ManaSource based on godot.

Reid 806640330a Use Tulimshar as starting location 1 settimana fa
.github 4dcb1aa18a get rid of the artifact variable 2 mesi fa
addons 2d78f137d2 Fix a stray lib on godot-sqlite and add a missing import file for our design documents 2 mesi fa
data 84fc97c7e0 Copy Tulimshar borders into the sandstorm map 1 settimana fa
designs e16b0999ee Rename equipments to equipment (#318) 2 settimane fa
presets e16b0999ee Rename equipments to equipment (#318) 2 settimane fa
sources 806640330a Use Tulimshar as starting location 1 settimana fa
tools f13b01607a Add missing map files on the license file 2 anni fa
.gitattributes 2150dd1797 force eol LF through gitattributes 8 mesi fa
.gitignore 982fc0d168 #312 Assigning attribute points in stats panel is not automatically saved (#313) 1 mese fa
CC BY-SA 4.0 e2f1029246 Add license file and contributor list 2 anni fa
LICENSE.md fe02ddb294 Add Tulimshar with a bunch of new tiles 1 settimana fa
README.md 269a0327e6 New README file (#272) 2 mesi fa
export_presets.cfg b818b6dfe5 Rename milestone 8 into 0.0.8 2 mesi fa
project.godot 30e6971d5c Invert zoom in/out mouse bindings 2 mesi fa

README.md

Source of Mana

screenshot

Source of Mana is a classic 2D MMORPG inspired by the golden era of pixel art RPGs. This game project is truly open source and welcomes contributions from around the globe.

The game is still in early development but already offers a playable solo and multiplayer experience.

About the Project

Engine: Godot 4 (client and server)

Design Tools:

  • Game editor: The latest Godot version available, currently 4.4.1
  • Level editor: The latest Tiled version available, currently 1.11.2

Organization: Manasource

Origins: We are veterans of The Mana World, building upon and improving its assets

Goal: Become the go-to open source 2D MMORPG project

Platforms: Desktop (Windows, macOS, Linux), Mobile (Android) and Web (HTML5/WebAssembly) clients

Gameplay Highlights

  • Explore a fantasy world crafted in charming pixel art
  • Interact with NPCs and other players in real-time
  • Battle monsters, complete quests, and collect loot
  • Dynamic server-authoritative design
  • Frequent updates and community-driven development

Screenshots

exploration combat dialogue

Controls

General Movement

  • Move: WASD
  • Interact: Ctrl
  • Target: E
  • Untarget: Shift
  • Pickup Items: Q
  • Morph / Transformation: M
  • Sit: C

Camera

  • Zoom In / Out: Mouse Scroll
  • Reset Zoom: Middle Mouse Button
  • Screenshot: P

UI Shortcuts (Keyboard Only)

  • Open Stats: F1
  • Menu Bar: F2
  • Inventory: F3
  • Skills: F4
  • Quest Progress: F5
  • Minimap: F6
  • Chat: F7
  • Credits: F8
  • Settings: F9
  • Emotes: F12

Contextual Actions

  • Validate: Enter
  • Cancel / Close: Esc
  • Context Options: 1, 2, 3, 4

Community & Contribution

We’re always looking for contributors of all kinds:

  • Pixel artists
  • SFX makers
  • GDScript or general programmers
  • UI/UX designers
  • Writers and worldbuilders

If you’re interested in helping, join our community and check out our open issues.

License

For detailed information on the licensing of code, assets, and design, as well as credits for individual asset files, please refer to the LICENSE.md file.

  • Code License: MIT License
  • Art & Design License: CC BY-SA 4.0

Source of Mana is developed by volunteers in their free time. If you like retro RPGs & MMORPGs and want to help shape the future of open-source gaming, come say hi!