os_ios.h 5.3 KB

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  1. /**************************************************************************/
  2. /* os_ios.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef OS_IOS_H
  31. #define OS_IOS_H
  32. #ifdef IOS_ENABLED
  33. #import "ios.h"
  34. #import "joypad_ios.h"
  35. #import "drivers/coreaudio/audio_driver_coreaudio.h"
  36. #include "drivers/unix/os_unix.h"
  37. #include "servers/audio_server.h"
  38. #include "servers/rendering/renderer_compositor.h"
  39. #if defined(RD_ENABLED)
  40. #include "servers/rendering/rendering_device.h"
  41. #if defined(VULKAN_ENABLED)
  42. #import "rendering_context_driver_vulkan_ios.h"
  43. #endif
  44. #endif
  45. class OS_IOS : public OS_Unix {
  46. private:
  47. static HashMap<String, void *> dynamic_symbol_lookup_table;
  48. friend void register_dynamic_symbol(char *name, void *address);
  49. AudioDriverCoreAudio audio_driver;
  50. iOS *ios = nullptr;
  51. JoypadIOS *joypad_ios = nullptr;
  52. MainLoop *main_loop = nullptr;
  53. virtual void initialize_core() override;
  54. virtual void initialize() override;
  55. virtual void initialize_joypads() override {
  56. }
  57. virtual void set_main_loop(MainLoop *p_main_loop) override;
  58. virtual MainLoop *get_main_loop() const override;
  59. virtual void delete_main_loop() override;
  60. virtual void finalize() override;
  61. bool is_focused = false;
  62. CGFloat _weight_to_ct(int p_weight) const;
  63. CGFloat _stretch_to_ct(int p_stretch) const;
  64. String _get_default_fontname(const String &p_font_name) const;
  65. static _FORCE_INLINE_ String get_framework_executable(const String &p_path);
  66. void deinitialize_modules();
  67. public:
  68. static OS_IOS *get_singleton();
  69. OS_IOS();
  70. ~OS_IOS();
  71. void initialize_modules();
  72. bool iterate();
  73. void start();
  74. virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
  75. virtual Vector<String> get_system_fonts() const override;
  76. virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
  77. virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
  78. virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, GDExtensionData *p_data = nullptr) override;
  79. virtual Error close_dynamic_library(void *p_library_handle) override;
  80. virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional = false) override;
  81. virtual String get_name() const override;
  82. virtual String get_distribution_name() const override;
  83. virtual String get_version() const override;
  84. virtual String get_model_name() const override;
  85. virtual Error shell_open(const String &p_uri) override;
  86. virtual String get_user_data_dir() const override;
  87. virtual String get_cache_path() const override;
  88. virtual String get_temp_path() const override;
  89. virtual String get_locale() const override;
  90. virtual String get_unique_id() const override;
  91. virtual String get_processor_name() const override;
  92. virtual void vibrate_handheld(int p_duration_ms = 500, float p_amplitude = -1.0) override;
  93. virtual bool _check_internal_feature_support(const String &p_feature) override;
  94. void on_focus_out();
  95. void on_focus_in();
  96. void on_enter_background();
  97. void on_exit_background();
  98. };
  99. #endif // IOS_ENABLED
  100. #endif // OS_IOS_H