.. |
SCsub
|
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
|
9 months ago |
openxr_composition_layer.cpp
|
8ba4656ea3
Compile out editor-only logic within `validate_property` in games
|
1 month ago |
openxr_composition_layer.h
|
15b9c15517
Ensure the composition layer is registered when the layer viewport is updated.
|
3 months ago |
openxr_composition_layer_cylinder.cpp
|
94282d88f9
Core: Use `Math` namespace for constants
|
3 months ago |
openxr_composition_layer_cylinder.h
|
94282d88f9
Core: Use `Math` namespace for constants
|
3 months ago |
openxr_composition_layer_equirect.cpp
|
94282d88f9
Core: Use `Math` namespace for constants
|
3 months ago |
openxr_composition_layer_equirect.h
|
94282d88f9
Core: Use `Math` namespace for constants
|
3 months ago |
openxr_composition_layer_quad.cpp
|
33817b186f
Remove unused header in drivers and modules.
|
6 months ago |
openxr_composition_layer_quad.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
4 months ago |
openxr_hand.cpp
|
94282d88f9
Core: Use `Math` namespace for constants
|
3 months ago |
openxr_hand.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
4 months ago |
openxr_render_model.cpp
|
b65b367a6f
OpenXR: Adding support for the render model extension
|
4 weeks ago |
openxr_render_model.h
|
b65b367a6f
OpenXR: Adding support for the render model extension
|
4 weeks ago |
openxr_render_model_manager.cpp
|
b65b367a6f
OpenXR: Adding support for the render model extension
|
4 weeks ago |
openxr_render_model_manager.h
|
b65b367a6f
OpenXR: Adding support for the render model extension
|
4 weeks ago |
openxr_visibility_mask.cpp
|
aea559b39a
Allow to compile the engine without XR support
|
4 months ago |
openxr_visibility_mask.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
4 months ago |