1 年之前
UICommons.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 月之前
WindowButton.gd 677fb9c9a4 Fix some device related issues, do not rely on InputMap anymore and fix some deadzones 1 年之前
WindowPanel.gd e264f72f50 Add a first version of the client dialogue system 10 月之前