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- /**************************************************************************/
- /* svg_texture.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "svg_texture.h"
- #include "core/io/image_loader.h"
- #include "scene/main/canvas_item.h"
- #include "scene/main/viewport.h"
- #include "scene/resources/bit_map.h"
- #include "scene/resources/placeholder_textures.h"
- #include "modules/modules_enabled.gen.h" // For svg.
- #ifdef MODULE_SVG_ENABLED
- #include "modules/svg/image_loader_svg.h"
- #endif
- Mutex SVGTexture::mutex;
- HashMap<double, SVGTexture::ScalingLevel> SVGTexture::scaling_levels;
- void SVGTexture::reference_scaling_level(double p_scale) {
- uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64;
- if (oversampling == 64) {
- return;
- }
- double scale = double(oversampling) / 64.0;
- MutexLock lock(mutex);
- ScalingLevel *sl = scaling_levels.getptr(scale);
- if (sl) {
- sl->refcount++;
- } else {
- ScalingLevel new_sl;
- scaling_levels.insert(scale, new_sl);
- }
- }
- void SVGTexture::unreference_scaling_level(double p_scale) {
- uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64;
- if (oversampling == 64) {
- return;
- }
- double scale = double(oversampling) / 64.0;
- MutexLock lock(mutex);
- ScalingLevel *sl = scaling_levels.getptr(scale);
- if (sl) {
- sl->refcount--;
- if (sl->refcount == 0) {
- for (SVGTexture *tx : sl->textures) {
- tx->_remove_scale(scale);
- }
- sl->textures.clear();
- scaling_levels.erase(scale);
- }
- }
- }
- Ref<SVGTexture> SVGTexture::create_from_string(const String &p_source, float p_scale, float p_saturation, const Dictionary &p_color_map) {
- Ref<SVGTexture> svg_texture;
- svg_texture.instantiate();
- svg_texture->set_source(p_source);
- svg_texture->set_base_scale(p_scale);
- svg_texture->set_saturation(p_saturation);
- svg_texture->set_color_map(p_color_map);
- return svg_texture;
- }
- void SVGTexture::set_source(const String &p_source) {
- if (source == p_source) {
- return;
- }
- source = p_source;
- _update_texture();
- }
- String SVGTexture::get_source() const {
- return source;
- }
- void SVGTexture::set_base_scale(float p_scale) {
- if (base_scale == p_scale) {
- return;
- }
- ERR_FAIL_COND(p_scale <= 0.0);
- base_scale = p_scale;
- _update_texture();
- }
- float SVGTexture::get_base_scale() const {
- return base_scale;
- }
- void SVGTexture::set_saturation(float p_saturation) {
- if (saturation == p_saturation) {
- return;
- }
- saturation = p_saturation;
- _update_texture();
- }
- float SVGTexture::get_saturation() const {
- return saturation;
- }
- void SVGTexture::set_color_map(const Dictionary &p_color_map) {
- if (color_map == p_color_map) {
- return;
- }
- color_map = p_color_map;
- cmap.clear();
- for (const Variant *E = color_map.next(); E; E = color_map.next(E)) {
- cmap[*E] = color_map[*E];
- }
- _update_texture();
- }
- Dictionary SVGTexture::get_color_map() const {
- return color_map;
- }
- void SVGTexture::_remove_scale(double p_scale) {
- if (Math::is_equal_approx(p_scale, 1.0)) {
- return;
- }
- RID *rid = texture_cache.getptr(p_scale);
- if (rid) {
- if (rid->is_valid()) {
- RenderingServer::get_singleton()->free(*rid);
- }
- texture_cache.erase(p_scale);
- }
- }
- RID SVGTexture::_ensure_scale(double p_scale) const {
- uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64;
- if (oversampling == 64) {
- if (base_texture.is_null()) {
- base_texture = _load_at_scale(p_scale, true);
- }
- return base_texture;
- }
- double scale = double(oversampling) / 64.0;
- RID *rid = texture_cache.getptr(scale);
- if (rid) {
- return *rid;
- }
- MutexLock lock(mutex);
- ScalingLevel *sl = scaling_levels.getptr(scale);
- ERR_FAIL_NULL_V_MSG(sl, RID(), "Invalid scaling level");
- sl->textures.insert(const_cast<SVGTexture *>(this));
- RID new_rid = _load_at_scale(scale, false);
- texture_cache[scale] = new_rid;
- return new_rid;
- }
- RID SVGTexture::_load_at_scale(double p_scale, bool p_set_size) const {
- Ref<Image> img;
- img.instantiate();
- #ifdef MODULE_SVG_ENABLED
- const bool upsample = !Math::is_equal_approx(Math::round(p_scale * base_scale), p_scale * base_scale);
- Error err = ImageLoaderSVG::create_image_from_string(img, source, p_scale * base_scale, upsample, cmap);
- if (err != OK) {
- return RID();
- }
- #else
- img = Image::create_empty(Math::round(16 * p_scale * base_scale), Math::round(16 * p_scale * base_scale), false, Image::FORMAT_RGBA8);
- #endif
- if (saturation != 1.0) {
- img->adjust_bcs(1.0, 1.0, saturation);
- }
- if (p_set_size) {
- size.x = img->get_width();
- base_size.x = img->get_width();
- if (size_override.x != 0) {
- size.x = size_override.x;
- }
- size.y = img->get_height();
- base_size.y = img->get_height();
- if (size_override.y != 0) {
- size.y = size_override.y;
- }
- }
- RID rid = RenderingServer::get_singleton()->texture_2d_create(img);
- RenderingServer::get_singleton()->texture_set_size_override(rid, size.x, size.y);
- return rid;
- }
- void SVGTexture::_clear() {
- for (KeyValue<double, RID> &tx : texture_cache) {
- if (tx.value.is_valid()) {
- RenderingServer::get_singleton()->free(tx.value);
- }
- }
- texture_cache.clear();
- if (base_texture.is_valid()) {
- RenderingServer::get_singleton()->free(base_texture);
- }
- base_texture = RID();
- alpha_cache.unref();
- }
- void SVGTexture::_update_texture() {
- _clear();
- emit_changed();
- }
- Ref<Image> SVGTexture::get_image() const {
- RID rid = _ensure_scale(1.0);
- if (rid.is_valid()) {
- return RenderingServer::get_singleton()->texture_2d_get(rid);
- } else {
- return Ref<Image>();
- }
- }
- int SVGTexture::get_width() const {
- _ensure_scale(1.0);
- return size.x;
- }
- int SVGTexture::get_height() const {
- _ensure_scale(1.0);
- return size.y;
- }
- RID SVGTexture::get_rid() const {
- return _ensure_scale(1.0);
- }
- bool SVGTexture::has_alpha() const {
- return true;
- }
- void SVGTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- double scale = 1.0;
- CanvasItem *ci = CanvasItem::get_current_item_drawn();
- if (ci) {
- Viewport *vp = ci->get_viewport();
- if (vp) {
- scale = vp->get_oversampling();
- }
- }
- RID rid = _ensure_scale(scale);
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, size), rid, false, p_modulate, p_transpose);
- }
- void SVGTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- double scale = 1.0;
- CanvasItem *ci = CanvasItem::get_current_item_drawn();
- if (ci) {
- Viewport *vp = ci->get_viewport();
- if (vp) {
- scale = vp->get_oversampling();
- }
- }
- RID rid = _ensure_scale(scale);
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, rid, p_tile, p_modulate, p_transpose);
- }
- void SVGTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- double scale = 1.0;
- CanvasItem *ci = CanvasItem::get_current_item_drawn();
- if (ci) {
- Viewport *vp = ci->get_viewport();
- if (vp) {
- scale = vp->get_oversampling();
- }
- }
- RID rid = _ensure_scale(scale);
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, rid, p_src_rect, p_modulate, p_transpose, p_clip_uv);
- }
- bool SVGTexture::is_pixel_opaque(int p_x, int p_y) const {
- if (alpha_cache.is_null()) {
- Ref<Image> img = get_image();
- if (img.is_valid()) {
- alpha_cache.instantiate();
- alpha_cache->create_from_image_alpha(img);
- }
- }
- if (alpha_cache.is_valid()) {
- int aw = int(alpha_cache->get_size().width);
- int ah = int(alpha_cache->get_size().height);
- if (aw == 0 || ah == 0) {
- return true;
- }
- int x = p_x * aw / size.x;
- int y = p_y * ah / size.y;
- x = CLAMP(x, 0, aw - 1);
- y = CLAMP(y, 0, ah - 1);
- return alpha_cache->get_bit(x, y);
- }
- return true;
- }
- void SVGTexture::set_size_override(const Size2i &p_size) {
- if (size_override == p_size) {
- return;
- }
- size_override = p_size;
- if (size_override.x == 0 || size_override.y == 0) {
- _ensure_scale(1.0);
- size = base_size;
- }
- if (size_override.x != 0) {
- size.x = size_override.x;
- }
- if (size_override.y != 0) {
- size.y = size_override.y;
- }
- for (KeyValue<double, RID> &tx : texture_cache) {
- if (tx.value.is_valid()) {
- RenderingServer::get_singleton()->texture_set_size_override(tx.value, size.x, size.y);
- }
- }
- if (base_texture.is_valid()) {
- RenderingServer::get_singleton()->texture_set_size_override(base_texture, size.x, size.y);
- }
- emit_changed();
- }
- void SVGTexture::_bind_methods() {
- ClassDB::bind_static_method("SVGTexture", D_METHOD("create_from_string", "source", "scale", "saturation", "color_map"), &SVGTexture::create_from_string, DEFVAL(1.0), DEFVAL(1.0), DEFVAL(Dictionary()));
- ClassDB::bind_method(D_METHOD("set_source", "source"), &SVGTexture::set_source);
- ClassDB::bind_method(D_METHOD("get_source"), &SVGTexture::get_source);
- ClassDB::bind_method(D_METHOD("set_base_scale", "base_scale"), &SVGTexture::set_base_scale);
- ClassDB::bind_method(D_METHOD("get_base_scale"), &SVGTexture::get_base_scale);
- ClassDB::bind_method(D_METHOD("set_saturation", "saturation"), &SVGTexture::set_saturation);
- ClassDB::bind_method(D_METHOD("get_saturation"), &SVGTexture::get_saturation);
- ClassDB::bind_method(D_METHOD("set_color_map", "color_map"), &SVGTexture::set_color_map);
- ClassDB::bind_method(D_METHOD("get_color_map"), &SVGTexture::get_color_map);
- ClassDB::bind_method(D_METHOD("set_size_override", "size"), &SVGTexture::set_size_override);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "_source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORAGE), "set_source", "get_source");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "base_scale", PROPERTY_HINT_RANGE, "0.01,10.0,0.01"), "set_base_scale", "get_base_scale");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "saturation", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_saturation", "get_saturation");
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "color_map", PROPERTY_HINT_DICTIONARY_TYPE, "Color;Color"), "set_color_map", "get_color_map");
- }
- SVGTexture::~SVGTexture() {
- _clear();
- MutexLock lock(mutex);
- for (KeyValue<double, ScalingLevel> &sl : scaling_levels) {
- sl.value.textures.erase(this);
- }
- }
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