Reid af3baca9a9 Fix some UX and UI issues 9 månader sedan
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context d566d28dad Improve our dialogue UI placement 9 månader sedan
ActionBox.gd 610acbc68c Add a variable to state when the client is running on mobile 1 år sedan
AlterationLabel.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 10 månader sedan
CellGrid.gd af3baca9a9 Fix some UX and UI issues 9 månader sedan
CellTile.gd 10e20115e5 Add a pickup panel container to display latest picked up items 10 månader sedan
Dialogue.gd 91a37a990c Defer all our add_child except for the callback's timer that needs to be added right before starting 9 månader sedan
Emote.gd 8ad79b3089 Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again 1 år sedan
FloatingWindows.gd f188158a69 Fix window placement if floating widgets are outside the current viewport 1 år sedan
Gui.gd af3baca9a9 Fix some UX and UI issues 9 månader sedan
Inventory.gd 8ad79b3089 Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again 1 år sedan
Loading.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 månader sedan
Login.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 månader sedan
MenuIndicator.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 10 månader sedan
Minimap.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 10 månader sedan
Notification.gd 10e20115e5 Add a pickup panel container to display latest picked up items 10 månader sedan
PickUp.gd 91a37a990c Defer all our add_child except for the callback's timer that needs to be added right before starting 9 månader sedan
ProgressBar.gd 9ebd8f2c6a Add GP indication on the stat menu, add missing exp & gp functions on npc scripts and fix the gp update on client-server 10 månader sedan
Quit.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 månader sedan
RespawnDialog.gd c64ef07fa0 first draft of respawn 1 år sedan
Scrollable.gd 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 10 månader sedan
ServerDisplay.gd 64c3504c9f move comments around as requested 1 år sedan
Settings.gd 0fd36ea1ea Apply the correct window position instead of clamping the default position with our window resolution 11 månader sedan
Skill.gd 8ad79b3089 Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again 1 år sedan
SpeechBubble.gd 8920f56473 Big cleanup with our stat handling, add a generic actor that is parent to both server's agent and client's entity and add a basic Modifier static class to handle stats management on gameplay code 1 år sedan
StatIndicator.gd eb613ecc5d Add button to trigger the stat window on the stat indicator 1 år sedan
StatPanel.gd 9ebd8f2c6a Add GP indication on the stat menu, add missing exp & gp functions on npc scripts and fix the gp update on client-server 10 månader sedan
Sticks.gd 89a75883ec Improve mobile/gamepad UX with the custom overlay now sending emulated buttons 1 år sedan
UICommons.gd cc72817bd3 Add some visual and warning information on login and char loadings 9 månader sedan
WindowButton.gd 677fb9c9a4 Fix some device related issues, do not rely on InputMap anymore and fix some deadzones 1 år sedan
WindowPanel.gd e264f72f50 Add a first version of the client dialogue system 11 månader sedan