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- /**************************************************************************/
- /* label_settings.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "core/io/resource.h"
- #include "font.h"
- #include "scene/property_list_helper.h"
- /*************************************************************************/
- class LabelSettings : public Resource {
- GDCLASS(LabelSettings, Resource);
- public:
- struct StackedOutlineData {
- int32_t size = 0;
- Color color;
- };
- struct StackedShadowData {
- Vector2i offset = Vector2i(1, 1);
- Color color;
- int32_t outline_size = 0;
- };
- private:
- real_t line_spacing = 3;
- real_t paragraph_spacing = 0;
- Ref<Font> font;
- int font_size = Font::DEFAULT_FONT_SIZE;
- Color font_color = Color(1, 1, 1);
- int outline_size = 0;
- Color outline_color = Color(1, 1, 1);
- int shadow_size = 1;
- Color shadow_color = Color(0, 0, 0, 0);
- Vector2 shadow_offset = Vector2(1, 1);
- Vector<StackedOutlineData> stacked_outline_data;
- Vector<StackedShadowData> stacked_shadow_data;
- static inline PropertyListHelper stacked_outline_base_property_helper;
- static inline PropertyListHelper stacked_shadow_base_property_helper;
- PropertyListHelper stacked_outline_property_helper;
- PropertyListHelper stacked_shadow_property_helper;
- void _font_changed();
- protected:
- static void _bind_methods();
- bool _set(const StringName &p_name, const Variant &p_value) {
- return stacked_outline_property_helper.property_set_value(p_name, p_value) || stacked_shadow_property_helper.property_set_value(p_name, p_value);
- }
- bool _get(const StringName &p_name, Variant &r_ret) const {
- return stacked_outline_property_helper.property_get_value(p_name, r_ret) || stacked_shadow_property_helper.property_get_value(p_name, r_ret);
- }
- void _get_property_list(List<PropertyInfo> *p_list) const {
- stacked_outline_property_helper.get_property_list(p_list);
- stacked_shadow_property_helper.get_property_list(p_list);
- }
- bool _property_can_revert(const StringName &p_name) const {
- return stacked_outline_property_helper.property_can_revert(p_name) || stacked_shadow_property_helper.property_can_revert(p_name);
- }
- bool _property_get_revert(const StringName &p_name, Variant &r_property) const {
- return stacked_outline_property_helper.property_get_revert(p_name, r_property) || stacked_shadow_property_helper.property_get_revert(p_name, r_property);
- }
- public:
- void set_line_spacing(real_t p_spacing);
- real_t get_line_spacing() const;
- void set_paragraph_spacing(real_t p_spacing);
- real_t get_paragraph_spacing() const;
- void set_font(const Ref<Font> &p_font);
- Ref<Font> get_font() const;
- void set_font_size(int p_size);
- int get_font_size() const;
- void set_font_color(const Color &p_color);
- Color get_font_color() const;
- void set_outline_size(int p_size);
- int get_outline_size() const;
- void set_outline_color(const Color &p_color);
- Color get_outline_color() const;
- void set_shadow_size(int p_size);
- int get_shadow_size() const;
- void set_shadow_color(const Color &p_color);
- Color get_shadow_color() const;
- void set_shadow_offset(const Vector2 &p_offset);
- Vector2 get_shadow_offset() const;
- Vector<StackedOutlineData> get_stacked_outline_data() const;
- int get_stacked_outline_count() const;
- void set_stacked_outline_count(int p_count);
- void add_stacked_outline(int p_index = -1);
- void move_stacked_outline(int p_from_index, int p_to_position);
- void remove_stacked_outline(int p_index);
- void set_stacked_outline_size(int p_index, int p_size);
- int get_stacked_outline_size(int p_index) const;
- void set_stacked_outline_color(int p_index, const Color &p_color);
- Color get_stacked_outline_color(int p_index) const;
- Vector<StackedShadowData> get_stacked_shadow_data() const;
- int get_stacked_shadow_count() const;
- void set_stacked_shadow_count(int p_count);
- void add_stacked_shadow(int p_index = -1);
- void move_stacked_shadow(int p_from_index, int p_to_position);
- void remove_stacked_shadow(int p_index);
- void set_stacked_shadow_offset(int p_index, const Vector2 &p_offset);
- Vector2 get_stacked_shadow_offset(int p_index) const;
- void set_stacked_shadow_color(int p_index, const Color &p_color);
- Color get_stacked_shadow_color(int p_index) const;
- void set_stacked_shadow_outline_size(int p_index, int p_size);
- int get_stacked_shadow_outline_size(int p_index) const;
- LabelSettings() {
- stacked_outline_property_helper.setup_for_instance(stacked_outline_base_property_helper, this);
- stacked_shadow_property_helper.setup_for_instance(stacked_shadow_base_property_helper, this);
- }
- };
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