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tests 34d8255947 Force build editor with regex module, remove checking code. vor 1 Monat
README.md 012ce1eaff Fix glTF capitalization in class reference vor 6 Monaten
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gltf_defines.h 4b66a25f52 GLTF: Implement the glTF Object Model to support JSON pointer properties vor 3 Monaten
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gltf_document.h f134769506 Fix various typos vor 1 Monat
gltf_state.cpp 02d8c6eefe GLTF: Add extract_path and extract_prefix settings vor 3 Monaten
gltf_state.h 73d85f46c9 Remove unused headers in scene. vor 1 Monat
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skin_tool.cpp 0468bea899 Add per-bone meta to Skeleton3D vor 5 Monaten
skin_tool.h 652ef966f9 Add new scene import option to import as Skeleton vor 11 Monaten

README.md

Godot glTF import and export module

In a nutshell, the glTF module works like this:

  • The structures/ folder contains glTF structures, the small pieces that make up a glTF file, represented as C++ classes.
  • The extensions/ folder contains glTF extensions, which are optional features that build on top of the base glTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.