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- /**************************************************************************/
- /* audio_stream_polyphonic.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "core/templates/local_vector.h"
- #include "scene/scene_string_names.h"
- #include "servers/audio/audio_stream.h"
- #include "servers/audio_server.h"
- class AudioStreamPolyphonic : public AudioStream {
- GDCLASS(AudioStreamPolyphonic, AudioStream)
- int polyphony = 32;
- AudioServer::PlaybackType playback_type;
- static void _bind_methods();
- public:
- virtual Ref<AudioStreamPlayback> instantiate_playback() override;
- virtual String get_stream_name() const override;
- virtual bool is_monophonic() const override;
- void set_polyphony(int p_voices);
- int get_polyphony() const;
- virtual bool is_meta_stream() const override { return true; }
- AudioStreamPolyphonic();
- };
- class AudioStreamPlaybackPolyphonic : public AudioStreamPlayback {
- GDCLASS(AudioStreamPlaybackPolyphonic, AudioStreamPlayback)
- constexpr static uint32_t INTERNAL_BUFFER_LEN = 128;
- struct Stream {
- SafeFlag active;
- SafeFlag pending_play;
- SafeFlag finish_request;
- float play_offset = 0;
- float pitch_scale = 1.0;
- Ref<AudioStream> stream;
- Ref<AudioStreamPlayback> stream_playback;
- float prev_volume_db = 0;
- float volume_db = 0;
- uint32_t id = 0;
- Stream() :
- active(false), pending_play(false), finish_request(false) {}
- };
- LocalVector<Stream> streams;
- AudioFrame internal_buffer[INTERNAL_BUFFER_LEN];
- bool active = false;
- uint32_t id_counter = 1;
- bool _is_sample = false;
- Ref<AudioSamplePlayback> sample_playback;
- _FORCE_INLINE_ Stream *_find_stream(int64_t p_id);
- _FORCE_INLINE_ const Stream *_find_stream(int64_t p_id) const;
- friend class AudioStreamPolyphonic;
- protected:
- static void _bind_methods();
- public:
- typedef int64_t ID;
- enum {
- INVALID_ID = -1
- };
- virtual void start(double p_from_pos = 0.0) override;
- virtual void stop() override;
- virtual bool is_playing() const override;
- virtual int get_loop_count() const override; //times it looped
- virtual double get_playback_position() const override;
- virtual void seek(double p_time) override;
- virtual void tag_used_streams() override;
- virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
- ID play_stream(const Ref<AudioStream> &p_stream, float p_from_offset = 0, float p_volume_db = 0, float p_pitch_scale = 1.0, AudioServer::PlaybackType p_playback_type = AudioServer::PlaybackType::PLAYBACK_TYPE_DEFAULT, const StringName &p_bus = SceneStringName(Master));
- void set_stream_volume(ID p_stream_id, float p_volume_db);
- void set_stream_pitch_scale(ID p_stream_id, float p_pitch_scale);
- bool is_stream_playing(ID p_stream_id) const;
- void stop_stream(ID p_stream_id);
- virtual void set_is_sample(bool p_is_sample) override;
- virtual bool get_is_sample() const override;
- virtual Ref<AudioSamplePlayback> get_sample_playback() const override;
- virtual void set_sample_playback(const Ref<AudioSamplePlayback> &p_playback) override;
- private:
- #ifndef DISABLE_DEPRECATED
- ID _play_stream_bind_compat_91382(const Ref<AudioStream> &p_stream, float p_from_offset = 0, float p_volume_db = 0, float p_pitch_scale = 1.0);
- static void _bind_compatibility_methods();
- #endif // DISABLE_DEPRECATED
- public:
- AudioStreamPlaybackPolyphonic();
- };
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