Reid
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633ec29b99
Use a default UI preset agnostic of client/server mode, switch FSM and Network services into singletons and refactor the launcher singletons
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4 ماه پیش |
Reid
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a42ad2e09b
Revamp the login and connection logic
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4 ماه پیش |
Reid
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18671fb736
Remove our internal Util.Assert and rely on godot's assert()
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7 ماه پیش |
Reid
|
ffc7df7d6f
Move some common AI code to AICommons and add a behaviour flag
|
7 ماه پیش |
Reid
|
4cf87c48cb
Move all skills form json-defined to Cell-defined
|
1 سال پیش |
Reid
|
952b749b4b
Client side entity refacto to enable the entity outline to be performed on the root CanvasGroup's visual node
|
1 سال پیش |
Reid
|
b3b849f3e8
Rename and move our cell items
|
1 سال پیش |
Reid
|
1ce8dceb3e
First try at multi-threaded resource loading, only on Debug.gd for now
|
1 سال پیش |
Reid
|
022784e7d0
Remove auth, debug, map and project config files, replace them with LauncherCommons and fill in new information directly on Debug service and NetworkCommons
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1 سال پیش |
Reid
|
95e5192b5f
Clean up our entity/agent code and optimize our stuck walk detection
|
1 سال پیش |
Reid
|
ab5fa6fc5c
Fix a large bundle of warnings from the Godot upgrade (1/2)
|
1 سال پیش |
Reid
|
dd7e59a374
Various optimizations and hot fixes
|
1 سال پیش |
Reid
|
e0e6f48c8e
Convert all services from Nodes to ServiceBase sub-class
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1 سال پیش |
Reid
|
fb04fa989e
Util functions like assert and printlog are now usable statically
|
2 سال پیش |
Reid
|
91da107aad
Add a new debug config file and add some debug info on our entity desync issue
|
2 سال پیش |
Reid
|
8d92a3e41d
Fix most issues related to milestone 0.0.4 rc1
|
2 سال پیش |
Reid
|
69bca7c48f
Rename _post_run into _post_launch to be more coherent with the Launcher system
|
2 سال پیش |
Reid
|
8245b26508
Add a switch to change from host/offline/online mode when we launch the game
|
2 سال پیش |
Reid
|
ff261592b2
Split entirely the server from the client, remove the entity manager and the old trait class
|
2 سال پیش |
Reid
|
0dcf1c2df3
Rework debug features to display nav paths per entity, the inventory default loading and disable the update of the fps count on the title bar
|
2 سال پیش |
LawnCable
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ef55b48d52
add corn
|
2 سال پیش |
LawnCable
|
5af2021f4a
remove old itemsDB
|
2 سال پیش |
Reid
|
833c5f6dd7
Fix some wrong var renamings
|
2 سال پیش |
Reid
|
ff15d8fc60
Improve the FSM and remove some messy ready() call to initialize player specific information
|
2 سال پیش |
jak1
|
1e3c6c1ad4
fixed window size & title changes
|
2 سال پیش |
Reid
|
c079fb687f
Initial port of the game to Godot 4.0, disabled vnen's plugin and removed some unused files
|
2 سال پیش |
Reid
|
a9fbf06b1b
Improve the dual input mode (mouse and keyboard/pad)
|
2 سال پیش |
Reid
|
c827ddec7b
Implement Godot's NavigationAgent2D new logic and fix a bunch of issue related to the mouse displacement
|
2 سال پیش |
Reid
|
23b0ea244c
Move the navigation path creation to the entity class
|
2 سال پیش |
Reid
|
9314e2d1dc
Add a debug navigation line from the main player to the mouse target
|
2 سال پیش |