.. |
context
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d566d28dad
Improve our dialogue UI placement
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9 月之前 |
ActionBox.gd
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610acbc68c
Add a variable to state when the client is running on mobile
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1 年之前 |
AlterationLabel.gd
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18671fb736
Remove our internal Util.Assert and rely on godot's assert()
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9 月之前 |
CellGrid.gd
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af3baca9a9
Fix some UX and UI issues
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8 月之前 |
CellTile.gd
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10e20115e5
Add a pickup panel container to display latest picked up items
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10 月之前 |
Dialogue.gd
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91a37a990c
Defer all our add_child except for the callback's timer that needs to be added right before starting
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8 月之前 |
Emote.gd
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8ad79b3089
Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again
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11 月之前 |
FloatingWindows.gd
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f188158a69
Fix window placement if floating widgets are outside the current viewport
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1 年之前 |
Gui.gd
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af3baca9a9
Fix some UX and UI issues
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8 月之前 |
Inventory.gd
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8ad79b3089
Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again
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11 月之前 |
Loading.gd
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cc72817bd3
Add some visual and warning information on login and char loadings
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9 月之前 |
Login.gd
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cc72817bd3
Add some visual and warning information on login and char loadings
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9 月之前 |
MenuIndicator.gd
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18671fb736
Remove our internal Util.Assert and rely on godot's assert()
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9 月之前 |
Minimap.gd
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18671fb736
Remove our internal Util.Assert and rely on godot's assert()
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9 月之前 |
Notification.gd
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10e20115e5
Add a pickup panel container to display latest picked up items
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10 月之前 |
PickUp.gd
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91a37a990c
Defer all our add_child except for the callback's timer that needs to be added right before starting
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8 月之前 |
ProgressBar.gd
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9ebd8f2c6a
Add GP indication on the stat menu, add missing exp & gp functions on npc scripts and fix the gp update on client-server
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9 月之前 |
Quit.gd
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cc72817bd3
Add some visual and warning information on login and char loadings
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9 月之前 |
RespawnDialog.gd
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c64ef07fa0
first draft of respawn
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1 年之前 |
Scrollable.gd
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18671fb736
Remove our internal Util.Assert and rely on godot's assert()
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9 月之前 |
ServerDisplay.gd
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64c3504c9f
move comments around as requested
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11 月之前 |
Settings.gd
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0fd36ea1ea
Apply the correct window position instead of clamping the default position with our window resolution
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10 月之前 |
Skill.gd
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8ad79b3089
Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again
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11 月之前 |
SpeechBubble.gd
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8920f56473
Big cleanup with our stat handling, add a generic actor that is parent to both server's agent and client's entity and add a basic Modifier static class to handle stats management on gameplay code
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1 年之前 |
StatIndicator.gd
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eb613ecc5d
Add button to trigger the stat window on the stat indicator
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1 年之前 |
StatPanel.gd
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9ebd8f2c6a
Add GP indication on the stat menu, add missing exp & gp functions on npc scripts and fix the gp update on client-server
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9 月之前 |
Sticks.gd
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89a75883ec
Improve mobile/gamepad UX with the custom overlay now sending emulated buttons
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1 年之前 |
UICommons.gd
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cc72817bd3
Add some visual and warning information on login and char loadings
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9 月之前 |
WindowButton.gd
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677fb9c9a4
Fix some device related issues, do not rely on InputMap anymore and fix some deadzones
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1 年之前 |
WindowPanel.gd
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e264f72f50
Add a first version of the client dialogue system
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10 月之前 |